Search found 167 matches
- Mon Jul 30, 2012 10:38 pm
- Forum: Game Engine Analysis
- Topic: SFxT Combo Engine Investigation
- Replies: 292
- Views: 48005
Re: SFxT Combo Engine Investigation
Have you tested it? Nice. I remember that when i was testing out of corner, it seemed impossible to connect 2 or more walking between hits... The only thing that comes to mind is using the speed gem, but i dont know...
- Mon Jul 30, 2012 1:00 am
- Forum: Game Engine Analysis
- Topic: SFxT Combo Engine Investigation
- Replies: 292
- Views: 48005
Re: SFxT Combo Engine Investigation
Well, the fact is that I talked about this a few months ago just in this thread, maybe was me?
But as now i have found a vid of the combo, i have posted the link...
But as now i have found a vid of the combo, i have posted the link...
- Mon Jul 30, 2012 12:44 am
- Forum: Game Engine Analysis
- Topic: SFxT Combo Engine Investigation
- Replies: 292
- Views: 48005
Re: SFxT Combo Engine Investigation
I found a vid recorded with my old smartphone of Lili two dominating heels combo (all hits, without counter). I sold the game in May, so i cannot test anymore... http://www.youtube.com/watch?v=mG3G0psJYCQ I guess is specific character, Hugo and maybe Zangief? The set up for this basically to find th...
- Thu Jul 19, 2012 11:37 am
- Forum: Multimedia Projects
- Topic: KOF XIII Combo Exhibition Chapter III
- Replies: 3
- Views: 1504
Re: KOF XIII Combo Exhibition Chapter III
Yeah it's crazy to think all these "contact supers" were created without anybody noticing they could be interrupted. I love K' just casually Black Clouding away from the action in the center of the screen. Hahaha, yeah, i love too. The clip hasn t anything "superinteresting" but...
- Mon Apr 09, 2012 4:08 pm
- Forum: Game Engine Analysis
- Topic: SFxT Combo Engine Investigation
- Replies: 292
- Views: 48005
Re: SFxT Combo Engine Investigation
mmm I found a way to connect Lili´s dominating heel (2 hits) without counter. And you can do it from a j.HK... I dont know, but maybe (so hard, but...) you can loop dominating heel in some way. The special hitstun state of the second hit has some interesting possibilities, like meaty hits, or some s...
- Sun Apr 08, 2012 12:57 am
- Forum: Game Engine Analysis
- Topic: SFxT Combo Engine Investigation
- Replies: 292
- Views: 48005
Re: SFxT Combo Engine Investigation
haha its sounds so obviously now... I dont know why, but i was thinking EX moves do the same damage that normal moves, lol! Better go to sleep...
- Sun Apr 08, 2012 12:08 am
- Forum: Game Engine Analysis
- Topic: SFxT Combo Engine Investigation
- Replies: 292
- Views: 48005
Re: SFxT Combo Engine Investigation
Yeah, find a way to handle it thematically sometimes is the hardest thing... I have this game, and i work on it in my free time, but i cannot make any CMVs, im too busy... And KOF XIII is still unexplored, we believe (we have almost two new CMVs waiting for edition)... So, i think my combos for this...
- Thu Dec 01, 2011 12:28 am
- Forum: Game Engine Analysis
- Topic: UMvC3 Combo Engine Investigation
- Replies: 12
- Views: 3427
Re: UMvC3 Combo Engine Investigation
We probably will not buy this game (I dont have time for nothing at my actual situation, and Krusan dont like this game so much, he likes more KOF. Maybe the next COMBONAUTS vid will be a KOF one...) so whatever i say here, is from a not tested situation. Ok, it seems like the old bugs still works h...
- Mon Jul 18, 2011 10:24 am
- Forum: Game Engine Analysis
- Topic: MvC3 Combo Engine Investigation
- Replies: 178
- Views: 28259
Re: MvC3 Combo Engine Investigation
Omg, someone please get me a ppad that works for xbox360.....please. MvC is my playground and i need to test out shit like ^^^^. I think ryu has an infinite too.... The other day i got the hardest 3 hit combo i've ever done: tigerknee light hurricane, tigerknee light hurricane, light hurricane. Bas...
- Sun Jul 10, 2011 12:46 am
- Forum: News and Community Events
- Topic: Introduce Yourself Thread...
- Replies: 126
- Views: 31067
Re: Introduce Yourself Thread...
Nice to meet you jamheald, welcome!
- Sat Jul 09, 2011 11:29 am
- Forum: Multimedia Projects
- Topic: MVC3 Series: Vale of Mist Combos
- Replies: 6
- Views: 1617
Re: MVC3 Series: Vale of Mist Combos
Funny Capcom
- Thu Jul 07, 2011 3:07 pm
- Forum: Multimedia Projects
- Topic: How Much Tool-Assistance Was Used in this Video?
- Replies: 33
- Views: 9241
Re: How Much Tool-Assistance Was Used in this Video?
XVI32 is my go to hex editor so when you open up a file it just give you a section on the left with the hex information and a section of the right with the same stuff as a text file the hex is broken up into pairs that represent bytes, ie FF = 255 = the largest number you can store in eight bits id...
- Fri Jul 01, 2011 8:52 am
- Forum: Multimedia Projects
- Topic: How Much Tool-Assistance Was Used in this Video?
- Replies: 33
- Views: 9241
Re: How Much Tool-Assistance Was Used in this Video?
Well, to say if something is tool assisted or not is always a difficult issue (especially after watching some Desk videos :shock: ) but, about the MvC CMV... I just say yes, its tool assisted. There are some combo examples that are extraordinarily hard to do ONE TIME, like Wolverine super jump cance...
- Thu Jun 30, 2011 7:45 am
- Forum: News and Community Events
- Topic: General Sports Discussion
- Replies: 207
- Views: 42538
Re: Hey guys, lets Talk Soccer!
it seems that my little boy Dos Santos will not play soccer in about 6 months... I dont know why he did that, here (barcelona) are prostitutes too!
I dont know if this will also affects to our regular league too...
I dont know if this will also affects to our regular league too...
- Wed Jun 29, 2011 4:24 pm
- Forum: Multimedia Projects
- Topic: Are you self-conscious about your videos?
- Replies: 82
- Views: 12326
Re: "Don't lose sleep over it... Dude"
-I love to play training mode. -training mode? to play ALONE??? hahahahaha... That is the common answer when people ask me about my videogames preferences. And that is the difference between "usual" players and combomakers, we love to find/execute combos (bring the engine to the limit), an...
- Mon Jun 13, 2011 7:50 am
- Forum: Multimedia Projects
- Topic: MvC3: The size scaling bug
- Replies: 5
- Views: 1453
Re: MvC3: The size scaling bug
Error1, i think i find the answer here: http://www.youtube.com/watch?v=k06y8dCPN_4 As the She Hulk lvl3 is done from the left, Akuma gets "smaller". In the Desk´s screenshot, Sentinel is on the left, so is possible that he uses the same Super in the other side, making the Dummy "bigge...
- Mon Jun 13, 2011 7:37 am
- Forum: Multimedia Projects
- Topic: SF4 Biweekly TACV Series
- Replies: 955
- Views: 112907
Re: SF4 Biweekly TACV Series
haha im sure you will show something cool, as always... WTF? 5000 posts Man? wow
- Sun Jun 12, 2011 1:55 am
- Forum: Multimedia Projects
- Topic: MvC3: The size scaling bug
- Replies: 5
- Views: 1453
Re: MvC3: The size scaling bug
mmmm I had not seen that Desk´s screenshot, im sorry, i only have a subscription to his YT channel... But i guess that its not exactly the same glitch. This glitch only works with player two (according to our tests), and you need to do a tag move after the DHC to work. The size change only affects t...
- Sat Jun 11, 2011 3:33 pm
- Forum: Multimedia Projects
- Topic: MvC3: The size scaling bug
- Replies: 5
- Views: 1453
MvC3: The size scaling bug
Our new vid:
http://www.youtube.com/watch?v=ynPXFM3H93Q
A funny bug that changes the size of the characters (only for a short time)
http://www.youtube.com/watch?v=ynPXFM3H93Q
A funny bug that changes the size of the characters (only for a short time)
- Thu Jun 09, 2011 12:14 am
- Forum: Multimedia Projects
- Topic: Ghetto Combo Video Discussion
- Replies: 206
- Views: 45712
Re: Ghetto Combo Video Discussion
OMG, the best player in Algeria!!!! ... How was he able to put that in your own CMV???... I love this guy! All in the vid is great, "supper" combos, brutal intro with "chuck norris" phrases, amazing text animations (who is the editor? Hannah Montana?)... Oh yeah, GOLDEN rules! he...
- Thu May 26, 2011 9:07 am
- Forum: Multimedia Projects
- Topic: SFIV Koryu CV Series
- Replies: 30
- Views: 4359
Re: SFIV Koryu CV Series
Scott Pilgrim? hahahaha nice
- Wed May 25, 2011 12:57 am
- Forum: Multimedia Projects
- Topic: Dante's infinite combo without X-Factor
- Replies: 12
- Views: 2589
Re: Dante's infinite combo without X-Factor
Its just what i was talking, look at Dante, he is crouching just one or two frames... Yeah, its possible that your turbo is not so faster than our turbos. We have 2 Madcatz arcade sticks (tournament edition). So you can see that this infinite is REALLY HARD to do without turbo, i guess that nobody c...
- Tue May 24, 2011 8:28 pm
- Forum: Multimedia Projects
- Topic: Dante's infinite combo without X-Factor
- Replies: 12
- Views: 2589
Re: Dante's infinite combo without X-Factor
We use the Xbox version, and we always patch console/games when the online displays the message... Well, I think that MODOK is the best char for this infinite, because all set ups works on him. If you dont have turbo, is REALLY HARD to execute, so... Better try it with turbo. Tips: Use the faster tu...
- Tue May 24, 2011 7:20 am
- Forum: Multimedia Projects
- Topic: Dante's infinite combo without X-Factor
- Replies: 12
- Views: 2589
Re: Dante's infinite combo without X-Factor
I really love how people act... They have tried, and when they have not succeeded... "Hey, its already patched", because "i cannot do it"... Logically.
Even SRK say it... So must be true...
Even SRK say it... So must be true...
- Mon May 23, 2011 6:47 am
- Forum: Multimedia Projects
- Topic: Dante's infinite combo without X-Factor
- Replies: 12
- Views: 2589
Re: Dante´s infinite combo without X-Factor
Oh very nice discovery. I think it's extra funny because of Dante's reputation for having incredibly long and complex combos. :D Can't wait to see what you guys come up with for MvC3 Zero Damage, I'm sure it will be awesome. Yeah, this infinite with Dante, is... Ironic. The Zero Damage vid is only ...
- Sun May 22, 2011 5:35 pm
- Forum: Game Engine Analysis
- Topic: MvC3 Combo Engine Investigation
- Replies: 178
- Views: 28259
Re: MvC3 Combo Engine Investigation
lol hahahaha...
- Sun May 22, 2011 7:19 am
- Forum: Multimedia Projects
- Topic: Dante's infinite combo without X-Factor
- Replies: 12
- Views: 2589
- Sat May 21, 2011 10:48 pm
- Forum: Multimedia Projects
- Topic: SF4 Series Combo Challenges
- Replies: 216
- Views: 24863
Re: SF4 Series Combo Challenges
Some ideas: - How much Super meter can you charge with one combo? ( from 0 stock, or from 1, 2...) -Make a combo (more than 10 hits) with the lowest damage. The lowest number in the result of dividing the final damage by the number of hits, wins. (very unpredictable) -Make the most possible damage a...
- Thu May 19, 2011 6:24 pm
- Forum: Game Engine Analysis
- Topic: MvC3 Combo Engine Investigation
- Replies: 178
- Views: 28259
Re: MvC3 Combo Engine Investigation
Somebody knows if Dante has an infinite without xfactor? we dont want to repeat combos...
- Wed May 18, 2011 11:19 am
- Forum: Multimedia Projects
- Topic: Simply Viewtiful - MvC3 combovid
- Replies: 11
- Views: 1914
Re: Simply Viewtiful - MvC3 combovid
Well, after the new "video phone" combo wave, its so difficult to post any "new" stuff on Youtube, dailymotion etc etc so... I usually dont watch any guetto vid, because there too many, and because i consider that a casual discover recorded with a phone and posted quicky in youtu...