Search found 3595 matches
- Sat Feb 08, 2014 6:51 pm
- Forum: News and Community Events
- Topic: Random Cool Stuff 2014
- Replies: 18
- Views: 2771
Re: Random Cool Stuff 2014
That whole article is incredible, especially the first three pages where they're talking about their original design inspirations/goals and the transition from SF2WW to CE/HF. It's good to finally know who was responsible for making Street Fighter 2 special in the ways we care about.
- Tue Jan 21, 2014 9:57 am
- Forum: Game Engine Analysis
- Topic: SSF4:AE Combo Engine Investigation
- Replies: 522
- Views: 31297
Re: SSF4:AE Combo Engine Investigation
What about Vega's Izuna Drop and Guy's Bushin flip grab? Maybe it's like those except with a terrible hitbox. What happens when you try it against Dhalsim's j.LP?
edit: Actually that might not prove anything if it doesn't work, because i doubt Dhalsim's throwable box extends with his limbs.
edit: Actually that might not prove anything if it doesn't work, because i doubt Dhalsim's throwable box extends with his limbs.
- Tue Jan 07, 2014 5:55 am
- Forum: Multimedia Projects
- Topic: KOF XIII Combo Video -火-
- Replies: 3
- Views: 2962
Re: KOF XIII Combo Video -火-
Great video! The Maxima combo at 3:55 looked really cool.
- Tue Dec 31, 2013 10:27 pm
- Forum: Film Editing Room
- Topic: Recommended MeGUI settings?
- Replies: 9
- Views: 3326
Re: Recommended MeGUI settings?
Sorry, i didn't realize it was that big a deal. Nobody told me these settings either. I just figured them out on my own and i was never completely satisfied with them; but u2b makes everything blurry anyway, so at some point i just stopped caring about finding better settings. But the last thing i w...
- Tue Dec 31, 2013 10:06 pm
- Forum: Film Editing Room
- Topic: Recommended MeGUI settings?
- Replies: 9
- Views: 3326
Re: Recommended MeGUI settings?
The only way to solve the disappearing barrels problem is to figure out exactly what u2b's framerate is, then encode locally at that framerate until you find a way to make the barrels look right (using frame blending settings or whatever in your editing program). I'm hesitant to share my settings be...
- Tue Dec 31, 2013 9:40 pm
- Forum: Film Editing Room
- Topic: Recommended MeGUI settings?
- Replies: 9
- Views: 3326
Re: Recommended MeGUI settings?
Oh i just encoded an upscaled version for u2b that's 960x720 at 59.94 fps. There's no point in uploading that file anywhere because it's fake "high" quality. The 400x300 version is better for distributing, because watching it in full screen gives you the same result without the giant file ...
- Tue Dec 31, 2013 9:32 pm
- Forum: Multimedia Projects
- Topic: Rare Combo Videotape ? (Skill Smith)
- Replies: 1
- Views: 2687
Re: Rare Combo Videotape ? (Skill Smith)
SkillSmith made an ST combo video? I never even knew that existed. I've never heard anyone talk about it.
Anyway good luck finding it. I'd definitely be interested in watching it, even if all of it is outdated by now.
Anyway good luck finding it. I'd definitely be interested in watching it, even if all of it is outdated by now.
- Tue Dec 31, 2013 9:27 pm
- Forum: Multimedia Projects
- Topic: [TAS] Garou MOTW (Survival Mode) Tool Assisted Speedrun
- Replies: 2
- Views: 2840
Re: [TAS] Garou MOTW (Survival Mode) Tool Assisted Speedrun
That was pretty fun to watch. Though i was kinda sad that you didn't include any 3-4 bar combos using the power-up globes. I thought for sure that was gonna happen against Terry!
- Mon Dec 23, 2013 8:20 pm
- Forum: Multimedia Projects
- Topic: 2013 Year End CMV Project Invite
- Replies: 14
- Views: 3614
Re: 2013 Year End CMV Project Invite
Sorry sir. These things are always really hard to get started. I hope you have better luck next time.
- Mon Dec 16, 2013 9:23 pm
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 15429
Re: USF4 Combo Engine Investigation
Looks like Rolento's j.MP juggles somehow?
- Fri Nov 29, 2013 9:14 am
- Forum: Multimedia Projects
- Topic: 2013 Year End CMV Project Invite
- Replies: 14
- Views: 3614
Re: 2013 Year End CMV Project Invite
Honestly man, if it doesn't work out, you shouldn't worry too much about it. These collaborative projects are always really difficult to get off the ground. I think it's much easier to find one or two partners and focus on a specific theme that interests you. If you find someone who wants to help yo...
- Fri Nov 15, 2013 4:49 am
- Forum: Film Editing Room
- Topic: Everything YouTube
- Replies: 438
- Views: 56166
Re: Everything YouTube
Seems like pretty much all the career youtubers hate it too: http://www.youtube.com/watch?v=jQjocZXHOg4 http://www.youtube.com/watch?v=jbSxuqGwc0c I keep getting all these google plus notifications about people adding me to their circles and sharing my videos and i have no idea what any of it means....
- Thu Nov 14, 2013 8:44 pm
- Forum: Multimedia Projects
- Topic: Cool Stuff That Isn't a Combo
- Replies: 36
- Views: 6599
Re: Cool Stuff That Isn't a Combo
This question might've been answered a long time ago, but can Balrog kara-cancel any of his EX rushes into any other EX rush to get double armor?
- Tue Nov 12, 2013 10:17 pm
- Forum: Game Engine Analysis
- Topic: Killer Instinct XB1
- Replies: 8
- Views: 1432
Re: Killer Instinct XB1
If there's any combo theory you've been dying to try, let me know, and I'll give it a shot. We've got Jago, Sabrewulf, Glacius, Sadira, and Thunder Hawk. I think his name is Chief Thunder - haha i kept wanting to call him T.Hawk too. Can Glacius still throw a slow projectile directly in front of hi...
- Sun Nov 10, 2013 10:44 pm
- Forum: News and Community Events
- Topic: Forum Feedback, Suggestions, Complaints, et cetera
- Replies: 161
- Views: 34207
Re: Forum Feedback, Suggestions, Complaints, et cetera
Thanks, glad you like it.
I think i fixed the missing smilies. I had to use phpBB's Support Toolkit to reparse BBCode, which took a while. Hopefully it didn't screw up anything else in the process.
I think i fixed the missing smilies. I had to use phpBB's Support Toolkit to reparse BBCode, which took a while. Hopefully it didn't screw up anything else in the process.
- Tue Nov 05, 2013 11:45 am
- Forum: News and Community Events
- Topic: Interesting Threads on Other Forums
- Replies: 171
- Views: 18985
Re: Interesting Threads on Other Forums
It's crazy how a lot of those things we thought were oversights were intentional Yeah, it's pretty awesome to read their rationale behind certain choices. I thought this was an interesting quote: Actually, at one point we weren't sure whether we should allow multiple moves to hit in succession in S...
- Tue Nov 05, 2013 11:21 am
- Forum: News and Community Events
- Topic: Forum Feedback, Suggestions, Complaints, et cetera
- Replies: 161
- Views: 34207
Re: Forum Feedback, Suggestions, Complaints, et cetera
I updated the forum software and removed the old green "sonicboom" theme because it was starting to get outdated, with random missing pages and such. I found this official silver variant of the default "prosilver" theme called "prosilver_se" so i've made it the new defa...
- Sat Nov 02, 2013 6:40 pm
- Forum: News and Community Events
- Topic: Interesting Threads on Other Forums
- Replies: 171
- Views: 18985
Re: Interesting Threads on Other Forums
This was making the rounds a few days ago: Akira Nishitani Speaks (SF2 Director) on MFG It's basically a bunch of tweets from Akira Nishitani aka NIN aka 50,000 points - who directed Final Fight and Street Fighter 2 at Capcom before leaving to form Arika, which produced the SFEX series. He shares a ...
- Fri Oct 25, 2013 10:23 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 15429
Re: USF4 Combo Engine Investigation
It sounds like red focus will cost meter, maybe even two bars, so it won't be an infinite. It seems like an extremely situational gimmick, but we'll see. If it really sets up unscaled damage, i'm sure some characters will gain new max damage combos from it. By the way, having access to both ultras a...
- Wed Oct 23, 2013 8:01 am
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 19076
Re: SSF4 Remix (ae pc mod)
If Guile's infinites practically require tool-assistance, what's the harm in letting them stay? He's always had infinites and redizzy loops like that, but they've never been practical so it hasn't been a problem.
- Mon Oct 07, 2013 10:49 pm
- Forum: Multimedia Projects
- Topic: Neogeo Classic Combos Vol 4 - Rebirth
- Replies: 6
- Views: 3056
Re: Neogeo Classic Combos Vol 4 - Rebirth
First of all, that heartbreak super at 0:40 is amazing, and i love that it costs "Crazy" meter to use it. Combo-wise, i liked the Breaker's Revenge Sho and Dao-Long clips, the Genjuro combos, and that tank combo at the end. What editing program are you using? Have you tried Adobe Premiere ...
- Wed Oct 02, 2013 6:58 pm
- Forum: Multimedia Projects
- Topic: Game | Over - My Final Combo Video
- Replies: 4
- Views: 2920
Re: Game | Over - My Final Combo Video
If it's time to leave, that's a pretty damn impressive way of doing it. That video was awesome! Really fun to watch. Starting the two-character combos with X-23 was a clever idea, and there were a lot of cool concept combos like Sentinel/Spencer, Morrigan/Phoenix, and Dante/Virgil. I also really enj...
- Tue Sep 24, 2013 2:00 am
- Forum: Resources and Guides
- Topic: Programmable Pad Protips
- Replies: 40
- Views: 8147
Re: Programmable Pad Protips
No i think that's for adjusting turbo button speed. You can make it faster or slower to match the game. I haven't experimented with it though because i use program sequences for everything, even mashing.
- Fri Sep 20, 2013 6:58 pm
- Forum: News and Community Events
- Topic: Request Japanese translations here!
- Replies: 251
- Views: 34384
Re: Request Japanese translations here!
http://twitter.com/realKYSG/status/379479255656038401
realKYSG wrote:youtu.be/853mvb5nmtk 旧作中心の前半パートで胸躍る。つくづく懐古厨
I think he likes it?@nifty translation wrote:The chest dances by the part of the first half at the youtu.be/853mvb5nmtk old work center. Kitchen of yearning for the old days quite
- Thu Sep 12, 2013 7:36 pm
- Forum: Game Engine Analysis
- Topic: SF2 stuff
- Replies: 37
- Views: 5831
Re: SF2 stuff
Balrog has a bunch of easy ones because of Final TAP, but i found one without TAP too. If you look up "TZW Maxion" there's a few more in there. He released a newer one called "Maxion rev. B" which had even more non-dizzy TOD's, but i don't think that's available online anywhere. ...
- Wed Sep 11, 2013 9:33 pm
- Forum: Game Engine Analysis
- Topic: SF2 stuff
- Replies: 37
- Views: 5831
Re: SF2 stuff
Yup, it's possible (but still difficult) if the first dash punch whiffs. As for non-dizzy 100% damage combos in ST, they're definitely possible. I found one with Guile a long time ago. Depends on the character though. There are a few who can't do it - mainly the ones with grab supers, because supers...
- Mon Sep 02, 2013 7:59 pm
- Forum: Resources and Guides
- Topic: Finally Done: Juggle mechanics guide
- Replies: 320
- Views: 21665
Re: Finally Done: Juggle mechanics guide
I still really wish these lists had been separated into individual versions, instead of all the old information being lost whenever the main list is revised. It might seem strange now, but in a few years someone will want to make an SF4 series Rose combo video and it'll really help them to know what...
- Tue Aug 27, 2013 11:09 pm
- Forum: Multimedia Projects
- Topic: Could we pull off a Fighting Game Comedy Video?
- Replies: 52
- Views: 17218
Re: Could we pull off a Fighting Game Comedy Video?
Still a really dumb idea, but if we managed to get fighting game characters to say "Wu-Tang Clan ain't nuthin' ta fuck wit" ...
3000 views, 2999 likes, 1 dislike, 5000 favorites.
3000 views, 2999 likes, 1 dislike, 5000 favorites.
- Wed Aug 21, 2013 11:11 pm
- Forum: News and Community Events
- Topic: Forum Feedback, Suggestions, Complaints, et cetera
- Replies: 161
- Views: 34207
Re: Forum Feedback, Suggestions, Complaints, et cetera
I'm a little sad you didn't quote yourself and say "Or do i??"
Missed opportunity :(
Missed opportunity :(
- Wed Aug 21, 2013 4:32 am
- Forum: News and Community Events
- Topic: Forum Feedback, Suggestions, Complaints, et cetera
- Replies: 161
- Views: 34207
Re: Forum Feedback, Suggestions, Complaints, et cetera
Hey guys, please do me a favor and don't quote the entire post above you just to reply. It bloats the entire database unnecessarily and slows things down. I totally don't mind if you need to quote parts of a post or a post that's a couple of responses above yours. But if you're replying to the last ...