Search found 1008 matches
- Sat Jun 15, 2019 2:35 pm
- Forum: Multimedia Projects
- Topic: KOF XIV combo videos
- Replies: 129
- Views: 25644
Re: KOF XIV combo videos
Great stuff as always! I like how many pillows you had that sleepy kid juggle with. Hopefully SamSho and future KoFs are more interesting; I know SS traditionally hasn't been super combo-heavy but who knows?
- Tue Apr 17, 2018 11:36 pm
- Forum: Multimedia Projects
- Topic: KOF XIV combo videos
- Replies: 129
- Views: 25644
Re: KOF XIV combo videos
Two more KOF XIV char specific vids with two of the new DLC chars Blue Mary https://www.youtube.com/watch?v=_LPtnBiKERg Najd https://www.youtube.com/watch?v=KBoS8zuxeg0 Probably the KOF XIV vids I put less effort in. I have way less time now than when I started doing KOF XIV vids but, anyway, I did...
- Wed Oct 04, 2017 4:16 am
- Forum: Multimedia Projects
- Topic: Terminology/Glossary Series
- Replies: 12
- Views: 5969
Re: Terminology/Glossary Series
Really? I know that Kara means empty in Japanese, though they actually don't use the term for the same meaning. I always thought kara cancel as like, cr.HK~LPshoryu with Ken in 3s, as in, 1st frame canceled into another move, but you can cancel whiffed moves in A2 into CCs. if you guys agree that th...
- Mon Oct 02, 2017 11:29 pm
- Forum: Multimedia Projects
- Topic: Terminology/Glossary Series
- Replies: 12
- Views: 5969
Re: Terminology/Glossary Series
Well, I mean - how do you think i'm doing so far, just on definitions?Rufus wrote:People have tried to do glossary/tutorial things in the past. They're a lot of work and hard to do well.
http://combovid.com/forums/viewtopic.ph ... irm#p20986
- Fri Sep 22, 2017 7:19 am
- Forum: Multimedia Projects
- Topic: Terminology/Glossary Series
- Replies: 12
- Views: 5969
Re: Terminology/Glossary Series
Here's a run at defining things quickly so I can avoid rambling and chop things into simple clips. Let me know what you think. Normals - Moves done by pressing a button or by pressing a button with the stick held in a single direction. Also referred to as "buttons." Can be broken down into...
- Thu Jul 27, 2017 3:10 am
- Forum: Multimedia Projects
- Topic: Terminology/Glossary Series
- Replies: 12
- Views: 5969
Re: Terminology/Glossary Series
Test of this sort of thing: https://www.twitch.tv/videos/160419538 . No, you don't have to watch it all lol. I just streamed the first chunk of terms, nobody was watching until towards the end so I wasn't interrupted. I was figuring I'd stream/record this stuff then chop it up later. Pretty much sta...
- Thu Jul 27, 2017 3:07 am
- Forum: Game Engine Analysis
- Topic: Street Fighter V Combo Engine Investigation
- Replies: 85
- Views: 15535
Re: Street Fighter V Combo Engine Investigation
I was only like 5 minutes in, but yeah during trials I was like, whoa, there'sslightly charged HP moves? I would figure it to be binary, uncharged or charged, and like you said, there's no obvious indicator when you're half-charged up or whatever it is.
- Wed Jul 12, 2017 5:41 am
- Forum: News and Community Events
- Topic: Anyone Going to Evo? (Tournament Meetup Thread!)
- Replies: 169
- Views: 40789
Re: Anyone Going to Evo? (Tournament Meetup Thread!)
We talked going this year (and the last few years tbh), but ultimately went to Europe for a week instead. I'm going to be hosting a Sunday viewing party at our apartment though, so it's practically like being there.
Anything cool coming from Riot Games?
Anything cool coming from Riot Games?
- Mon Jun 05, 2017 2:55 pm
- Forum: Game Engine Analysis
- Topic: SF2 stuff
- Replies: 37
- Views: 9427
Re: SF2 stuff
Ugh. Can't request a takedown 'cause it's not a copywritten work?
- Sun Jun 04, 2017 4:29 pm
- Forum: Game Engine Analysis
- Topic: SF2 stuff
- Replies: 37
- Views: 9427
Re: SF2 stuff
it's mugen on a nintendo console hooray! are they automatically banned online like gill in 3sOE?Doopliss wrote:This game is silly: https://www.youtube.com/watch?v=g6IbLWFyHtc
- Sun Jan 29, 2017 8:11 pm
- Forum: Multimedia Projects
- Topic: Combo Penny Tray
- Replies: 48
- Views: 18122
Re: Combo Penny Tray
4 hits?
It's a little tricky to get midscreen, have to walk a little before taunting, at least on Ken. You can also do it with b+HP, V-trigger on 2nd hit. this is a fun ender, though it's hard to do after another combo because of the pushback. It would surprise viewers, for sure
It's a little tricky to get midscreen, have to walk a little before taunting, at least on Ken. You can also do it with b+HP, V-trigger on 2nd hit. this is a fun ender, though it's hard to do after another combo because of the pushback. It would surprise viewers, for sure
- Tue Jul 26, 2016 5:37 am
- Forum: Multimedia Projects
- Topic: KOF XIV combo videos
- Replies: 129
- Views: 25644
Re: KOF XIV combo videos
So happy to already see some of these. I really like how they decided to implement MAX mode in this one; way easier to understand (you can cancel into it for 1 stock and it gives you EX moves, right?) and not super-long, boring combos.
- Tue Jul 19, 2016 10:16 pm
- Forum: Multimedia Projects
- Topic: Crazy Inspirational Match Videos
- Replies: 130
- Views: 27992
Re: Crazy Inspirational Match Videos
I do have to say, I miss rapid-fire play-by-play commentary
- Sat May 14, 2016 1:57 am
- Forum: Game Engine Analysis
- Topic: Street Fighter V Combo Engine Investigation
- Replies: 85
- Views: 15535
Re: Street Fighter V Combo Engine Investigation
What do you mean by this? How would she hit during the start-up of rope throw?Pokey86 wrote:she can hit during the start up of rope throw & doesn't alter the JP in any way
- Fri May 13, 2016 1:28 am
- Forum: Game Engine Analysis
- Topic: Street Fighter V Combo Engine Investigation
- Replies: 85
- Views: 15535
Re: Street Fighter V Combo Engine Investigation
Weird thing with R. Mika - f+HP xx V-Trigger (above), once Nadeshiko hits, I can't get a regular Wingless Airplane (qcf+k) to juggle. Nadeshiko hits the opponent, and Mika just sort of pushes them. But I found that, if timed just right, getting Nadeshiko and Wingless Airplane to hit simultaneously w...
- Fri Apr 08, 2016 12:00 am
- Forum: Film Editing Room
- Topic: Capturing combos from computer
- Replies: 25
- Views: 11495
Re: Capturing combos from computer
It's tweakable so you can make it easy on your PC. As far as user-friendly, eh, you should look up a good tutorial on how to use it. http://exkode.com/dxtory-downloads-en.html I don't remember which video I found, but "dxtory tutorial" on youtube gives me a bunch of results; some with 6 fi...
- Wed Apr 06, 2016 12:53 pm
- Forum: Film Editing Room
- Topic: Capturing combos from computer
- Replies: 25
- Views: 11495
Re: Capturing combos from computer
I use dxtory. Offers more options than Fraps
- Thu Mar 24, 2016 5:07 pm
- Forum: Game Engine Analysis
- Topic: Street Fighter V Combo Engine Investigation
- Replies: 85
- Views: 15535
Re: Street Fighter V Combo Engine Investigation
Oooh, okay. yeah that's interesting, almost like they're rewarding meaties intentionally even more. Send this info to ultradavid I'm sure he'd appreciate it.
- Thu Mar 24, 2016 3:47 am
- Forum: Game Engine Analysis
- Topic: Street Fighter V Combo Engine Investigation
- Replies: 85
- Views: 15535
Re: Street Fighter V Combo Engine Investigation
Why does that seem weird? Don't meaty attacks work that way in every game, that you recover earlier than normal so you have more frame advantage?
- Tue Mar 01, 2016 4:40 am
- Forum: Multimedia Projects
- Topic: Terminology/Glossary Series
- Replies: 12
- Views: 5969
Re: Terminology/Glossary Series
As usual, this is going to be harder than I thought. I think I'm going to start with writing, then reading, then recording visuals. I've found it hard to record visuals then do audio after the fact. If you ever wanted to know how noisy your house is, try doing something that requires a lot of quiet....
- Tue Feb 02, 2016 6:47 pm
- Forum: Multimedia Projects
- Topic: Terminology/Glossary Series
- Replies: 12
- Views: 5969
Re: Terminology/Glossary Series
Huh, thought I put taunt on that list. Whoops. My favorite video someone's done so far is most likely this one: https://www.youtube.com/watch?v=nd9sEB6ku14 by GuileWinQuote. Tons of views which is good, but I'd like to break the concepts into separate clips so that it's easy for someone to search fo...
- Tue Feb 02, 2016 6:10 pm
- Forum: Multimedia Projects
- Topic: Terminology/Glossary Series
- Replies: 12
- Views: 5969
Terminology/Glossary Series
Hey, guys, Something that's run through my mind for the past few years has been the idea of a video explaining terminology and/or base concepts for fighting games. I think this sort of thing is thought of/important every time a new release is happening or EVO is happening, so...here we go again. I'm...
- Sat Dec 19, 2015 7:15 am
- Forum: News and Community Events
- Topic: KING OF FIGHTERS XIV!!!
- Replies: 9
- Views: 3156
Re: KING OF FIGHTERS XIV!!!
I want MOTW characters... In general, I love when SNK brings in new characters from their other IPs, instead of redesigning characters already brought into KOF. SNKP owns Rage of the Dragons, too, and they may have rights to Breakers, though they co-published it with Visco. I'm not asking for it to ...
- Sat Sep 19, 2015 8:50 am
- Forum: News and Community Events
- Topic: KING OF FIGHTERS XIV!!!
- Replies: 9
- Views: 3156
Re: KING OF FIGHTERS XIV!!!
unfortunately, I agree with Ultima's take, too. If it weren't slated for early 2016, I'd say hold out for better graphics...though with the negative reactions, maybe they'll push it back. I think it'll stick with 2d gameplay, that's been successful for them, right? The sprites were beautiful, but ex...
- Wed Sep 02, 2015 3:38 am
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 9319
Re: Fighting Game News and Speculation 2015
Played R. Mika for a hot second at PAX; was with some random guy so I didn't have time to stop and test things.
They made her butt moves QCF. Feels weird.
They made her butt moves QCF. Feels weird.
- Thu Aug 20, 2015 12:43 pm
- Forum: Resources and Guides
- Topic: Proper Terminology Advancement
- Replies: 3
- Views: 2745
Re: Proper Terminology Advancement
So i've gotten yet another answer as to what 3rd Strike's "SGGK" stands for. Previously I heard "Super Great Goalkeeper," which is a reference to a good soccer goalie (how they block everything), and "Slide Grab Gyakunitaku Kick," which is apparently a reference to Chun...
- Sun Jul 05, 2015 4:21 pm
- Forum: News and Community Events
- Topic: Request Japanese translations here!
- Replies: 251
- Views: 54326
Re: Request Japanese translations here!
They're just intro'ing themselves, and they think it's cute the way she introduces herself
- Wed Mar 18, 2015 10:00 pm
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 27020
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
super turbo revival on gba was pretty good. had that no-charge-required easy mode, which Maj used in his Guile video.
....so is the gba a3 any good?
....so is the gba a3 any good?
- Tue Mar 17, 2015 4:29 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 27020
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
PSP version is a modified version of a modified version of...SFA3 "upper," which was when they re-launched the arcade game on NAOMI hardware (same as CvS series) with all the console versions' content put in. If you have the SFA Anthology, you can try the "Street Fighter Alpha 3 Upper...
- Fri Feb 27, 2015 6:42 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 27020
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
I love that whiff hopkick -> Level 3 Tatsu super that Ryu does