Search found 1008 matches

by onReload
Sat Jun 15, 2019 2:35 pm
Forum: Multimedia Projects
Topic: KOF XIV combo videos
Replies: 129
Views: 25644

Re: KOF XIV combo videos

Great stuff as always! I like how many pillows you had that sleepy kid juggle with. Hopefully SamSho and future KoFs are more interesting; I know SS traditionally hasn't been super combo-heavy but who knows?
by onReload
Tue Apr 17, 2018 11:36 pm
Forum: Multimedia Projects
Topic: KOF XIV combo videos
Replies: 129
Views: 25644

Re: KOF XIV combo videos

Two more KOF XIV char specific vids with two of the new DLC chars Blue Mary https://www.youtube.com/watch?v=_LPtnBiKERg Najd https://www.youtube.com/watch?v=KBoS8zuxeg0 Probably the KOF XIV vids I put less effort in. I have way less time now than when I started doing KOF XIV vids but, anyway, I did...
by onReload
Wed Oct 04, 2017 4:16 am
Forum: Multimedia Projects
Topic: Terminology/Glossary Series
Replies: 12
Views: 5969

Re: Terminology/Glossary Series

Really? I know that Kara means empty in Japanese, though they actually don't use the term for the same meaning. I always thought kara cancel as like, cr.HK~LPshoryu with Ken in 3s, as in, 1st frame canceled into another move, but you can cancel whiffed moves in A2 into CCs. if you guys agree that th...
by onReload
Mon Oct 02, 2017 11:29 pm
Forum: Multimedia Projects
Topic: Terminology/Glossary Series
Replies: 12
Views: 5969

Re: Terminology/Glossary Series

Rufus wrote:People have tried to do glossary/tutorial things in the past. They're a lot of work and hard to do well.

http://combovid.com/forums/viewtopic.ph ... irm#p20986
Well, I mean - how do you think i'm doing so far, just on definitions?
by onReload
Fri Sep 22, 2017 7:19 am
Forum: Multimedia Projects
Topic: Terminology/Glossary Series
Replies: 12
Views: 5969

Re: Terminology/Glossary Series

Here's a run at defining things quickly so I can avoid rambling and chop things into simple clips. Let me know what you think. Normals - Moves done by pressing a button or by pressing a button with the stick held in a single direction. Also referred to as "buttons." Can be broken down into...
by onReload
Thu Jul 27, 2017 3:10 am
Forum: Multimedia Projects
Topic: Terminology/Glossary Series
Replies: 12
Views: 5969

Re: Terminology/Glossary Series

Test of this sort of thing: https://www.twitch.tv/videos/160419538 . No, you don't have to watch it all lol. I just streamed the first chunk of terms, nobody was watching until towards the end so I wasn't interrupted. I was figuring I'd stream/record this stuff then chop it up later. Pretty much sta...
by onReload
Thu Jul 27, 2017 3:07 am
Forum: Game Engine Analysis
Topic: Street Fighter V Combo Engine Investigation
Replies: 85
Views: 15535

Re: Street Fighter V Combo Engine Investigation

I was only like 5 minutes in, but yeah during trials I was like, whoa, there'sslightly charged HP moves? I would figure it to be binary, uncharged or charged, and like you said, there's no obvious indicator when you're half-charged up or whatever it is.
by onReload
Wed Jul 12, 2017 5:41 am
Forum: News and Community Events
Topic: Anyone Going to Evo? (Tournament Meetup Thread!)
Replies: 169
Views: 40789

Re: Anyone Going to Evo? (Tournament Meetup Thread!)

We talked going this year (and the last few years tbh), but ultimately went to Europe for a week instead. I'm going to be hosting a Sunday viewing party at our apartment though, so it's practically like being there.

Anything cool coming from Riot Games? :D
by onReload
Mon Jun 05, 2017 2:55 pm
Forum: Game Engine Analysis
Topic: SF2 stuff
Replies: 37
Views: 9427

Re: SF2 stuff

Ugh. Can't request a takedown 'cause it's not a copywritten work?
by onReload
Sun Jun 04, 2017 4:29 pm
Forum: Game Engine Analysis
Topic: SF2 stuff
Replies: 37
Views: 9427

Re: SF2 stuff

Doopliss wrote:This game is silly: https://www.youtube.com/watch?v=g6IbLWFyHtc
it's mugen on a nintendo console hooray! are they automatically banned online like gill in 3sOE?
by onReload
Sun Jan 29, 2017 8:11 pm
Forum: Multimedia Projects
Topic: Combo Penny Tray
Replies: 48
Views: 18122

Re: Combo Penny Tray

4 hits?

It's a little tricky to get midscreen, have to walk a little before taunting, at least on Ken. You can also do it with b+HP, V-trigger on 2nd hit. this is a fun ender, though it's hard to do after another combo because of the pushback. It would surprise viewers, for sure
by onReload
Tue Jul 26, 2016 5:37 am
Forum: Multimedia Projects
Topic: KOF XIV combo videos
Replies: 129
Views: 25644

Re: KOF XIV combo videos

So happy to already see some of these. I really like how they decided to implement MAX mode in this one; way easier to understand (you can cancel into it for 1 stock and it gives you EX moves, right?) and not super-long, boring combos.
by onReload
Tue Jul 19, 2016 10:16 pm
Forum: Multimedia Projects
Topic: Crazy Inspirational Match Videos
Replies: 130
Views: 27992

Re: Crazy Inspirational Match Videos

I do have to say, I miss rapid-fire play-by-play commentary
by onReload
Sat May 14, 2016 1:57 am
Forum: Game Engine Analysis
Topic: Street Fighter V Combo Engine Investigation
Replies: 85
Views: 15535

Re: Street Fighter V Combo Engine Investigation

Pokey86 wrote:she can hit during the start up of rope throw & doesn't alter the JP in any way
What do you mean by this? How would she hit during the start-up of rope throw?
by onReload
Fri May 13, 2016 1:28 am
Forum: Game Engine Analysis
Topic: Street Fighter V Combo Engine Investigation
Replies: 85
Views: 15535

Re: Street Fighter V Combo Engine Investigation

Weird thing with R. Mika - f+HP xx V-Trigger (above), once Nadeshiko hits, I can't get a regular Wingless Airplane (qcf+k) to juggle. Nadeshiko hits the opponent, and Mika just sort of pushes them. But I found that, if timed just right, getting Nadeshiko and Wingless Airplane to hit simultaneously w...
by onReload
Fri Apr 08, 2016 12:00 am
Forum: Film Editing Room
Topic: Capturing combos from computer
Replies: 25
Views: 11495

Re: Capturing combos from computer

It's tweakable so you can make it easy on your PC. As far as user-friendly, eh, you should look up a good tutorial on how to use it. http://exkode.com/dxtory-downloads-en.html I don't remember which video I found, but "dxtory tutorial" on youtube gives me a bunch of results; some with 6 fi...
by onReload
Wed Apr 06, 2016 12:53 pm
Forum: Film Editing Room
Topic: Capturing combos from computer
Replies: 25
Views: 11495

Re: Capturing combos from computer

I use dxtory. Offers more options than Fraps
by onReload
Thu Mar 24, 2016 5:07 pm
Forum: Game Engine Analysis
Topic: Street Fighter V Combo Engine Investigation
Replies: 85
Views: 15535

Re: Street Fighter V Combo Engine Investigation

Oooh, okay. yeah that's interesting, almost like they're rewarding meaties intentionally even more. Send this info to ultradavid I'm sure he'd appreciate it.
by onReload
Thu Mar 24, 2016 3:47 am
Forum: Game Engine Analysis
Topic: Street Fighter V Combo Engine Investigation
Replies: 85
Views: 15535

Re: Street Fighter V Combo Engine Investigation

Why does that seem weird? Don't meaty attacks work that way in every game, that you recover earlier than normal so you have more frame advantage?
by onReload
Tue Mar 01, 2016 4:40 am
Forum: Multimedia Projects
Topic: Terminology/Glossary Series
Replies: 12
Views: 5969

Re: Terminology/Glossary Series

As usual, this is going to be harder than I thought. I think I'm going to start with writing, then reading, then recording visuals. I've found it hard to record visuals then do audio after the fact. If you ever wanted to know how noisy your house is, try doing something that requires a lot of quiet....
by onReload
Tue Feb 02, 2016 6:47 pm
Forum: Multimedia Projects
Topic: Terminology/Glossary Series
Replies: 12
Views: 5969

Re: Terminology/Glossary Series

Huh, thought I put taunt on that list. Whoops. My favorite video someone's done so far is most likely this one: https://www.youtube.com/watch?v=nd9sEB6ku14 by GuileWinQuote. Tons of views which is good, but I'd like to break the concepts into separate clips so that it's easy for someone to search fo...
by onReload
Tue Feb 02, 2016 6:10 pm
Forum: Multimedia Projects
Topic: Terminology/Glossary Series
Replies: 12
Views: 5969

Terminology/Glossary Series

Hey, guys, Something that's run through my mind for the past few years has been the idea of a video explaining terminology and/or base concepts for fighting games. I think this sort of thing is thought of/important every time a new release is happening or EVO is happening, so...here we go again. I'm...
by onReload
Sat Dec 19, 2015 7:15 am
Forum: News and Community Events
Topic: KING OF FIGHTERS XIV!!!
Replies: 9
Views: 3156

Re: KING OF FIGHTERS XIV!!!

I want MOTW characters... In general, I love when SNK brings in new characters from their other IPs, instead of redesigning characters already brought into KOF. SNKP owns Rage of the Dragons, too, and they may have rights to Breakers, though they co-published it with Visco. I'm not asking for it to ...
by onReload
Sat Sep 19, 2015 8:50 am
Forum: News and Community Events
Topic: KING OF FIGHTERS XIV!!!
Replies: 9
Views: 3156

Re: KING OF FIGHTERS XIV!!!

unfortunately, I agree with Ultima's take, too. If it weren't slated for early 2016, I'd say hold out for better graphics...though with the negative reactions, maybe they'll push it back. I think it'll stick with 2d gameplay, that's been successful for them, right? The sprites were beautiful, but ex...
by onReload
Wed Sep 02, 2015 3:38 am
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2015
Replies: 43
Views: 9319

Re: Fighting Game News and Speculation 2015

Played R. Mika for a hot second at PAX; was with some random guy so I didn't have time to stop and test things.

They made her butt moves QCF. Feels weird.
by onReload
Thu Aug 20, 2015 12:43 pm
Forum: Resources and Guides
Topic: Proper Terminology Advancement
Replies: 3
Views: 2745

Re: Proper Terminology Advancement

So i've gotten yet another answer as to what 3rd Strike's "SGGK" stands for. Previously I heard "Super Great Goalkeeper," which is a reference to a good soccer goalie (how they block everything), and "Slide Grab Gyakunitaku Kick," which is apparently a reference to Chun...
by onReload
Sun Jul 05, 2015 4:21 pm
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 54326

Re: Request Japanese translations here!

They're just intro'ing themselves, and they think it's cute the way she introduces herself
by onReload
Wed Mar 18, 2015 10:00 pm
Forum: Game Engine Analysis
Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Replies: 144
Views: 27020

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

super turbo revival on gba was pretty good. had that no-charge-required easy mode, which Maj used in his Guile video.

....so is the gba a3 any good?
by onReload
Tue Mar 17, 2015 4:29 am
Forum: Game Engine Analysis
Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Replies: 144
Views: 27020

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

PSP version is a modified version of a modified version of...SFA3 "upper," which was when they re-launched the arcade game on NAOMI hardware (same as CvS series) with all the console versions' content put in. If you have the SFA Anthology, you can try the "Street Fighter Alpha 3 Upper...
by onReload
Fri Feb 27, 2015 6:42 am
Forum: Game Engine Analysis
Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Replies: 144
Views: 27020

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

I love that whiff hopkick -> Level 3 Tatsu super that Ryu does