The man who crafted the story of Balrog: Behind the Glory, Brett D. Bayonne was responsible for drafting and revising the screenplay which served as the foundation of the film. He’s been playing fighting games since the SFII era, and currently plays SSF4AE and MvC3 avidly.
Maj: What are your general preferences in fighting games?
Brett: If you’re asking what fighting games I enjoy playing then the list is pretty exhaustive. I was an arcade rat from ’91 to at least ’98, and I’ve had sordid love affairs with more than one fighting game franchise. I’m pretty sure I owe child support payments to Virtua Fighter, Soul Calibur, Gulity Gear, the Versus series, and especially Street Fighter.

But if you’re talking about the features that I look for in fighting games, then I’d have to say:
A) Interesting, vibrant characters
B) Gameplay with depth, and
C) Good balance between characters’ power
What drew me to fighting games in the first place were the characters. They were the focal points of my admiration, empathy and awe, and that hasn’t changed to this day. I came for the awesome characters and stayed for the deep, challenging and rewarding gameplay.
Continue reading →