Search found 278 matches
- Thu Jul 01, 2010 11:49 pm
- Forum: Game Engine Analysis
- Topic: SSF4 Combo Engine Investigation
- Replies: 482
- Views: 24183
Re: SSF4 Combo Engine Investigation
yeah, goes straight through. Dictators was out in the retail version as well and all of the new characters seem to go into immediate invincibility during both ultras. Think they went to extra effort to stop combo vids making the game look silly 'cos none of those things were ever going to happen in ...
- Thu Jul 01, 2010 5:31 pm
- Forum: Game Engine Analysis
- Topic: SSF4 Combo Engine Investigation
- Replies: 482
- Views: 24183
Re: SSF4 Combo Engine Investigation
Ken's ultra glitch was removed in the patch in case anyone still wanted to try stuff out with it.
- Wed Jun 23, 2010 3:27 pm
- Forum: Resources and Guides
- Topic: Background Music Muting Procedures
- Replies: 70
- Views: 29303
Re: Background Music Muting Procedures
annoying that I can't find a quick answer for this, just had a big, fruitless search
Anybody know how to go about muting gens (megadrive emulator)? individual channels so I can be left with only the SFX? Or any megadrive emulator really. Got something I need to get started on but can't!
Anybody know how to go about muting gens (megadrive emulator)? individual channels so I can be left with only the SFX? Or any megadrive emulator really. Got something I need to get started on but can't!
- Fri Jun 18, 2010 5:35 pm
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
Re: Super and Regular SFIV combos+music+stuff
Yeah, go for it man. I'm not sure if I can think of anything interesting around it but I'll probably end up starting every single new combo I capture with a backward facing crouching dummy, lol. Just so the vid looks extra messed up. @Onreload, that band isn't with denzel (although he did play with ...
- Fri Jun 18, 2010 2:58 pm
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
Re: Super and Regular SFIV combos+music+stuff
awesome, thanks for that onreload. The CQC thing does about 75%, though, technically it's not a proper combo. I think everything in the armour cancel clips was known but no one has really showcased it in super, so I made sure to use new characters or at least new ultras. Random but the music was act...
- Sat Jun 12, 2010 2:24 pm
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
Re: Super and Regular SFIV combos+music+stuff
Just skimmed that page, looks great, thanks for the link dude.
I need to do tons of work on compounds and readings anyway, so hopefully it'll be interesting and improve my Japanese a bit.
I need to do tons of work on compounds and readings anyway, so hopefully it'll be interesting and improve my Japanese a bit.
- Sat Jun 12, 2010 12:10 pm
- Forum: Multimedia Projects
- Topic: SF4 Biweekly TACV Series
- Replies: 955
- Views: 51509
Re: SF4 Biweekly TACV Series
Probably my fav so far. I think you undersold the claw combos dude, they were much better than I was expecting, especially having tried to do stuff with him before. Some of the juggles were silly and the fireball interrupt vs rose was sick. Had to watch the vid twice to realise the seth combo was 10...
- Sat Jun 12, 2010 11:55 am
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
Re: Super and Regular SFIV combos+music+stuff
My Japanese FG knowledge doesn't go much further than ’しゃがみ’、’めくり’ and 弱-中-強, lol (Basically the stuff used in 'Yoga Book Hyper'). Would be interested to read a list of commonly used terms though. Does anyone know for definite when the Super patch is out? The Japanese blog says 15th, though this is ...
- Wed Jun 09, 2010 5:47 pm
- Forum: Game Engine Analysis
- Topic: SSF4 Combo Engine Investigation
- Replies: 482
- Views: 24183
Re: SSF4 Combo Engine Investigation
yeah that juri thing doesn't work, tried her juggles for soooo long. She does have some interesting stuff though.
Also tried angry scar vs ken glitch. Acts just like any other ultra
Also tried angry scar vs ken glitch. Acts just like any other ultra
- Wed Jun 09, 2010 1:17 pm
- Forum: Game Engine Analysis
- Topic: SSF4 Combo Engine Investigation
- Replies: 482
- Views: 24183
Re: SSF4 Combo Engine Investigation
oh shit, lol. So, what's the gentlemanly thing to do now someone already posted it a while ago? haha. You think you might have something up before the 16th Smileymike? I still don't want to do anything with it until you get a vid up dude, you found it on your own and I wouldn't have known about it u...
- Wed Jun 09, 2010 12:43 pm
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
Re: Super and Regular SFIV combos+music+stuff
Cool, you have a much broader and community aware view than me. I've been annoyed by too many people to want to do anything other than make stuff look broken, lol. Amazed you found it so quickly dude, I know loads of people were trying it against every character and no one stumbled across it. Looks ...
- Wed Jun 09, 2010 10:31 am
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
Re: Super and Regular SFIV combos+music+stuff
Is it actually a 1-frame window? For some reason it feels easier after the first chicken wing. I can get 3 or 4 reps out of it, plus against sagat you can start it off with st. strong, fierce CW (that doesn't require any stupid timing). For transitional purposes I did use the playback feature, it on...
- Sat Jun 05, 2010 11:25 am
- Forum: Multimedia Projects
- Topic: SF4 Biweekly TACV Series
- Replies: 955
- Views: 51509
Re: SF4 Biweekly TACV Series
It's easy enough to get a fireball to him but, like you say, it just passes through ken. Looks pretty cool though. The only slightly interesting thing that hasn't been in a vid I can think of would be to do the freeze version of the glitch (with a raging demon or FAB) in a versus game. Then have a s...
- Tue Jun 01, 2010 4:34 pm
- Forum: Game Engine Analysis
- Topic: SSF4 Combo Engine Investigation
- Replies: 482
- Views: 24183
Re: SSF4 Combo Engine Investigation
Yeah, but when the infinite it's about to run out, after just 1 or 2 reps, when you are further away then after 5 reps, the hp seems to wiff, or it may be just me missing the 1 f link and making their hitbox retract. Am i the only one that has ssf4 around here that didn't put any material on yt yet...
- Mon May 31, 2010 10:40 pm
- Forum: News and Community Events
- Topic: Side Projects aka plug whatever you want
- Replies: 172
- Views: 40516
Re: Side Projects aka plug whatever you want
LOL, sooo sick! Didn't think they'd want to post anything that wasn't SSFIV.
Eventhubs usually add an extra 10'000 views but let's see how many people actually click on a vid that has ST as the preview image, lol.
Awesome work dude
Eventhubs usually add an extra 10'000 views but let's see how many people actually click on a vid that has ST as the preview image, lol.
Awesome work dude
- Sun May 30, 2010 4:16 pm
- Forum: News and Community Events
- Topic: Side Projects aka plug whatever you want
- Replies: 172
- Views: 40516
Re: Side Projects aka plug whatever you want
Yet more musics. Chiptune remixes of a bunch of tracks, including the Soundtrack to Maj's 'SF? Ryu Exhibition'.
http://calciusrepton.bandcamp.com/album/b-g-m
And a top-tier promo, made with a huuuuge amount of help from Error1...
http://www.youtube.com/watch?v=0qRu2T2oca0
http://calciusrepton.bandcamp.com/album/b-g-m
And a top-tier promo, made with a huuuuge amount of help from Error1...
http://www.youtube.com/watch?v=0qRu2T2oca0
- Sun May 23, 2010 9:18 pm
- Forum: Game Engine Analysis
- Topic: SSF4 Combo Engine Investigation
- Replies: 482
- Views: 24183
Re: SSF4 Combo Engine Investigation
I so want to use this!!Smileymike101 wrote:Also, someone abuse this http://www.filefront.com/16526339/SV103003.AVI
Awesome find dude. If you don't use all of your meter up before going into it then you could end with jab, fierce xx super.
- Sat May 22, 2010 10:22 pm
- Forum: Multimedia Projects
- Topic: SSF4 Week-One Combos
- Replies: 175
- Views: 8818
Re: SSF4 Week-One Combos
http://www.capcom.co.jp/blog/sf4/saikyo ... _2239.html
3rd yellow headline down (it's in japanese though).
3rd yellow headline down (it's in japanese though).
- Sat May 22, 2010 12:06 pm
- Forum: Multimedia Projects
- Topic: SSF4 Week-One Combos
- Replies: 175
- Views: 8818
Re: SSF4 Week-One Combos
Just want to say huge well done for getting through this man. There was some great stuff in every single vid. Just read your write up about combo prospects. I think they're removing guys throwableness in a patch next month, along with fei's loop and a bunch of other stuff. Effectively putting a dead...
- Wed May 12, 2010 4:31 pm
- Forum: Multimedia Projects
- Topic: SSF4 Week-One Combos
- Replies: 175
- Views: 8818
Re: SSF4 Week-One Combos
I don't want to completely destory maj's thread but just to reply. I used to play on pad in the saturn days (with alpha 2) and my thumb was solid as a rock, lol. Moved to a stick many years ago though and I guess my thumb turned into a bit of wimp during that time :lol: On topic, I tried for a littl...
- Wed May 12, 2010 4:20 pm
- Forum: Multimedia Projects
- Topic: SSF4 Week-One Combos
- Replies: 175
- Views: 8818
Re: SSF4 Week-One Combos
haha, cool. I guess I just mean it's comparable to any other dash ultra as long as you get used to doing the fk to up-back and holding FA slightly longer than usual. You guys must have hardcore thumbs, lol. I can't even play stuff on psp or ds without my thumb hurting after a while.
- Wed May 12, 2010 3:11 pm
- Forum: Multimedia Projects
- Topic: SSF4 Week-One Combos
- Replies: 175
- Views: 8818
Re: SSF4 Week-One Combos
Yeah, but if you're doing the most economic motion, it's really no more difficult than any charge>dash>ultra. If it's not already, it'll be his B+B for U2.
- Wed May 12, 2010 11:32 am
- Forum: Multimedia Projects
- Topic: SSF4 Week-One Combos
- Replies: 175
- Views: 8818
Re: SSF4 Week-One Combos
Regarding that Dee Jay combo, 68 hits was an accident. I laughed but it hurt me, haha. Anything over 70 would have been fine but 1 more hit? I took that personally :lol: . Just because I know you could probably get a bunch more with a little more time. Had a few mins in training mode after watching...
- Tue May 11, 2010 11:13 am
- Forum: Game Engine Analysis
- Topic: SSF4 Combo Engine Investigation
- Replies: 482
- Views: 24183
Re: SSF4 Combo Engine Investigation
has anyone checked to see if the ken ultra glitch was fixed in super? It would be cool to see if it did something new with angry scar. I can't think of a setup that would let cross counter work Yeah, I was itching to get some messed up glitch out of it but couldn't find anything new that did anythi...
- Mon May 10, 2010 11:16 pm
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
Re: Super and Regular SFIV combos+music+stuff
Haha, I'm so a rock star!
New vid: http://www.youtube.com/watch?v=D0jKW3ad-ZQ
Managed to get a super to cause unblockableness. Also, a few guard crushes with akuma and some sillyness with chun's U1. Really amazed no one thoroughly tested unblockables after they were discovered.
New vid: http://www.youtube.com/watch?v=D0jKW3ad-ZQ
Managed to get a super to cause unblockableness. Also, a few guard crushes with akuma and some sillyness with chun's U1. Really amazed no one thoroughly tested unblockables after they were discovered.
- Mon May 10, 2010 11:40 am
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
Re: Super and Regular SFIV combos+music+stuff
Someone else put the vid up so I went the 'report to youtube' route this time. It took ages for them to take it down and, because I was scared of how official it looked, I used my real name. Now when you click on the vid it says that I, personally am responsible for the vid not being there. Not sure...
- Thu May 06, 2010 9:39 pm
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
- Tue May 04, 2010 9:31 pm
- Forum: Multimedia Projects
- Topic: SSF4 Week-One Combos
- Replies: 175
- Views: 8818
Re: SSF4 Week-One Combos
Aarrrrghh!! I tried that crumple > U2 thing with gief on sooooo many characters and couldn't get it to work Did you know you can do the fei inf with st. strong too? Gud stuff as always! Really awesome to see a new, good vid everyday
- Tue May 04, 2010 1:13 am
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719
Re: Super and Regular SFIV combos+music+stuff
haha, I had the same Idea. I was trying some 3rd strike cross-counter-blue-nocturne style ideas but none of them worked. Dude, you should totally go for a silly deejay combo! The ultra alone is 40+ hits. Though I've never tried before, with that juri U1 and that deejay thing, I was totally reminded ...
- Mon May 03, 2010 7:24 pm
- Forum: Multimedia Projects
- Topic: Super and Regular SFIV combos+music+stuff
- Replies: 119
- Views: 21719