Search found 591 matches

by Snoooootch
Mon Jul 15, 2013 2:13 am
Forum: Game Engine Analysis
Topic: USF4 Combo Engine Investigation
Replies: 227
Views: 15608

Re: SSF4:AE Combo Engine Investigation

I'm interested to play with Hugo's hitbox. Air ex tatsus and stuff. You know. :wink:
by Snoooootch
Sat May 25, 2013 2:17 am
Forum: Multimedia Projects
Topic: Ghetto Combo Video Discussion
Replies: 206
Views: 26212

Re: Ghetto Combo Video Discussion

GODDDDDDDDDDDDDAMNNNN that made me shake my head while I watched it!
by Snoooootch
Sun May 19, 2013 1:03 pm
Forum: Film Editing Room
Topic: Intriguing Pop Culture Editing
Replies: 8
Views: 3782

Re: Intriguing Pop Culture Editing

You know, My gf loved the first F&F movie. I thought it was pretty awesome too. We stuck to them, just as my brothers did, and now, This film looks incredibly stupid, but for some reason, I am unbelievably excited to see it. When I reflected on why it is that I feel this way with my brothers, th...
by Snoooootch
Fri Nov 02, 2012 7:13 pm
Forum: Multimedia Projects
Topic: SF4 Biweekly TACV Series
Replies: 955
Views: 52037

Re: SF4 Biweekly TACV Series

Haha, 2 overheads? Sounds good. Can you input U1 at the same time as a Knock out-ing sonic boom?
by Snoooootch
Fri Nov 02, 2012 2:57 am
Forum: Multimedia Projects
Topic: SF4 Biweekly TACV Series
Replies: 955
Views: 52037

Re: SF4 Biweekly TACV Series

onReload wrote:Oh no, I specifically meant Focus crumple, sonic boom, ultra 1
Hahaha

I just can't get over the Flash kick fadc to U1. Inputting the flash kick direction during the light punch, then pressing the kick button on the medium punch start up. That's just crazy.
by Snoooootch
Thu Nov 01, 2012 3:54 pm
Forum: Multimedia Projects
Topic: SF4 Biweekly TACV Series
Replies: 955
Views: 52037

Re: SF4 Biweekly TACV Series

onReload wrote: Was really happy to see that last combo, sonic boom -> Ultra, I've been wanting to see if something like that was possible.
I know mike did it with EX sonic Boom but I like the single hit juggle. Looks more difficult to time and space out.
by Snoooootch
Sun Oct 14, 2012 5:27 pm
Forum: Multimedia Projects
Topic: SF4 Biweekly TACV Series
Replies: 955
Views: 52037

Re: SF4 Biweekly TACV Series

fun fact: zangief can only knock the wing off by doing his U2. /shrug Neither can the twins. When playing Smileymike and goofing around, I tried everything to hit the wing with Yang and nothing worked. Maybe his U2 will, but I chose U1 to link st. lp to U1. (lol) Then Yang's up kicks do not reach, ...
by Snoooootch
Mon Oct 01, 2012 3:47 pm
Forum: Multimedia Projects
Topic: SF4 Biweekly TACV Series
Replies: 955
Views: 52037

Re: SF4 Biweekly TACV Series

I'm wondering if you found an incredibly meaty set up for his close f+hk. And, perhaps a Max sonic boom combo that ends with a post KO st. jab, cancelled into sonic boom, then end with a last juggle or something. And maybe an awesome Air grab sequence. And possibly a triple st. hp combo on Abel. hah...
by Snoooootch
Wed Sep 26, 2012 6:02 pm
Forum: Multimedia Projects
Topic: SF4 Biweekly TACV Series
Replies: 955
Views: 52037

Re: SF4 Biweekly TACV Series

What if instead of ending the combo with a cr. hp, to jmp mp, you do a cr. hp, lp sonic boom, then stomp kicks? OR, you can do the cr. hp, to jmp mp, then a st. hp for the KO, but you do a post KO... SOMEthing. idk.
by Snoooootch
Tue Sep 25, 2012 4:53 pm
Forum: Multimedia Projects
Topic: New Combo Challenges
Replies: 11
Views: 1918

Re: New Combo Challenges

WOW, that's a lot of replies!
by Snoooootch
Wed Sep 12, 2012 8:11 pm
Forum: Multimedia Projects
Topic: SF4 Biweekly TACV Series
Replies: 955
Views: 52037

Re: SF4 Biweekly TACV Series

Oh i didn't even realize it could hit five times; i've only seen it hit three or four times. I'll try to rerecord it with the extra hit. I'd be shocked if it was impossible in this situation. I thought it only worked by delaying the second ex dp so that seth can catch up to the opponent. Took my a ...
by Snoooootch
Tue Sep 11, 2012 11:09 pm
Forum: Multimedia Projects
Topic: SF4 Biweekly TACV Series
Replies: 955
Views: 52037

Re: SF4 Biweekly TACV Series

Oh god, that was beautiful!

Especially the one on Gief!
Image

I could watch that replay over and over!
by Snoooootch
Wed Sep 05, 2012 5:14 am
Forum: Multimedia Projects
Topic: New Combo Challenges
Replies: 11
Views: 1918

Re: New Combo Challenges

This sounds awesome! I would have kept up with the challenges, but being that I give out prizes (or at least keep trying to finish them), the work I have is backed up when every day things keep pushing me back. SFxT challenges would be awesome though, Doop. I'd love to see what you can come up with.
by Snoooootch
Fri Jul 13, 2012 6:09 am
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2012-2014
Replies: 53
Views: 5682

Re: Fighting Game News and Speculation 2012

JJBA HD!? This is too good to be true, two JJBA games revealed in such a short amount of time? I mentioned how excited I am about this game to Chaosem, and, being that he's my video game sponsor, he told me, "You got it." Aww man, it feels good to not have to buy fighting games to make co...
by Snoooootch
Thu Jul 05, 2012 6:59 pm
Forum: News and Community Events
Topic: Introduce Yourself Thread...
Replies: 126
Views: 20039

Re: Introduce Yourself Thread...

:lol: Of course, I kid.

BTW, I'll most likely hit you up on skype later if you're on, Error.
by Snoooootch
Thu Jul 05, 2012 10:05 am
Forum: News and Community Events
Topic: Introduce Yourself Thread...
Replies: 126
Views: 20039

Re: Introduce Yourself Thread...

Hello, Jag. Mind if I call you Jag? Short for Jagang? Short for SithLord? Or can I just call you Lord Jag? lmao Nice to meet you. My name is Ian, and I'm an alc... a combo video maker with shitty execution and bad taste in music. My friends complain I don't go out with them as much, but it's only ca...
by Snoooootch
Tue Jun 05, 2012 8:05 am
Forum: Game Engine Analysis
Topic: SSF4:AE Combo Engine Investigation
Replies: 522
Views: 31699

Re: SSF4:AE Combo Engine Investigation

Okay, I just wanted to announce how I spent the last 4 hours. I set abel in training mode against my Makoto (Day 2). I set Counter Hit on, and did the following: Standing heavy punch, lp Hayate, lk cancel, Standing heavy punch, lp Hayate, lk cancel, st. mp, mp Hayate, Cancel to Super, Standing heavy...
by Snoooootch
Mon May 21, 2012 6:56 am
Forum: News and Community Events
Topic: Random Cool Stuff 2012-2013
Replies: 49
Views: 10812

Re: Random Cool Stuff 2012

Haha, nice.
Image
by Snoooootch
Fri May 18, 2012 7:14 pm
Forum: Game Engine Analysis
Topic: SFxT Combo Engine Investigation
Replies: 292
Views: 24623

Re: SFxT Combo Engine Investigation

Man, I can't imagine how hard it must have been to land this combo!

When I did it it took forever to barely get the third ex tatsu, let alone a decent follow up (which I ruined)! Desk is the jizz!
by Snoooootch
Tue May 15, 2012 8:18 pm
Forum: Game Engine Analysis
Topic: SFxT Combo Engine Investigation
Replies: 292
Views: 24623

Re: SFxT Combo Engine Investigation

^ Way to elaborate there, Mike.

So, Dudley doesn't have his rose, does he?
by Snoooootch
Wed May 02, 2012 5:09 pm
Forum: Game Engine Analysis
Topic: SFxT Combo Engine Investigation
Replies: 292
Views: 24623

Re: SFxT Combo Engine Investigation

Hahaha, yeah, I noticed. It IS kinda lame. I haven't tried everyone's trials yet. Only the characters I've been doing combo videos for, but I hope to finish them all. Anyway, I did that combo with 3 taunts in it. For real, that's the hardest combo I've ever had to do. It took me way too long to thin...
by Snoooootch
Tue May 01, 2012 5:02 am
Forum: Multimedia Projects
Topic: SF4 Biweekly TACV Series
Replies: 955
Views: 52037

Re: SF4 Biweekly TACV Series

For Guile, think you can do a combo like this: http://www.youtube.com/watch?v=YSuajUY2quE#t=1m45s BUT, you interrupt guile after the first hit with a fireball or something, then juggle with EX flash kick. Not sure how you could go about it, but I am REALLY having a hard time with ideas for a Vanilla...
by Snoooootch
Fri Apr 27, 2012 2:58 pm
Forum: Game Engine Analysis
Topic: KoF Engine Research
Replies: 108
Views: 9606

Re: KoF Engine Research

Image
This made me laugh.
... So stereotypical! lol
by Snoooootch
Thu Apr 12, 2012 4:42 pm
Forum: Game Engine Analysis
Topic: SFxT Combo Engine Investigation
Replies: 292
Views: 24623

Re: SFxT Combo Engine Investigation

Nope, nothing adds jp, like, at all. I've found nothing so far works.
by Snoooootch
Thu Apr 12, 2012 12:34 pm
Forum: Game Engine Analysis
Topic: SFxT Combo Engine Investigation
Replies: 292
Views: 24623

Re: SFxT Combo Engine Investigation

So hitting sim's limbs with a launcher to send him higher in the air removes all juggle capability. Basically, even as anti air, or on counter hit, if you hit an opponent with a launcher while they're in the air. Not even like a super or something. nothing seems to restart jp. On a good note, I foun...
by Snoooootch
Sat Apr 07, 2012 8:45 pm
Forum: News and Community Events
Topic: Random Cool Stuff 2012-2013
Replies: 49
Views: 10812

Re: Random Cool Stuff 2012

Hahahahahaha, it's an ex raging demon special. nah, jk, but that was hilarious
by Snoooootch
Fri Mar 30, 2012 11:41 pm
Forum: Game Engine Analysis
Topic: SFxT Combo Engine Investigation
Replies: 292
Views: 24623

Re: SFxT Combo Engine Investigation

What's happening at the start with Abel after the crossunder roll? It looks he's cancelling his charge dash directly into f+MK, can he do that? It's actually his taunt, but I input it right before Hugo was shot behind him, so he basically faces the opposite direction during the wall bounce. And yea...
by Snoooootch
Fri Mar 30, 2012 9:49 pm
Forum: Game Engine Analysis
Topic: SFxT Combo Engine Investigation
Replies: 292
Views: 24623

Re: SFxT Combo Engine Investigation

Hey guys, here's some combos I did for a collab combo video I'm working on with Mikadok. Any of y'all get any ideas from these?
http://www.youtube.com/watch?v=8H3Gjkth0cc
by Snoooootch
Thu Mar 29, 2012 11:25 am
Forum: Game Engine Analysis
Topic: SFxT Combo Engine Investigation
Replies: 292
Views: 24623

Re: SFxT Combo Engine Investigation

haha, yes, exactly.