Search found 51 matches

by Toxy
Mon Aug 03, 2009 10:37 am
Forum: Multimedia Projects
Topic: Interesting Combo/Glitch/Tutorial Videos
Replies: 462
Views: 58512

Re: Interesting Videos brought to You by the Internet

i already did that chun li thing in my leftovers video that i made a few years ago
by Toxy
Tue Aug 19, 2008 3:46 am
Forum: Game Engine Analysis
Topic: Wacky Dee Jay combo - help needed
Replies: 6
Views: 2098

Re: Wacky Dee Jay combo - help needed

You dont need to kara cancel c.hk to link upkicks from c.hp, u can just do it on its own, or even c.hp (meaty) > medium upkicks > heavy upkicks > super
by Toxy
Mon May 19, 2008 1:35 pm
Forum: Multimedia Projects
Topic: CV Breakdown: TZW
Replies: 3
Views: 1085

Re: CV Breakdown: TZW

By the looks of his combo video names, it seems he is a fan of progressive rock.
by Toxy
Sun Mar 23, 2008 12:36 am
Forum: Game Engine Analysis
Topic: Question about akuma and raging demon
Replies: 7
Views: 1337

Re: Question about akuma and raging demon

Ah i see i gathered it was a 3s only thing or else i would have already seen this comboing from the back thing being used already in other games.

Maj i don't particually like making threads about my own videos, but if you wan't to ask me a question you can ask me here.
by Toxy
Sun Mar 23, 2008 12:00 am
Forum: Game Engine Analysis
Topic: Question about akuma and raging demon
Replies: 7
Views: 1337

Question about akuma and raging demon

Was just thinking in 3s you can combo s.hk into raging demon, and i heard the reason it's able to work is because his s.hk makes them face backwards so i was thinking is this a 3s only thing where he can combo raging demon to people's back? I thought of an idea to combo raging demon in alpha 2 using...
by Toxy
Wed Jan 16, 2008 12:09 pm
Forum: Combo Challenges
Topic: Challenge 05: I Got Nothin'
Replies: 24
Views: 8553

Re: Challenge 05: I Got Nothin'

COTA's combo counter registers all of the hits until the opponent dies. Does that include the killing hit or no? No idea man, i really know nothing about COTA at all, the Akuma combo is the only COTA combo i have ever done... to me COTA is unplayable and it feels really ancient, i can still enjoy a...
by Toxy
Wed Jan 16, 2008 5:45 am
Forum: Combo Challenges
Topic: Challenge 05: I Got Nothin'
Replies: 24
Views: 8553

Re: Challenge 05: I Got Nothin'

Sure can combo standing throws in Cota, just the same way as in MSH and XvSF, I've got an akuma combo that i made for BTU1 which was forgetten to put in, but i will use it in BTU2 that uses this.. so i'lll show you for an example.


http://www.youshare.com/hosting.php?fil ... owcota.avi
by Toxy
Wed Jan 16, 2008 5:44 am
Forum: Combo Challenges
Topic: Challenge 05: I Got Nothin'
Replies: 24
Views: 8553

Re: Challenge 05: I Got Nothin'

Everything is allowed, as long as the combo counter keeps going. Dont think that's a good idea lol, there is combo meter glitch in that game, e.g player 2 iceman keeps on spamming his Iceball throw, and player 1 can keep hitting him all round without anything comboing and the combo meter keeps goin...
by Toxy
Tue Jan 15, 2008 4:59 pm
Forum: Combo Challenges
Topic: Challenge 04: All You Can
Replies: 13
Views: 5774

Re: Challenge 04: All You Can

heres my challenge (although im not sure if i get any points since the hurricane whiffs and doesnt hit, but im not sure since it didnt mention on the first post so im postin it anyway just incase..) http://www.youshare.com/view.php?file=challenge.avi and here is the fireball glitch, it also works wi...
by Toxy
Tue Jan 15, 2008 8:13 am
Forum: Combo Challenges
Topic: Challenge 04: All You Can
Replies: 13
Views: 5774

Re: Challenge 04: All You Can

While trying to do this, i came across glitch with ryus red fireball, it slowly disapears like chun li's one, don't know if this glitch or known or not but its a first for me... btw for this challenge, do all 3 things have to hit? e.g just pretend this works... fireball, do an uppercut whiff, fireba...
by Toxy
Tue Jan 15, 2008 6:50 am
Forum: Combo Challenges
Topic: Challenge 05: I Got Nothin'
Replies: 24
Views: 8553

Re: Challenge 05: I Got Nothin'

What do you mean by ending a combo? ending a combo with a special more or something that looks cool or something? im confused.
by Toxy
Tue Jan 15, 2008 6:49 am
Forum: Combo Challenges
Topic: Challenge 04: All You Can
Replies: 13
Views: 5774

Re: Challenge 04: All You Can

This sounds like a really good/hard challenge, i think i got an idea though, lets hope it works...
by Toxy
Mon Jan 14, 2008 5:36 am
Forum: Game Engine Analysis
Topic: XvSF Throw Combo Exploration
Replies: 26
Views: 5109

Re: Weird XvSF thing...

Nah i dont remember the situations, was a long time ago when making my xvsf combos that i would notice it happen at times.

If i ever make xvsf combos again ill remember to take notice of what situation/characters it was.
by Toxy
Fri Jan 04, 2008 10:42 am
Forum: Multimedia Projects
Topic: Ghetto Combo Video Discussion
Replies: 206
Views: 44590

Re: Ghetto Combo Video Discussion

Haha yeah when i was watching the vid i thought what the fuck is this shit, then the birds just pop up during a combo and it was the funniest shit i've ever seen in a combo video, but still it's a shitty video :P
by Toxy
Sun Oct 14, 2007 3:12 am
Forum: Game Engine Analysis
Topic: Terrible Fighting Game Design Choices
Replies: 26
Views: 5722

The thing is in XvSF guardbreaks are escapable though, when you block in the air you can hit up + 3punches and you do a superjump.
by Toxy
Mon Apr 09, 2007 6:43 am
Forum: Multimedia Projects
Topic: zerokoubou z2a video question
Replies: 19
Views: 4505

I got the CC retention to finally work, the hardest part is getting the reversal normal.
by Toxy
Mon Apr 09, 2007 6:02 am
Forum: Multimedia Projects
Topic: zerokoubou z2a video question
Replies: 19
Views: 4505

What codec or player do i need to view this? I've tried windows media player classic and VLC but i only get sound.
by Toxy
Sun Apr 08, 2007 7:33 pm
Forum: Film Editing Room
Topic:
Replies: 7
Views: 4827

I can pretty much handle any type of music in combo videos, but rap is one i think just doesn't suit being in a combo video.
I think people just put it in because they like the song and don't seem to care that i doesn't suit being in the video.
by Toxy
Sun Apr 08, 2007 12:30 pm
Forum: Film Editing Room
Topic:
Replies: 7
Views: 4827

Damn one of the worst song choices i ever heard for a combo video in that Mikei 3s one, doesn't suit it at all, definately should be on of those banned combo video songs :)
by Toxy
Thu Apr 05, 2007 5:11 am
Forum: Multimedia Projects
Topic: The Last Stand (mvc/mvsf) combo/glitch video
Replies: 1
Views: 1557

The Last Stand (mvc/mvsf) combo/glitch video

Check this video out at http://www.combovideos.com, its really good :)
by Toxy
Thu Apr 05, 2007 1:32 am
Forum: Game Engine Analysis
Topic: ST: Cammy Air Spin Drive Smasher
Replies: 23
Views: 4047

I really doubt it, its just a cheat where you can do air moves.
I tested it myself and i got the exact same result as in the video.
by Toxy
Thu Mar 29, 2007 7:01 am
Forum: Multimedia Projects
Topic: zerokoubou z2a video question
Replies: 19
Views: 4505

Thanks for that laugh, i still don't quite understand the CC retention (im guessing this is the bounce high glitch right?) so ill just type what i think you have to do then you can tell me if im right or wrong... Step one: Player 1 does CC and trades hits with Player 2(Dummy) Step two: After Player ...
by Toxy
Tue Mar 27, 2007 4:19 pm
Forum: Multimedia Projects
Topic: zerokoubou z2a video question
Replies: 19
Views: 4505

Thanks for the info Maj, i might try out a few of those backwards combos, seems interesting.

About the bounce high thing though, I dont know how to navigate those japanese sites at all, and i'm not sure if they can read english or not or know how to respond.
by Toxy
Mon Mar 26, 2007 6:37 am
Forum: Game Engine Analysis
Topic: Weird Alpha 2/3 thing? glitch?
Replies: 31
Views: 5606

Oh i tried it on arcade version with fba emulator, Im not sure if it works on everyone but I've only tried it on 2 characters so far, Rolento and Ryu, it works on Rolento but not Ryu, or maybe it does but im just timing it wrong against him, so not sure if it works vs everyone or if its character sp...
by Toxy
Mon Mar 26, 2007 6:35 am
Forum: News and Community Events
Topic: Communicating with Combo/Glitch People Overseas
Replies: 33
Views: 9465

Yeah i tried it and it didnt work. And what else is weird about their combos is that they do a normal combo befor they do an attack than launches into the air, and when they launch they go really high, whereas even if i just make p2 do a reversal on wakeup and then do something with p1 e.g c.lp xx d...
by Toxy
Mon Mar 26, 2007 6:09 am
Forum: News and Community Events
Topic: Communicating with Combo/Glitch People Overseas
Replies: 33
Views: 9465

Is Zerokoubou a single person or is it a group of people? anyway if someone can ask them how they did that bouncing high effect on their alpha vids that would be good.
by Toxy
Mon Mar 26, 2007 3:41 am
Forum: Game Engine Analysis
Topic: Weird Alpha 2/3 thing? glitch?
Replies: 31
Views: 5606

Thanks for clearing that up James, too many of these cancel words get me confused, i allways just looked at ST's rapid fire shorts/jabs into super/special as kara canceling, and i thought renda canceling was canceling standing attacks into jumping attacks. So basically the difference of kara canceli...
by Toxy
Sun Mar 25, 2007 2:14 pm
Forum: Game Engine Analysis
Topic: Weird Alpha 2/3 thing? glitch?
Replies: 31
Views: 5606

Is proximity cancel in any other games than Alpha 3? can guy do his proximity cancel chain in A2? (Im able to do proxy cancel in A3 yet not in A2, thats why im guessing it doesn't work, or maybe the timing is more strict?) Also i was messin with Guy on alpha 2 today and realised he can connect a hur...
by Toxy
Thu Mar 15, 2007 8:11 pm
Forum: Multimedia Projects
Topic: zerokoubou z2a video question
Replies: 19
Views: 4505

Hmm i guess my idea was wrong, i can only get the opponent to fly up high if they do a super/special reversal on wakeup and i stuff it with a move that launches, but if i just let them stand up, and i jump in on them and make them attack just befor i hit them so i stuff their move, like in the zerok...
by Toxy
Thu Mar 15, 2007 7:10 pm
Forum: Multimedia Projects
Topic: zerokoubou z2a video question
Replies: 19
Views: 4505

I think i understand it now, e.g Player 1do a CC which keeps the opponent grounded the whole time right until the end, then finish it with a move that hits them up, when player 2 wakes up, counter their wakeup attack and it will send them up flying high. So i think what Zerokoubou did is not make th...