It’s been almost a year since I’ve completed EX Kyo and felt it’s the time to finish up his normal version. He has a ton of combo potential but sadly the damage he does is quite low compared to many other characters, making it difficult to be stylish and still reach 100% damage. Luckily I’ve still been able to reach 100% damage while making each combo unique. Along with a ton of combo potential also comes ease of execution. Kyo’s combos are quite easy to perform, other than two things. One, if you perform his ground super and hold the button for 1/3 of a second, the super will start up much quicker than usual, being able to connect it from juggles that you normally can’t. Most (if not all) of the ground supers in the combo video uses this method because it’s needed in order to hit. And two, Kyo can repeat his qcf B move six times on an opponent but the timing is so difficult that you’d probably have to have the hands of a robot to get all six reps. Normally it would be an infinite but for some odd reason the seventh hit will always whiff.
combos and editing by Persona
Soundtrack: King of Fighters XIII OST: Esaka Continues…
released today, April 27th, 2014