{"id":839,"date":"2010-09-11T17:59:40","date_gmt":"2010-09-12T00:59:40","guid":{"rendered":"https:\/\/combovid.com\/?p=839"},"modified":"2010-09-11T17:59:40","modified_gmt":"2010-09-12T00:59:40","slug":"mvc2-variable-atmosphere-by-inventiveflow","status":"publish","type":"post","link":"https:\/\/combovid.com\/?p=839","title":{"rendered":"MvC2 Variable Atmosphere by InventiveFlow"},"content":{"rendered":"<p>The main idea behind this Marvel vs Capcom 2 exhibition was to show outrageously elaborate situations that might come up if both players had the execution of programmable controllers.<\/p>\n<p><center><object width=\"480\" height=\"385\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/hx_xAmwENa8?fs=1&amp;hl=en_US&amp;rel=0\"><\/param><param name=\"allowFullScreen\" value=\"true\"><\/param><param name=\"allowscriptaccess\" value=\"always\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/hx_xAmwENa8?fs=1&amp;hl=en_US&amp;rel=0\" type=\"application\/x-shockwave-flash\" allowscriptaccess=\"always\" allowfullscreen=\"true\" width=\"480\" height=\"385\"><\/embed><\/object><\/center><\/p>\n<p>highlights:<br \/>\nMvC2 Sentinel counteracting Gambit glitch at 1:02, Bison getting shot at 1:34, meatiest j.HK&#8217;s ever at 2:26, Ryu\/Dan taking out Storm\/Juggernaut at 3:59, double Sentinel combo at 8:21, and Magneto\/Tron\/War Machine triple-character combo at 9:13<\/p>\n<p><!--more-->gameplay by <b>Magnetro<\/b>, <b>Vega Omega<\/b>, and <b>Dj-B13<\/b> (collectively <b>InventiveFlow<\/b>)<\/p>\n<p>edited by <b>Magnetro<\/b><\/p>\n<p>custom 3D animation by <b>Digital Gypsy<\/b><\/p>\n<p>soundtrack: Hellion Sounds &#8211; \u8853\u6226\u8eca\u30d0\u30c8\u30eb from Romancing SaGa3 (djchensor-magnetro edit)<\/p>\n<p>transcript, explanations, and download site:<br \/>\n<a href=\"http:\/\/magnetro.com\/if\/vap1.html\">magnetro.com\/if\/vap1.html<\/a><\/p>\n<p>originally debuted on August 26th, 2007 at Evo2k7<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The main idea behind this Marvel vs Capcom 2 exhibition was to show outrageously elaborate situations that might come up if both players had the execution of programmable controllers. highlights: MvC2 Sentinel counteracting Gambit glitch at 1:02, Bison getting shot &hellip; <a href=\"https:\/\/combovid.com\/?p=839\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17],"tags":[69,100,138,144,165,254,265],"class_list":["post-839","post","type-post","status-publish","format-standard","hentry","category-variety-comedy","tag-dj-b13","tag-inventiveflow","tag-magnetro","tag-marvel-vs-capcom-series","tag-mvc2","tag-tool-assisted","tag-vega-omega"],"_links":{"self":[{"href":"https:\/\/combovid.com\/index.php?rest_route=\/wp\/v2\/posts\/839","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/combovid.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/combovid.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/combovid.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/combovid.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=839"}],"version-history":[{"count":0,"href":"https:\/\/combovid.com\/index.php?rest_route=\/wp\/v2\/posts\/839\/revisions"}],"wp:attachment":[{"href":"https:\/\/combovid.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=839"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/combovid.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=839"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/combovid.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=839"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}