Capturing PS2 games in 60 FPS?
Posted: Sun Dec 23, 2012 4:46 pm
Anyone know how to do this? I've checked everywhere and have no idea how to capture it at 60 FPS.
It's interelaced. There are 60 passes per second, but each pass only refreshes every other line. So there are only 60/2=30 full frames.error1 wrote:...
Some ps2 games ran at 60fps, pretty much every fighter does.
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Some games generate the even frames and odd frames independently, making them 60 effective frames despite only half of a frame showing at a time.Rufus wrote:It's interelaced. There are 60 passes per second, but each pass only refreshes every other line. So there are only 60/2=30 full frames.error1 wrote:...
Some ps2 games ran at 60fps, pretty much every fighter does.
...
Progressive scan is only supported by some games.
http://en.wikipedia.org/wiki/List_of_Pl ... HD_support
It gives me an error when I try to install. Wonder why.Rufus wrote:...Trying to find suitable compression settings, but here's an ugly attempt. You should be able to see the lack of sawtoothing.
http://www.pedantic.org/~nate/videos/output.vob
Can you get avconv to work for you?
http://sourceforge.net/projects/avconv/files/
I had a similar dilemma and ended up settling on a JP backwards compatible PS3 so I could just record Tales at 60fps rather than having to deinterlace afterwards. The result is better than anything I was able to record before, perhaps only because of HDMI, but it's still not perfect...Persona wrote:Only way I can think of playing in 60 FPS is to buy the game on PSN (if the games are even on there) and record through the PS3.
Which Tales? Abyss?Shinryu wrote:I had a similar dilemma and ended up settling on a JP backwards compatible PS3 so I could just record Tales at 60fps rather than having to deinterlace afterwards. The result is better than anything I was able to record before, perhaps only because of HDMI, but it's still not perfect...Persona wrote:Only way I can think of playing in 60 FPS is to buy the game on PSN (if the games are even on there) and record through the PS3.
Um... All of them? Destiny 2, Symphonia, Rebirth, Abyss, Legendia, and Destiny DC. Why?Persona wrote:Which Tales? Abyss?
Just curious. I'm quite the Tales fan although I have yet to make combo videos for them (I plan to with Graces f though).Shinryu wrote:Um... All of them? Destiny 2, Symphonia, Rebirth, Abyss, Legendia, and Destiny DC. Why?Persona wrote:Which Tales? Abyss?
Ah, I'm a pretty big fan myself, though I'm less fond of the current generation titles. I liked combo videos for the PS2 titles (Still have a few Abyss ones on my storage even) as well as Vesperia to an extent, but in Graces and both Xillia's it's just too easy to do almost anything you want combo-wise; you can make some very stylish stuff, but there's little challenge in it. Like in Abyss, if you wanted to combo the same skill multiple times in a row, you'd either have to spell cancel or FOF cancel (Or be playing Guy >_>); in Graces or Xillia, you just... Use it multiple times in a row.Persona wrote:Just curious. I'm quite the Tales fan although I have yet to make combo videos for them (I plan to with Graces f though).
Hmm, pumping up the accuracy stat in Graces f will allow pretty much everything to combo into everything right? I remember in the older games like Legendia and Innocence you had to pretty much find which attack gives just enough hitstun to be able to combo into another attack that's quick enough. Not everything comboed. Basically saying, you couldn't just combo everything into everything.Shinryu wrote:Ah, I'm a pretty big fan myself, though I'm less fond of the current generation titles. I liked combo videos for the PS2 titles (Still have a few Abyss ones on my storage even) as well as Vesperia to an extent, but in Graces and both Xillia's it's just too easy to do almost anything you want combo-wise; you can make some very stylish stuff, but there's little challenge in it. Like in Abyss, if you wanted to combo the same skill multiple times in a row, you'd either have to spell cancel or FOF cancel (Or be playing Guy >_>); in Graces or Xillia, you just... Use it multiple times in a row.Persona wrote:Just curious. I'm quite the Tales fan although I have yet to make combo videos for them (I plan to with Graces f though).
My main thing with Tales was to do challenge battles like solos, no damage, low level, and such; I managed to get pretty well known among both the US and Japan fanbases. I never did much for the combo scene except for finding some infinites and making some hit count records (I know Nore beat my Abyss one, but I don't think anyone was ever bored enough to challenge my Symphonia one). This was all in the pre/early YouTube days, though, so only the long time fans remember me really.
I believe so. Critical x2 combined with high Accuracy makes even bosses into practice dummies.Persona wrote:Hmm, pumping up the accuracy stat in Graces f will allow pretty much everything to combo into everything right? I remember in the older games like Legendia and Innocence you had to pretty much find which attack gives just enough hitstun to be able to combo into another attack that's quick enough. Not everything comboed. Basically saying, you couldn't just combo everything into everything.
This suggests Megui can deinterlace using AviSynth.Persona wrote:I use Megui but it doesn't change anything at all.
Only way I can think of playing in 60 FPS is to buy the game on PSN (if the games are even on there) and record through the PS3.
Thanks! I'll give it a try!Rufus wrote:This suggests Megui can deinterlace using AviSynth.Persona wrote:I use Megui but it doesn't change anything at all.
Only way I can think of playing in 60 FPS is to buy the game on PSN (if the games are even on there) and record through the PS3.
http://www.afterdawn.com/guides/archive ... page_3.cfm