KoF12 Combo Video Timeline
Posted: Thu Aug 06, 2009 7:17 am
Even though this thread probably won't be as active as the SF4 one, it doesn't matter because KoFXII is a big deal any way you slice it. Speaking of which, looks like we have our first formal KoF12 combo video:
KoF XII Combo Music Video by LostFeather
Hate to say it, but that looks really bad from a gameplay balance perspective. The worst part is a lot of these corner combos transition from almost the center of the screen, so staying away from the corner isn't much of a plan either. Can't wait to see the first semi-major tournament footage. The matches should end with ST-level quickness. If KoF12 was an arcade game, people would have to stop playing at 6pm cuz there wouldn't be any more room left in the quarter bin.
At least the animation looks great. And i like Iori's new attack style. How long is he gonna stay that way before he gets his purple flames back?
Plus i like how they made Ryo's counterhit s.HP xx DP look like Ryu's Shin Shoryuken. Nice and subtle, the way it's so meticulously entrenched into the combo engine.
KoF XII Combo Music Video by LostFeather
Hate to say it, but that looks really bad from a gameplay balance perspective. The worst part is a lot of these corner combos transition from almost the center of the screen, so staying away from the corner isn't much of a plan either. Can't wait to see the first semi-major tournament footage. The matches should end with ST-level quickness. If KoF12 was an arcade game, people would have to stop playing at 6pm cuz there wouldn't be any more room left in the quarter bin.
At least the animation looks great. And i like Iori's new attack style. How long is he gonna stay that way before he gets his purple flames back?
Plus i like how they made Ryo's counterhit s.HP xx DP look like Ryu's Shin Shoryuken. Nice and subtle, the way it's so meticulously entrenched into the combo engine.