Background Music Muting Procedures

reference materials and general how-to information
Smileymike101
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Re: Background Music Muting Procedures

Post by Smileymike101 »

How can i mute all the other stages though?I tried that with BGM_AFR and it still plays the track....
error1
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Joined: Sat Apr 18, 2009 12:15 am

Re: Background Music Muting Procedures

Post by error1 »

you know there is more then one Africa stage right?
I think BGM_AFR.csb is for the small airfield stage
Smileymike101
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Re: Background Music Muting Procedures

Post by Smileymike101 »

I went on and replaced ALL of the bgm files with a 3kb announcer csb.Now all the stages are muted.
Smileymike101
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Re: Background Music Muting Procedures

Post by Smileymike101 »

Sooo, ohw can i mute the music in 3rd strike on FBA?
Dammit
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Re: Background Music Muting Procedures

Post by Dammit »

Put this in .supportcheatssfiii3.ini:

Code: Select all

cheat "Background music"
0 "default"
1 "mute", 0, 0x2078D06, 0x00
Then you can get it from Misc > Enable cheats.
Maj
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Re: Background Music Muting Procedures

Post by Maj »

Does anyone have a way of muting background music in Last Blade 2?
Dammit
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Re: Background Music Muting Procedures

Post by Dammit »

FBA-rr: insert this into support/cheats/lastbld2.ini

Code: Select all

cheat "background music"
0 "default"
1 "kill", 1, 0xFD89, 0x00
MAME-rr: cheat/lastbld2.xml

Code: Select all

  <cheat desc="No Background Music">
    <script state="run">
      <action>audiocpu.pb@FD89=00</action>
    </script>
  </cheat>
Works better if you do it before the BGM starts.
Maj
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Re: Background Music Muting Procedures

Post by Maj »

Thank you sir, that did the trick.

Turns out LB2 has some weird desync issues when you try to record an AVI from an FBM in FBA-RR. I saved the state and scripted the combo without enabling your cheat, then recorded the FBM file, then enabled the cheat to record the AVI file during FBM playback like the wiki guide recommends. But the FBM stopped working while the AVI was recording, regardless of whether the cheat was active.

So i messed around with W numbers until i got it to record correctly. Just thought i'd mention it in case anyone else runs into the same problem. I didn't try recording directly from the LUA script - maybe that would've worked better.
error1
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Joined: Sat Apr 18, 2009 12:15 am

Re: Background Music Muting Procedures

Post by error1 »

it's not full proof by any means
my rainbow edition tas kept desynching during the sagat fight when I was trying to record it, I just kept on trying it over and over until it worked
ilitirit
Posts: 21
Joined: Wed Feb 09, 2011 11:49 am

Re: Background Music Muting Procedures

Post by ilitirit »

Does anyone have mute codes for Plasma Sword in mame? Alternatively, what should I remove/change in the driver or ROM to disable the music?
Buttermaker
Posts: 237
Joined: Sun Dec 27, 2009 8:22 am

Re: Background Music Muting Procedures

Post by Buttermaker »

http://www.mamecheat.co.uk/forums/ has a forum for requests.
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