Experience with the blackmagic Intensity Pro
Posted: Wed Feb 25, 2009 7:37 am
Well I just purchased the Intensity Pro hardware
Basically it has a breakout cable with component in/out/ audio in/out/ AUS, and 2 hdmi ports, one designated as in and one as out.
Heres my setup so you can compare my recording results with your systems
AMD FX 6000+
Asus M2N32 WS Pro
8GB of DDR2 6400 ram in dual channel
4 500GB HDs, 1 100GB HD, and 1 removable HD with options of 20, 80, 200, 160, 40)
eVGA Geforce GT 8600 w/ 256MB DDR3 ram
Optorite DVD writer (with HD Burn)
Sound Blaster Audugy2ZS
Windows XP Pro OS with latest servicepack
pms deluxe capture card
ATV TVWorld 650e
Blackmagic Intensity Pro
Installs had no problem. Requires a restart but really no problems, install was quick and the card is small so that much is even better.
Use:
I first tried to preview/capture off of HDMI from my PS3. However PS3 sends out the HDCP signal which the card can not accept so I basically got a black screen in every program I tried. DSCaler, VirtualDub, the blackmagic recording software etc.... Now I didn't have another HDMI cable long enough to go back from the hdmi out port on the card to my LCD monitor which is HDCP and see if it'd accept it then, so bearing that I tried the component cables instead.
But the component cables were hooked up to my PS2 so I quickly tried that out. and again, I got a black screen. I was stumped. None of the software allows you to pick your inputs like you normally would so I wasn't sure if its still looking for hdmi or what. So I checked the control panel in windows and saw intensity had its own item. Which basically allows you to set 4 things.
What inputs your looking for, how you want it outputted, if you want the card to do any hardware scaling to the incoming signal and if you want it to do any hardware scaling to the outgoing signal. So I made sure component was picked for the input and hdmi for output and I tried again but DScaler wouldn't give me a picture so I tried VirtualDub. Again no picture, so I went to the capture filter to see whats there and to my surprise it allows you to specify the signal coming in. So for the PS2 I tried several settings and finally got something on NTSC 8 bit 4.2.2.
Great, so I switched out the cables and had my PS3 using component out at 1080i, and after messing around with the settings in the capture filter I found the appropriate one for the PS3. Woot, I've got PS3 menu's. There didn't seem to be any lag on the overlay so I tried the next best thing, start up HDR.... black screen. WTF, is the game HDCP protected and the menu's not? hmm, so I again tried the settings for the capture filter and got a picture on the HD720 60p 8bit 4.2.2. So basically I have the PS3 menu/start up at 1080i, and when I go into a game it switches to 720p so I have to manually change that each time... so after getting quickly annoyed with it I went ahead and changed the PS3 display setting to 720p instead so no more switching.
Recording:
Ok, so I goto compression and see what codecs I have available to me and surprisingly only 2 came up... Must be Intensity's requirement or something. But basically I have No recompression HDYC, or Blackmagic 8bit JMPEG. so I tried the rerecompression one, and the screen started playing like a extremely laggy match on HDR, with Ryu teleporting everywhere, and tons of "insert frames" and eventually started getting some "frame drops" but frame drops wasn't too bad. So I stopped it and then tried the blackmagic codec. Even then it still lagged, but it was a consistent lag without the teleporting. Basically something someone used to HDTV lag might endure. However I had no dropped frames and no inserted frames. So the recording was perfect, audio was in sync, just the overlay was laggy.
Then I decided to try out the hdmi out while recording component and see how that faired. Of course I'm stuck at the moment in 720p, but thats still HD and better than nothing.
So I hooked up my hdmi cable to my TV from the hdmi port on the card and turned on the TV. all I got was a black screen (you get this until you open up the recording program, then it displays the image). So I tried playing around in HDR and SF4 while looking at the difference between the overlay on the capture program, and on the LCD screen. And its pretty close, infact if I had to say, it'd be my capture overlay (in non recording mode) lagging slightly behind my LCD screen. Or basically no lag on the output. So I tried to record at the same time, and to my joy the output still wasn't lagging. Meanwhile the capture program is doing everything it should be doing.
Filesize:
Looking at the file that I made for 6 minutes worth of play in HDR/SF4, that came to be about 5GBs. So capture sizes as expected aren't small, but the audio is in sync from what I can tell, and the quality looks great. Makes it cringe looking at some of the youtube/released combo videos for HDR/SF4. Besides I can always recompress them later on using some MP4 codec, so it is still a great start.
In summary, for about $335 I have a decent capture card that can record flawlessly in 720p compressed. Perhaps if I had a RAID setup I can record uncompressed without the frame inserts and drops, and same in 1080i. Took a while to figure it out, but sticking with 720p for now is fine. I wished I could use other recording programs besides virtualdub and the one that came with the card but DSCaler is still not cooperating and ASUS DVCR hasn't worked since I installed the TV Tuner but it'll do. Perhaps I can eventually get HDMI recording should I purchase the HD Fury2 device that'll make the PS3 believe its hooked upto a HDCP device and allow me to get ingame for 1080i opposed to 720p. But for 240 dollars that isn't quite worth the money yet. 720 is still more than enough for online releases and for my computer storage of the videos. But its still a question begging to be answered, maybe one of you has a HD Fury I can borrow to test it out lol.
Any questions?
Basically it has a breakout cable with component in/out/ audio in/out/ AUS, and 2 hdmi ports, one designated as in and one as out.
Heres my setup so you can compare my recording results with your systems
AMD FX 6000+
Asus M2N32 WS Pro
8GB of DDR2 6400 ram in dual channel
4 500GB HDs, 1 100GB HD, and 1 removable HD with options of 20, 80, 200, 160, 40)
eVGA Geforce GT 8600 w/ 256MB DDR3 ram
Optorite DVD writer (with HD Burn)
Sound Blaster Audugy2ZS
Windows XP Pro OS with latest servicepack
pms deluxe capture card
ATV TVWorld 650e
Blackmagic Intensity Pro
Installs had no problem. Requires a restart but really no problems, install was quick and the card is small so that much is even better.
Use:
I first tried to preview/capture off of HDMI from my PS3. However PS3 sends out the HDCP signal which the card can not accept so I basically got a black screen in every program I tried. DSCaler, VirtualDub, the blackmagic recording software etc.... Now I didn't have another HDMI cable long enough to go back from the hdmi out port on the card to my LCD monitor which is HDCP and see if it'd accept it then, so bearing that I tried the component cables instead.
But the component cables were hooked up to my PS2 so I quickly tried that out. and again, I got a black screen. I was stumped. None of the software allows you to pick your inputs like you normally would so I wasn't sure if its still looking for hdmi or what. So I checked the control panel in windows and saw intensity had its own item. Which basically allows you to set 4 things.
What inputs your looking for, how you want it outputted, if you want the card to do any hardware scaling to the incoming signal and if you want it to do any hardware scaling to the outgoing signal. So I made sure component was picked for the input and hdmi for output and I tried again but DScaler wouldn't give me a picture so I tried VirtualDub. Again no picture, so I went to the capture filter to see whats there and to my surprise it allows you to specify the signal coming in. So for the PS2 I tried several settings and finally got something on NTSC 8 bit 4.2.2.
Great, so I switched out the cables and had my PS3 using component out at 1080i, and after messing around with the settings in the capture filter I found the appropriate one for the PS3. Woot, I've got PS3 menu's. There didn't seem to be any lag on the overlay so I tried the next best thing, start up HDR.... black screen. WTF, is the game HDCP protected and the menu's not? hmm, so I again tried the settings for the capture filter and got a picture on the HD720 60p 8bit 4.2.2. So basically I have the PS3 menu/start up at 1080i, and when I go into a game it switches to 720p so I have to manually change that each time... so after getting quickly annoyed with it I went ahead and changed the PS3 display setting to 720p instead so no more switching.
Recording:
Ok, so I goto compression and see what codecs I have available to me and surprisingly only 2 came up... Must be Intensity's requirement or something. But basically I have No recompression HDYC, or Blackmagic 8bit JMPEG. so I tried the rerecompression one, and the screen started playing like a extremely laggy match on HDR, with Ryu teleporting everywhere, and tons of "insert frames" and eventually started getting some "frame drops" but frame drops wasn't too bad. So I stopped it and then tried the blackmagic codec. Even then it still lagged, but it was a consistent lag without the teleporting. Basically something someone used to HDTV lag might endure. However I had no dropped frames and no inserted frames. So the recording was perfect, audio was in sync, just the overlay was laggy.
Then I decided to try out the hdmi out while recording component and see how that faired. Of course I'm stuck at the moment in 720p, but thats still HD and better than nothing.
So I hooked up my hdmi cable to my TV from the hdmi port on the card and turned on the TV. all I got was a black screen (you get this until you open up the recording program, then it displays the image). So I tried playing around in HDR and SF4 while looking at the difference between the overlay on the capture program, and on the LCD screen. And its pretty close, infact if I had to say, it'd be my capture overlay (in non recording mode) lagging slightly behind my LCD screen. Or basically no lag on the output. So I tried to record at the same time, and to my joy the output still wasn't lagging. Meanwhile the capture program is doing everything it should be doing.
Filesize:
Looking at the file that I made for 6 minutes worth of play in HDR/SF4, that came to be about 5GBs. So capture sizes as expected aren't small, but the audio is in sync from what I can tell, and the quality looks great. Makes it cringe looking at some of the youtube/released combo videos for HDR/SF4. Besides I can always recompress them later on using some MP4 codec, so it is still a great start.
In summary, for about $335 I have a decent capture card that can record flawlessly in 720p compressed. Perhaps if I had a RAID setup I can record uncompressed without the frame inserts and drops, and same in 1080i. Took a while to figure it out, but sticking with 720p for now is fine. I wished I could use other recording programs besides virtualdub and the one that came with the card but DSCaler is still not cooperating and ASUS DVCR hasn't worked since I installed the TV Tuner but it'll do. Perhaps I can eventually get HDMI recording should I purchase the HD Fury2 device that'll make the PS3 believe its hooked upto a HDCP device and allow me to get ingame for 1080i opposed to 720p. But for 240 dollars that isn't quite worth the money yet. 720 is still more than enough for online releases and for my computer storage of the videos. But its still a question begging to be answered, maybe one of you has a HD Fury I can borrow to test it out lol.
Any questions?