USF4 Remix (USF4 pc mod) (now 1.0!)
Re: SSF4 Remix (ae pc mod)
eryu, charge up,
cl.mp, mk stomp
oni
dash, c.mp
Sagat vs sagat ( or probably some other tall character )
c.lp, f+hk
Rufas, vs crouching oni
mp, hk divekick
I think dj probably has one with his sonic boom but haven't had a chance to find it
cl.mp, mk stomp
oni
dash, c.mp
Sagat vs sagat ( or probably some other tall character )
c.lp, f+hk
Rufas, vs crouching oni
mp, hk divekick
I think dj probably has one with his sonic boom but haven't had a chance to find it
Re: SSF4 Remix (ae pc mod)
thanks, we'll get onto fixing that. you're already on the credits so it works out
Re: SSF4 Remix (ae pc mod)
what dummy are you doing this on that you are in range to get the close version of mp after the stomp?error1 wrote:eryu, charge up,
cl.mp, mk stomp
edit: just found it on seth. hmmmm
Re: SSF4 Remix (ae pc mod)
oh yeah it might be seth only, he was the only one I tried it on.
djay vs crouching chun has
far hp, hp boom
djay vs crouching chun has
far hp, hp boom
Re: SSF4 Remix (ae pc mod)
djay vs standing ( probably vs everyone, but tested vs rog because you don't need to worry about range with him )
cl.lp,cl.lk, far hp, late canceled hp boom
cl.lp,cl.lk, far hp, late canceled hp boom
Re: SSF4 Remix (ae pc mod)
guile has
cl.mk, lp boom
the charging is really hard beacuse you don't want f or b mk, and it's super tight anyway
cl.mk, lp boom
the charging is really hard beacuse you don't want f or b mk, and it's super tight anyway
Re: SSF4 Remix (ae pc mod)
Thanks for these, I've forwarded them to zeipher since they happen to be with his characters.
Re: SSF4 Remix (ae pc mod)
http://www.youtube.com/watch?v=iaJuxiHPxDg i made a thing with the system mechanics
thanks. hm that cancel existing is probably just not a good thing anyway, so i'm going to cut it. I think I've fixed the others that were my characters, there should be a new version up in the next few days depending on Zeipher.error1 wrote:sim
d+lk, late cancel b+hp ( 1 hit ), yoga fire
Re: SSF4 Remix (ae pc mod)
guile can also do ( tested vs sakura )
cl.lp, cl.mk, cl.hp, lp boom, dash
I think you can add a mp in there to make the charging easier
I think he can do the same kind of thing with c.hk once you fix cl.mk
cl.lp, cl.mk, cl.hp, lp boom, dash
I think you can add a mp in there to make the charging easier
I think he can do the same kind of thing with c.hk once you fix cl.mk
Last edited by error1 on Fri Oct 04, 2013 9:26 pm, edited 1 time in total.
Re: SSF4 Remix (ae pc mod)
lol
guile
cl.mp, cl.mk repeat
not really an infinite, but you might want to look at it
guile
cl.mp, cl.mk repeat
not really an infinite, but you might want to look at it
Re: SSF4 Remix (ae pc mod)
http://www.sf4remix.com/povertfest-2013-remix/
I believe everything should be fixed except maybe the guile one? not positive on zeipher's characters.
I believe everything should be fixed except maybe the guile one? not positive on zeipher's characters.
Re: SSF4 Remix (ae pc mod)
ryu tested vs seth, fuerte in the corner
cl.mk, f+mp
cl.mk, f+mp
Re: SSF4 Remix (ae pc mod)
balrog
c.lp, c.mp, hp, lp dash feint, dash repeat
this one is hard just beacuse the charge times are strict
c.lp, c.mp, hp, lp dash feint, dash repeat
this one is hard just beacuse the charge times are strict
Re: SSF4 Remix (ae pc mod)
wow, I really didn't think it was possible to charge this in time, i'll have a second lookerror1 wrote:balrog
c.lp, c.mp, hp, lp dash feint, dash repeat
this one is hard just beacuse the charge times are strict
Re: SSF4 Remix (ae pc mod)
yeah a human might not be able to charge that fast idk. Did you reduce the charge time from 55 frames? It seems like I am only charging 43 frames in the script
But my script isn't very optimized for charge times, I could probably late cancel the lp dash and get some more charge time
But my script isn't very optimized for charge times, I could probably late cancel the lp dash and get some more charge time
Last edited by error1 on Sun Oct 06, 2013 6:44 am, edited 1 time in total.
Re: SSF4 Remix (ae pc mod)
yeah it's 40. what character are you doing this on?error1 wrote:yeah a human might not be able to charge that fast idk. Did you reduce the charge time from 55 frames? It seems like I am only charging 43 frames in the script
But my script isn't very optimized for charge times, I could probably late cancel the lp dash and get some more charge time
Code: Select all
_D_R.W35.1,W13,2,W22,^D^R,3._L.1.^L.
Re: SSF4 Remix (ae pc mod)
you are not dashing, you need the dash at the start to get close enough
it works vs everyone in the corner. Out of the corner it loops a few times, some characters it's enough to get to the corner.
it works vs everyone in the corner. Out of the corner it loops a few times, some characters it's enough to get to the corner.
Re: SSF4 Remix (ae pc mod)
ohhh you have a pointerror1 wrote:you are not dashing, you need the dash at the start to get close enough
it works vs everyone in the corner. Out of the corner it loops a few times, some characters it's enough to get to the corner.
oh man if someone can do that by hand consistenly by hand i would be very impressed (although not surprised)
hmm, this is unfortunate, no matter what i do to fix this, i probably have to sacrifice some fun.
again, thanks very much for the help.
edit: maybe not so impressed, i just did 2 reps by hand, and i am pretty terrible at execution.
edit: oh perhaps it will be fine if i lower the hitstop on 5hp, because the hitstop is what allows you to charge in time in the first place
Re: SSF4 Remix (ae pc mod)
I'm not using the hitstop on 5hp for charging, I actually stop charging before I press hp
edit: it's pretty hard to nerph it with charge time just beacuse there is a lot of charge time I'm not using here, I'm wondering if you can making something weird happen if you try to dash after an lp feint
edit: it's pretty hard to nerph it with charge time just beacuse there is a lot of charge time I'm not using here, I'm wondering if you can making something weird happen if you try to dash after an lp feint
Re: SSF4 Remix (ae pc mod)
optimized for charging it looks roughly like this
about 1486ms or 89 frames
you would need to remove 49 frames of charge time to stop it from being tasable
about 1486ms or 89 frames
you would need to remove 49 frames of charge time to stop it from being tasable
Re: SSF4 Remix (ae pc mod)
ouch hmm. I'll figure something out.error1 wrote:optimized for charging it looks roughly like this
about 1486ms or 89 frames
you would need to remove 49 frames of charge time to stop it from being tasable
again, thanks for taking the time and effort to find this stuff.
Re: SSF4 Remix (ae pc mod)
I'm gonna make a combo video when I can't find a guile infinite
Re: SSF4 Remix (ae pc mod)
I've left guile on the backburner while i've been focusing on other characters, only attempting to fix the obvious reported infs for him, mostly because I've got no good ideas that don't end up with his matchups getting really lopsided in his favor. I'll be doing some real work on guile, yang, cody and guy for the next version. You're doing more work and reporting than most of the playtesters we've had so far, so thank you.
Re: SSF4 Remix (ae pc mod)
Yeah there is a thin line with guile between week and op. I was surprised you didn't do much with the glasses, it's the only thing besides super meter that lasts between rounds
Re: SSF4 Remix (ae pc mod)
elf fuerte ( tested vs sagat )
qcb+lp, c.lp, c.lp
elf fuerte ( tested vs sagat )
qcb+lk, c.lp, c.hp
qcb+lp, c.lp, c.lp
elf fuerte ( tested vs sagat )
qcb+lk, c.lp, c.hp
Re: SSF4 Remix (ae pc mod)
elf fuerte
c.lp,hp,qcb+k (hold), dash
it's a one framer you need to cancel the dash as late as possible for it to be an infinate
c.lp,hp,qcb+k (hold), dash
it's a one framer you need to cancel the dash as late as possible for it to be an infinate
Re: SSF4 Remix (ae pc mod)
If Guile's infinites practically require tool-assistance, what's the harm in letting them stay? He's always had infinites and redizzy loops like that, but they've never been practical so it hasn't been a problem.