This might be a fun video to make in a year after everything has been done and everyone misses seeing new SF4 stuff. Till then this thread is a notepad to write out (at least semi-tested) ideas so we can safely forget about them.
Bison vs Rose: EX Psycho Crusher xx HK super to go through EX Soul Spark xx MP super
Rufus: trade c.HP with someone's c.LP, reversal EX Galactic Tornado xx HP super from midscreen, way outside EX palm range
Um, that's it for now. No simple FADC infintes or unlimited super juggles plzkthx.
SF4 Infinite Meter Combos
Re: SF4 Infinite Meter Combos
Honda on Dhalsim: AA 1-hit EX Sumo Smash -> EX Sumo Headbutt xx Super.
Am I doing it right?
Am I doing it right?
Re: SF4 Infinite Meter Combos
I had a few infin metre ideas but they're gone now.
Here's a shit one.
Akuma:
Do whatever you want in the brackets section really.
(J.HP -> Cl.HP -> LK Tatsu) LP SRK -> FADC -> LP Shaku -> FADC -> HP SRK -> FADC -> HP/EX Shaku -> FADC -> EX Tatsu (2 hits)
Could probably work it in to a stun combo, hell the one above would most likely stun seth, haven't tested though. I had a good few ideas for these, but they've gone now sorry
Here's a shit one.
Akuma:
Do whatever you want in the brackets section really.
(J.HP -> Cl.HP -> LK Tatsu) LP SRK -> FADC -> LP Shaku -> FADC -> HP SRK -> FADC -> HP/EX Shaku -> FADC -> EX Tatsu (2 hits)
Could probably work it in to a stun combo, hell the one above would most likely stun seth, haven't tested though. I had a good few ideas for these, but they've gone now sorry
Re: SF4 Infinite Meter Combos
Yup, that's perfect. Most of this thread is going to be EX move xx super cuz that's where most of the forbidden potential is. Also non-infinite FADC juggles like the one above, where normally you run out of meter before you run out of juggle potential.Doopliss wrote:Am I doing it right?
Re: SF4 Infinite Meter Combos
Here you go Maj
These are For Ken, three dashes (---) at the beginning means, make whatever combo you want ending with (EX) Hadouken -> FA LVL 2
--- HP SRK (During phase two of crumple) -> Dash -> Dash (Cross Up) -> EX SRK (2 hits) -> FADC -> Dash (Cross Up) Do this however many times you want -> Ultra (Full)
This is abusing KEns SRK juggle mechanics, if, after a counter or Air HP SRK you hit the first two hits of his EX SRK there-after the enemy remains in full juggle state.
Alternatively.
--- HP SRK (During Phase 2 Crumple) -> Super (Cancel in to this after two hits of SRK) -> EX SRK (2 Hits) -> FADC -> EX Tatsu (Air)-> Ultra (Half)
^^You can also skip the EX Tatsu -> Ultra & Just do Ultra, it'll hit full. Do this combo on Abel.
--- HP SRK (During Phase 2 Crumple) -> LP Super (Cancel in to this after two hits of SRK) -> LP Super -> Ultra(Half) <----Not at wall but ending at wall
^^Do this on Zangief hugging a wall, & if you do the SRK then FADC to the LP Super (Just as gief is about to hit the floor)Ken will turn around, immediately do the HP Super & then you can connect the Ultra as well, making it turn around mid combo. Just to make it a bit more unique, spacing can be awkward
Lastly
---- HP SRK (During phase 2 Crumple) -> FADC -> MP SRK -> EX SRK-> FADC -> MP SRK -> Ultra
Kens Super has a peculiar mechanic, i'm not 100% but i think, if the last hit whiffs,
These are For Ken, three dashes (---) at the beginning means, make whatever combo you want ending with (EX) Hadouken -> FA LVL 2
--- HP SRK (During phase two of crumple) -> Dash -> Dash (Cross Up) -> EX SRK (2 hits) -> FADC -> Dash (Cross Up) Do this however many times you want -> Ultra (Full)
This is abusing KEns SRK juggle mechanics, if, after a counter or Air HP SRK you hit the first two hits of his EX SRK there-after the enemy remains in full juggle state.
Alternatively.
--- HP SRK (During Phase 2 Crumple) -> Super (Cancel in to this after two hits of SRK) -> EX SRK (2 Hits) -> FADC -> EX Tatsu (Air)-> Ultra (Half)
^^You can also skip the EX Tatsu -> Ultra & Just do Ultra, it'll hit full. Do this combo on Abel.
--- HP SRK (During Phase 2 Crumple) -> LP Super (Cancel in to this after two hits of SRK) -> LP Super -> Ultra(Half) <----Not at wall but ending at wall
^^Do this on Zangief hugging a wall, & if you do the SRK then FADC to the LP Super (Just as gief is about to hit the floor)Ken will turn around, immediately do the HP Super & then you can connect the Ultra as well, making it turn around mid combo. Just to make it a bit more unique, spacing can be awkward
Lastly
---- HP SRK (During phase 2 Crumple) -> FADC -> MP SRK -> EX SRK-> FADC -> MP SRK -> Ultra
Kens Super has a peculiar mechanic, i'm not 100% but i think, if the last hit whiffs,
Last edited by Pokey86 on Wed Dec 30, 2009 1:06 am, edited 2 times in total.
Re: SF4 Infinite Meter Combos
Dan on crouching honda in the corner:
straight j.MK -> c.MK xx EX Gadoken (repeat EX Gadoken as many times as you want as many times as you want) xx Super taunt xx Ultra.
straight j.MK -> c.MK xx EX Gadoken (repeat EX Gadoken as many times as you want as many times as you want) xx Super taunt xx Ultra.