Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

talk about how great training mode is
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

- Punish whiffs

- Punish activated V-Ism

- Corner escape


Combos:

- Jump in trade -> air recovery -> Super

- Kick style j.HK -> proxy cancel into Super

- And these
Pokey86
Posts: 1016
Joined: Thu Nov 12, 2009 11:57 pm

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Pokey86 »

Thanks, seems the level 1 version is the most useful
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

Correct, but level 2/3 can make sense because the damage of the first hit is higher (24/30/36).
Pokey86
Posts: 1016
Joined: Thu Nov 12, 2009 11:57 pm

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Pokey86 »

I see, can you still cancel the Level 2 in to a special? I'd imagine Lvl2 -> full Gekiro is possible?
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

The super isn't cancelable. Are you talking about "Kick style j.HK -> proxy cancel into Super"?
Pokey86
Posts: 1016
Joined: Thu Nov 12, 2009 11:57 pm

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Pokey86 »

Level 2 supers are cancellable in to Specials right? (Like Kens level 2 Shoryu-Reppa -> Roll -> HP SRK)

I'd have expected maybe you could do the level 2 version & immediately cancel that when you land in to Gekiro to hit the juggled opponent.

Honestly, i don't really know what a "proxy-cancel" is
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

Pokey86 wrote:Level 2 supers are cancellable in to Specials right?
No.

proxy-cancel
Kick style j.HK -> Super works by canceling the startup frames of the second hit of j.HK into the Super. In this combo, c.HP is chained into s.HK and s.HK's startup frames get canceled into the Super.
Pokey86
Posts: 1016
Joined: Thu Nov 12, 2009 11:57 pm

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Pokey86 »

They're not? damn i have to get my old SFA3 out now

EDIT - got confused, It was C-Groove in Cap Vs SNK 2 that had special cancellable level 2 supers. though i'm sure i remember doing an air tatsu directly after a shinryuken.

I'm shocked, i played that game casually with friends for at least a year &, yeah i was only 10, didn't know you could juggle opponents, hell, some are blatant, you can do 4 straight shooukens with Sakura.

I'd be expected for someone that age i guess, but i played SFEX2 at the same time & was trial'ing juggles all day.
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

Most blatant juggles are useless because of air recoveries.
HarlequinRogue
Posts: 136
Joined: Sun Jun 08, 2014 11:42 pm

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by HarlequinRogue »

Anyone know much about SFA3 for PSP? Is much different from SFA3?
Doopliss
Posts: 3210
Joined: Mon Nov 09, 2009 10:18 pm
Location: Sweden

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Doopliss »

Isn't the PSP one the double upper version, with characters like Yun, Ingrid and Maki? Is that available anywhere other than PSP btw?
Maybe Doopliss isn't kicking ass, but he's taking names.

http://www.youtube.com/user/DaDoppen
onReload
Posts: 1716
Joined: Wed Apr 22, 2009 7:00 am
Location: NJ, USA

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by onReload »

PSP version is a modified version of a modified version of...SFA3 "upper," which was when they re-launched the arcade game on NAOMI hardware (same as CvS series) with all the console versions' content put in.
If you have the SFA Anthology, you can try the "Street Fighter Alpha 3 Upper" mode in PS2, it'll have some of the same changes.

So it's like...

-SFA3 Arcade, (CPSII)
[consoles PS1, DC, Saturn]
-SFA3 Upper Arcade, (NAOMI)
[consoles GBA, PSP, PS2 as part of SFA anthology]

The mainstream/competitive scene didn't really touch the Upper/MAX stuff.
Easy way for me to tell apart SFA3 Upper vs SFA3 Proper footage is the lifebars. The colors are weird and the health drains red, instead of a darker shade of red/blue/green

Check out this wikipedia section for a starting point: http://en.wikipedia.org/wiki/Street_Fig ... 3#Versions
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

http://forums.shoryuken.com/discussion/ ... ifferences

The GBA version has one-button throws.

The big changes in Upper are the removal of crouch canceling and whiffed throws not building meter.

Doopliss: Eagle, Maki and Yun are in the GBA version.
Doopliss
Posts: 3210
Joined: Mon Nov 09, 2009 10:18 pm
Location: Sweden

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Doopliss »

Buttermaker wrote:http://forums.shoryuken.com/discussion/ ... ifferences

The GBA version has one-button throws.

The big changes in Upper are the removal of crouch canceling and whiffed throws not building meter.

Doopliss: Eagle, Maki and Yun are in the GBA version.
Really? I should give that one a shot then. Four buttons though...
Maybe Doopliss isn't kicking ass, but he's taking names.

http://www.youtube.com/user/DaDoppen
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

They need to be unlocked, but there's a cheat.
onReload
Posts: 1716
Joined: Wed Apr 22, 2009 7:00 am
Location: NJ, USA

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by onReload »

super turbo revival on gba was pretty good. had that no-charge-required easy mode, which Maj used in his Guile video.

....so is the gba a3 any good?
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

Yeah, it's decent. The four button issue can be avoided with an emulator, although you might as well just use the PSP version.
HarlequinRogue
Posts: 136
Joined: Sun Jun 08, 2014 11:42 pm

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by HarlequinRogue »

Did anyone make any content for sfa3 max?

I played that game a fair bit, but was just really mucking around.
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

TS made this:

HarlequinRogue
Posts: 136
Joined: Sun Jun 08, 2014 11:42 pm

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by HarlequinRogue »

Oh that also reminds me. In PSP version you can also macro special moves to buttons, so you can do no-charge flash kick for example. But I don't anyone really wants to dig out SFA3 to try that out. Also, just for interest, when was OTG grabs taken out of the alpha series?
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

OTGs were never removed (if that's what you mean).
HarlequinRogue
Posts: 136
Joined: Sun Jun 08, 2014 11:42 pm

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by HarlequinRogue »

Buttermaker wrote:OTGs were never removed (if that's what you mean).
I remember trying OTG V-ism grabs and that didn't work (PSP version)
HarlequinRogue
Posts: 136
Joined: Sun Jun 08, 2014 11:42 pm

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by HarlequinRogue »

Ok, I assume I am just bad at the game.

Do you still play? Is that a fresh recording?
Buttermaker
Posts: 238
Joined: Sun Dec 27, 2009 8:22 am

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Post by Buttermaker »

I only checked out the PSP version after it was mentioned here. The recording is new.
Post Reply