SSF4:AE Combo Engine Investigation

talk about how great training mode is
Pokey86
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Re: SSF4:AE Combo Engine Investigation

Post by Pokey86 »

Doopliss wrote:Are you counting the last dive kick as a stomp? >.<

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Yes

EDIT

Hmm, on balrog Legs in corner i managed to do neutral jump stomps where the dive kick at the end whiffed. I doubt it'll lead to an EX Tanden... But it's worth noting, just in case it is doable.
Raine
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Re: SSF4:AE Combo Engine Investigation

Post by Raine »

http://www.youtube.com/watch?v=oooaZ8NlQ5I

Yun can combo after a trade with his sweep. Maybe it's also possible with Ibuki?
Smileymike101
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Re: SSF4:AE Combo Engine Investigation

Post by Smileymike101 »

Lol what's an OTG setup doing ....in my STREET FIGHTER?
jamheald
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Re: SSF4:AE Combo Engine Investigation

Post by jamheald »

Remxi wrote:http://www.youtube.com/watch?v=oooaZ8NlQ5I

Yun can combo after a trade with his sweep. Maybe it's also possible with Ibuki?
I just tried to find it and can't but I'm fairly certain that during his month one combos Maj couldn't find anyway combo after the sweep in Ibuki's target combos.
Doopliss
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Re: SSF4:AE Combo Engine Investigation

Post by Doopliss »

It's different now. This is a new game with new balance, don't be do quick to judge :P I can already confirm that EX Kazegiri and EX Raida works. But I don't think her c.Hk works the same way as Yuns, since the 2nd hit causes reset, requiring the opponent to be airborne. But I could be wrong I guess.
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Pokey86
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Re: SSF4:AE Combo Engine Investigation

Post by Pokey86 »

Funny... a long time ago i was playing SF i dizzied someone with the first hit of the sweep, the following hit immediately knocked them out of stun... i should have looked in to that.

Still, not unlike Desk to find glitches.
Maj
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Re: SSF4:AE Combo Engine Investigation

Post by Maj »

jamheald wrote:I just tried to find it and can't but I'm fairly certain that during his month one combos Maj couldn't find anyway combo after the sweep in Ibuki's target combos.
Hm, i don't remember spending much time (if any) testing her sweep, but that was a long time ago. Props to tsivillain and antiheroforhire for finding it. It's one of those things that makes you ask, "Why didn't i try this the first time i picked Ibuki/Yun?" but the ingenuity of mashing can't be denied.
jamheald
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Re: SSF4:AE Combo Engine Investigation

Post by jamheald »

Why doesn't this work with Hakan's slide? Or does it?
Doopliss
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Re: SSF4:AE Combo Engine Investigation

Post by Doopliss »

I tried it when Super was released. It sweeps or go into animation, and the animation is invincible, so you can't trade it.
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Maj
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Re: SSF4:AE Combo Engine Investigation

Post by Maj »

Gotta say though, labeling this is a "glitch" purely for the sake of u2b views is kinda weak. Are we gonna start calling Viper EX Knuckle trades glitches too?
Doopliss
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Re: SSF4:AE Combo Engine Investigation

Post by Doopliss »

Maj wrote:Gotta say though, labeling this is a "glitch" purely for the sake of u2b views is kinda weak. Are we gonna start calling Viper EX Knuckle trades glitches too?
I'd definitely call it a glitch, anything that allows you to connect any grounded move including thorws on what looks like a falling animation is clearly not intended to happen. The fact that it seems so random (not working with a rose trade) also makes me label it a glitch.
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Maj
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Re: SSF4:AE Combo Engine Investigation

Post by Maj »

I see it as a simple move property, which is the natural consequence of an intended feature. It's not like Blanka's sweep randomly allows OTGs too.
Smileymike101
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Re: SSF4:AE Combo Engine Investigation

Post by Smileymike101 »

In NO WAY is it an ultra glitch, as the video states.What, if i use cr.jab after the sweep trade i can name the vid Yun cr.jab glitch?
Doopliss
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Re: SSF4:AE Combo Engine Investigation

Post by Doopliss »

Well, that's just the author not knowing what it was I guess.
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Pokey86
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Re: SSF4:AE Combo Engine Investigation

Post by Pokey86 »

Maj wrote:I see it as a simple move property, which is the natural consequence of an intended feature. It's not like Blanka's sweep randomly allows OTGs too.

Yuns one is clearly a glitch, you're not meant to be able to throw an enemy when he's been hard knocked down. & considering it only works with trades & not say, rose throw. Makes it as much as a glitch as say, Fei's Throwable hit stun in SSFIV days.

Ibuki's, or the rose trade is just mechanics though.
Snoooootch
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Re: SSF4:AE Combo Engine Investigation

Post by Snoooootch »

Pokey86 wrote: Fei's Throwable hit stun in SSFIV days.
do you mean, Guy?
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Pokey86
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Re: SSF4:AE Combo Engine Investigation

Post by Pokey86 »

Snoooootch wrote:
Pokey86 wrote: Fei's Throwable hit stun in SSFIV days.
do you mean, Guy?

No i mean Fei, but, i was the only one who new about it & i never told anyone.

:P
Maj
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Re: SSF4:AE Combo Engine Investigation

Post by Maj »

Dudley's rose isn't exactly the most reliable experiment control. That move's design implementation is clearly held together with duct tape. Has anyone tried trading with a regular projectile?
Smileymike101
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Re: SSF4:AE Combo Engine Investigation

Post by Smileymike101 »

It doesn't work with rose trade because it's not a trade.Yun hits him with the sweep, and the rose hits after and hits him in the recovery frames.In that state, the opponent is considered in juggle state, and you need a move with JP1 or more to hit.
Some mechanic is tricked when you actually trade with another move move, that makes you able to even throw after.
error1
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Re: SSF4:AE Combo Engine Investigation

Post by error1 »

tested with ibuki without the rose, she always puts them in the air
Maj wrote:Dudley's rose isn't exactly the most reliable experiment control. That move's design implementation is clearly held together with duct tape. Has anyone tried trading with a regular projectile?
idk the window is pretty small, it's strange they made the move so much different then ibuki's
Snoooootch
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Re: SSF4:AE Combo Engine Investigation

Post by Snoooootch »

So, guy has a 2 hit sweep, but that has knockdown on the second hit, right? So nothing to work with there?
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Pokey86
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Re: SSF4:AE Combo Engine Investigation

Post by Pokey86 »

Snoooootch wrote:So, guy has a 2 hit sweep, but that has knockdown on the second hit, right? So nothing to work with there?

Guys sweep is very different, it's just a stun before a sweep.
Smileymike101
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Re: SSF4:AE Combo Engine Investigation

Post by Smileymike101 »

Snoooootch, here s the setup i was talking about to combo after Ken's U2:
http://www.youtube.com/watch?v=rOurVeqI45w
My favourite follow up for it is meaty st.mp ~ sweep
Pokey86
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Re: SSF4:AE Combo Engine Investigation

Post by Pokey86 »

^^That was cool^^
Snoooootch
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Re: SSF4:AE Combo Engine Investigation

Post by Snoooootch »

I feel like such a "noob" for never having noticed this:

Image
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error1
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Re: SSF4:AE Combo Engine Investigation

Post by error1 »

lol, you know Urien is a headswap of Gill right? I mean the first thing I thought when I saw Seth was how much he looked like the Gill twins
Dark_Chaotix
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Re: SSF4:AE Combo Engine Investigation

Post by Dark_Chaotix »

Lol. I even noticed this and I dont even play the game. What set if off for me was the elbow, tackle and sweep.
Doopliss
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Re: SSF4:AE Combo Engine Investigation

Post by Doopliss »

Algol in SCIV has that sweep as well. He also has Urien's headbutt. There are other similarities as well, but those are the most prominent.
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AquaTeamV3
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Re: SSF4:AE Combo Engine Investigation

Post by AquaTeamV3 »

Dark_Chaotix wrote:Lol. I even noticed this and I dont even play the game. What set if off for me was the elbow, tackle and sweep.
Hah, same here. Never played SF4 but watching match vids made this really apparent. I've been hit by too many pro Urien combos in 3S not to notice that. XD
Pokey86
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Re: SSF4:AE Combo Engine Investigation

Post by Pokey86 »

i barely know who Urien was, but someone made a video a long time ago of 3S to SFIV similarities. I'm guessing he's one of the better 3S characters. that mirror thing he does looks like the ultimate wakeup game.
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