Hi, it's my first post here,
If I post something wrong please delete or move, I am newbie here and my language barrier turns all difficult for me.
I would like to know if anyone can help me and say how to make one speedrun, the best tool for use, I have one SNES that makes the replay (recinput).
Use hex in this emulator is so complicated, anyone know one good program to do it? Easy and efficient?
Thanks
How to make one speedrun in SNES emulator?
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- Posts: 21
- Joined: Sun Apr 17, 2011 4:05 am
Re: How to make one speedrun in SNES emulator?
If you head over to tasvideos.org, they have forums for discussing the best emulators with re-record function (http://tasvideos.org/forum/index.php?c=105)...It's all in English, though, but there are TASers who speak Spanish (and Brazilian). Most TASes are done with re-record, and not HEX.
Re: How to make one speedrun in SNES emulator?
Sorry, I can't help with this, but I would like to welcome you to the forum. It is nice to see people with good KoF knowledge here.
Re: How to make one speedrun in SNES emulator?
yeah so it sounds like you want to make a tas
first get this emu
http://code.google.com/p/snes9x-rr/
http://code.google.com/p/snes9x-rr/down ... p&can=2&q=
the normal method to do a tas is not hexediting
start recording a movie
the easiest way is to pause the game, make a save state ( default shift+f1 - f8 )
then hold down the buttons you want you want and advance a frame ( default )
if you like the results make another save state, otherwise reload the previous save ( default f1-f8 )
if your doing the whole game that's the best method,
you can also use macrolua to do record combos more like your used too, but much easier
http://code.google.com/p/macrolua/
if you try these and are still really set on hex editing it I can help you with that
first get this emu
http://code.google.com/p/snes9x-rr/
http://code.google.com/p/snes9x-rr/down ... p&can=2&q=
the normal method to do a tas is not hexediting
start recording a movie
the easiest way is to pause the game, make a save state ( default shift+f1 - f8 )
then hold down the buttons you want you want and advance a frame ( default )
if you like the results make another save state, otherwise reload the previous save ( default f1-f8 )
if your doing the whole game that's the best method,
you can also use macrolua to do record combos more like your used too, but much easier
http://code.google.com/p/macrolua/
if you try these and are still really set on hex editing it I can help you with that
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- Posts: 21
- Joined: Sun Apr 17, 2011 4:05 am
Re: How to make one speedrun in SNES emulator?
thanks, now I have a new option to start my work, specially for error1, I will try post here my progress later.
I wanna make a tas in the game Indiana Jones Greatest Adventures.
Remxi... erm.... thanks
I wanna make a tas in the game Indiana Jones Greatest Adventures.
Remxi... erm.... thanks
Re: How to make one speedrun in SNES emulator?
I should also mention that all these tools are also available for arcade games, and most other systems
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- Posts: 21
- Joined: Sun Apr 17, 2011 4:05 am
Re: How to make one speedrun in SNES emulator?
In this case, I had one idea to do it.
Edit the stages, sepparate them, and after all paste with hex, or with vegas.
If I can't control the game frame by frame, maybe I can't explore the TAS as well.
I will make something and post here, thanks for the support.
Edit the stages, sepparate them, and after all paste with hex, or with vegas.
If I can't control the game frame by frame, maybe I can't explore the TAS as well.
I will make something and post here, thanks for the support.
Re: How to make one speedrun in SNES emulator?
I'm not sure why you would need to, but you can use this edit emulator move files like hex editing
http://sourceforge.net/projects/tas-editor/
http://sourceforge.net/projects/tas-editor/
why can't you? I'm confusedIf I can't control the game frame by frame