http://lua.pastey.net/138261-d45m
Basically you save it as text, edit that game line to be sfa3, then load it from the file menu of FBA-rr. Then when you attack P2 it'll try and find the first frame when each player can jump and show the difference. You can press numpad+ to show recovery times instead of frame anvantage.
It will take some retries due to FBA being a crashy piece of crap.
And if the attacker or dummy recovers crouching, recovery is one less than shown because of the extra time to stand up before jumping.
It'll take some getting used to but might save you some time.
That's weird.CPS2 wrote:in some games some characters take extra hitstun for no reason (e.g. Gill in 2I iirc)