Search found 148 matches

by NKI
Thu Dec 18, 2008 4:10 pm
Forum: Game Engine Analysis
Topic: Random Obscure Findings
Replies: 228
Views: 25490

Re: Random Obscure Findings

This is a really crazy find, and I've been meaning to test out some stuff...just haven't had time yet. :-(

I'd be interested to know if this works in CPS1 games. I'm wondering if maybe this is a side-effect of CPS1 chains being removed.
by NKI
Mon Dec 15, 2008 1:02 am
Forum: News and Community Events
Topic: How come all the new members just lurk for the most part?
Replies: 10
Views: 2425

Re: How come all the new members just lurk for the most part

I just don't have as much free time as I used to. I barely ever read SRK anymore, and I used to be all over that.
by NKI
Sun Dec 14, 2008 4:41 am
Forum: Game Engine Analysis
Topic: FSD in the Versus Series
Replies: 30
Views: 4190

Re: FSD in the Versus Series

I'm not totally sure how it works in Marvel, but in XSF, "trip out of the air" and "delayed OTG" are definitely different, unrelated methods of FSD. You don't have to use an OTG with "trip out of the air", because pretty much any low-hitting move will do (even non-tripp...
by NKI
Fri Dec 12, 2008 8:46 pm
Forum: Game Engine Analysis
Topic: FSD in the Versus Series
Replies: 30
Views: 4190

Re: FSD in the Versus Series

What's wrong with delayed OTG?
by NKI
Fri Dec 12, 2008 3:41 pm
Forum: Game Engine Analysis
Topic: FSD in the Versus Series
Replies: 30
Views: 4190

Re: FSD in the Versus Series

Whoa...that's effed up.
by NKI
Wed Dec 10, 2008 11:22 pm
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 20346

Re: Majestic Screenshot Gallery

Oh, I thought there was only one Akuma in Remix mode. How do you get Shin Akuma?
by NKI
Tue Dec 09, 2008 9:25 pm
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 20346

Re: Majestic Screenshot Gallery

Just to confirm, you're playing the "Original" mode, not "Remix" mode, right?
by NKI
Mon Dec 08, 2008 7:32 pm
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 34395

Re: Request Japanese translations here!

Still working on this. Haven't had much free time lately... :cry:
by NKI
Mon Dec 08, 2008 6:46 pm
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 20346

Re: Majestic Screenshot Gallery

It's all good. It's not like I even came up with those walk-under cross-ups myself anyway. I saw Cammy and Fei players in Tokyo actually doing that stuff in matches. As for a "Majestic Screenshot Video", I think it could be successfully pulled off if you show the all the relevant footage l...
by NKI
Mon Dec 08, 2008 4:43 am
Forum: Game Engine Analysis
Topic: Random Obscure Findings
Replies: 228
Views: 25490

Re: Random Obscure Findings

Good shit!
by NKI
Tue Dec 02, 2008 5:20 pm
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 34395

Re: Request Japanese translations here!

Actually, none of that stuff is related to the content of the video. He's just talking about boring stuff like the format, the codec, different types of media players, compatibility with Vista, etc. Really there's only one thing of interest in that whole post: He recommends watching the video with h...
by NKI
Sun Nov 30, 2008 11:37 am
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 34395

Re: Request Japanese translations here!

So apparently there's more than one Japanese dude who calls himself T-7. For future reference, this guy is NOT who you'd want to contact in regards to combo vid questions.
by NKI
Sat Nov 29, 2008 1:44 am
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 34395

Re: Request Japanese translations here!

Hrm, despite how long that is, there's really not much info with substance. He says he's got a preview ready for his DVD, and that the preview basically contains all the combos that are in the DVD. He also says that he won't be selling the DVD, and that this will be his last project for a while. som...
by NKI
Sat Nov 29, 2008 1:01 am
Forum: Game Engine Analysis
Topic: Random Obscure Findings
Replies: 228
Views: 25490

Re: Random Obscure Findings

Did you guys know that ST Balrog has some fucked up chains off low short? Craaaaazy! I don't know if this is an HD glitch or its in normal st, but cammy (and apparently fei long) have to randomly block sagats standing short low. Pretty sure Sagat's st.Short hits low against everyone, even in origin...
by NKI
Sat Nov 22, 2008 11:35 pm
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 34395

Re: Request Japanese translations here!

Well I couldn't find any contact info anywhere on that dude's page, so I just posted a comment on a random blog post of his, asking for his new e-mail addy.

If I remember correctly, T-7 was one of the few Japanese people who would actually write a nigga back, so hopefully he'll actually reply.
by NKI
Fri Nov 21, 2008 9:06 pm
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 34395

Re: Request Japanese translations here!

D'OH! Looks like the e-mail address on T-7's page is no longer valid. :-(

I don't suppose you have any alternate contact info? I didn't see a BBS or anything on his page.
by NKI
Fri Nov 21, 2008 5:39 pm
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 20346

Re: Majestic Screenshot Gallery

Maj wrote:I think the best 2D Capcom intros ever would probably have to be SFA2 and SFA3.
Word, SFA2 intro is HOT.
by NKI
Sun Nov 16, 2008 9:23 pm
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 34395

Re: Request Japanese translations here!

Maj wrote:2) Did he invent the Vega wall jump setup?
Which one of his videos was that in? Or could you tell me the exact scenario he used?
3) Did he invent the CvS1 SNK-Groove renda kara cancel into meter charge trick?
What is this exactly / how is it done?
by NKI
Sat Nov 15, 2008 12:33 am
Forum: Game Engine Analysis
Topic: Random Lazy Questions
Replies: 279
Views: 23789

Re: Random Lazy Questions

<shrug>
I've never seen him say that in a Capcom game, but then again I've never beaten any of the games with Spiderman, so what do I know...
by NKI
Fri Nov 14, 2008 4:24 am
Forum: Game Engine Analysis
Topic: FSD in the Versus Series
Replies: 30
Views: 4190

Re: FSD in the Versus Series

Mike Z wrote:Spidey sj.Fierce causes FS but if you hit them OTG it breaks it
Interesting...and you're sure this isn't a case of delayed OTG?
by NKI
Wed Nov 12, 2008 1:56 am
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 34395

Re: Request Japanese translations here!

Dark_Chaotix wrote:Is someone able to translate this for me?

http://innocent9sin.hp.infoseek.co.jp/k ... iftop.html

Not in no rush but it would be nice to have for future project.
Do you just want that one page translated? Or all the pages it links to as well? 'Cause that's a whoooooole lot of work...
by NKI
Sun Nov 09, 2008 10:56 pm
Forum: Game Engine Analysis
Topic: FSD in the Versus Series
Replies: 30
Views: 4190

Re: FSD in the Versus Series

what about sabertooths st.fp in xvsf? that seems to reset it. Unless it was something else that caused it. I'll try to get a video maybe this weekend and show it. That seems to be a case of "hitting on the last frame of hit-stun". When you catch the opponent out of the air with his st.Fie...
by NKI
Thu Nov 06, 2008 5:02 am
Forum: Game Engine Analysis
Topic: Random Lazy Questions
Replies: 279
Views: 23789

Re: Random Lazy Questions

28) Can someone please explain the version differences in Marvel games in terms of combo system changes? In fact, if someone could create a thread and chart all known FS/FSD conditions once and for all, that'd be great. I'll make it worth two points if you go through the entire Marvel series. I don...
by NKI
Thu Nov 06, 2008 5:00 am
Forum: Game Engine Analysis
Topic: FSD in the Versus Series
Replies: 30
Views: 4190

FSD in the Versus Series

This thread will serve as the authoritative guide on how to perform FSD in the versus series. Please help me fill in the missing information... "delayed OTG" refers to moves that leave the opponent laying on the ground for longer than normal, allowing you to do a very late OTG. Easiest exa...
by NKI
Thu Oct 30, 2008 2:06 pm
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 20346

Re: Majestic Screenshot Gallery

COTA is bananas!
by NKI
Sun Oct 26, 2008 8:16 pm
Forum: Game Engine Analysis
Topic: Random Obscure Findings
Replies: 228
Views: 25490

Re: Random Obscure Findings

The knee is one of those air moves that stays active throughout your entire jump, until you reach the ground. So I guess they coded it such that if you're doing the knee and you're one frame away from the ground, you land. They didn't bother to check whether you're on your way up or on your way down...
by NKI
Sun Oct 26, 2008 7:40 pm
Forum: Game Engine Analysis
Topic: Random Lazy Questions
Replies: 279
Views: 23789

Re: Random Lazy Questions

I don't know of any same-character glitch in MvC1.
by NKI
Fri Oct 24, 2008 10:35 pm
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 20346

Re: Majestic Screenshot Gallery

Wow, good shit to Echo @ Penny Arcade. GOOD SHIT.
by NKI
Sun Oct 12, 2008 8:32 pm
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 20346

Re: Majestic Screenshot Gallery

Hahaha, good stuff.
by NKI
Thu Oct 09, 2008 1:58 pm
Forum: Game Engine Analysis
Topic: Random Obscure Findings
Replies: 228
Views: 25490

Re: Random Obscure Findings

Interesting!!