Search found 111 matches

by Buttermaker
Wed Aug 08, 2012 3:57 pm
Forum: Multimedia Projects
Topic: "Crossing the line for anarchy" - a SFxT DLC CV
Replies: 8
Views: 2032

Re: "Crossing the line for anarchy" - a SFxT DLC CV

Pokey86: There are various methods of downloading files from YouTube.
by Buttermaker
Mon Mar 12, 2012 1:55 pm
Forum: Game Engine Analysis
Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Replies: 89
Views: 18136

Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?

You can test an emulator's input delay in the game's service mode (input test). CPS-3 has zero delay in MAME and FBA.
by Buttermaker
Sun Feb 19, 2012 1:40 pm
Forum: Multimedia Projects
Topic: Awesome Comments
Replies: 109
Views: 8970

Re: Awesome Comments

From "The Best of Daigo Umehara in Street Fighter IV by AbirZenith" on SRK:
this videos is pure combos hits daigo attacks very well training much more training good memory for daigo umahara
by Buttermaker
Tue Dec 13, 2011 9:12 am
Forum: Film Editing Room
Topic: Everything YouTube
Replies: 438
Views: 55988

Re: Everything YouTube

Create a new Firefox profile.
by Buttermaker
Thu Sep 01, 2011 9:20 pm
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 18939

Re: Fighting Game News and Speculation 2011

His A2 stage is even in there.
by Buttermaker
Wed Aug 10, 2011 7:36 am
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 34377

Re: Request Japanese translations here!

Yellow = Startup/Inactive/Recovery Pink = Active Blue = (Partial) Invulnerability. Her QCB + P has four frames where she's only vulnerable at her feet. The 4/12/16 frames after that, only her upper body is vulnerable. Page 195 has standing/crouching/neutral jumping/diagonal jumping/command normals, ...
by Buttermaker
Sun Jul 31, 2011 8:37 pm
Forum: News and Community Events
Topic: If You Went to Evo
Replies: 43
Views: 6493

Re: If You Went to Evo

Image
by Buttermaker
Sun Jul 10, 2011 11:05 pm
Forum: Film Editing Room
Topic: Everything YouTube
Replies: 438
Views: 55988

Re: Everything YouTube

by Buttermaker
Thu Jun 16, 2011 8:04 am
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 18939

Re: Fighting Game News and Speculation 2011

error1 wrote:I guess it's really important for some people to play it online.
That's by far the biggest draw.
by Buttermaker
Wed Jun 01, 2011 9:09 pm
Forum: Resources and Guides
Topic: Background Music Muting Procedures
Replies: 70
Views: 29278

Re: Background Music Muting Procedures

CPS2 wrote:set a hotkey to enable cheats
Never heard of that.

All you need is -cheat (or "cheat 1" in mame.ini, which you can create with mame.exe -cc) and it should look like this.
by Buttermaker
Wed May 11, 2011 10:55 pm
Forum: Game Engine Analysis
Topic: KoF Engine Research
Replies: 108
Views: 9494

Re: KoF Engine Research

Thanks.
by Buttermaker
Wed May 11, 2011 7:56 am
Forum: Game Engine Analysis
Topic: KoF Engine Research
Replies: 108
Views: 9494

Re: KoF Engine Research

I was told that the white flash that occurs during counter hits is simply an annoyance, so I disabled it in the soft dip settings for GGPO's save states. Somebody complained that the counter animation is slower in the new GGPO version.

Does the flash have any effect on gameplay?
by Buttermaker
Sun Mar 06, 2011 9:56 pm
Forum: Resources and Guides
Topic: Programmable Controller Issues
Replies: 43
Views: 12871

Re: Programmable Controller Issues

Moreover, SCEA does not support continued functionality of counterfeit or unlicensed controllers in system software updates and these devices may cease to function in the future because of system software updates.
http://us.playstation.com/news/consumeralerts
by Buttermaker
Wed Jan 26, 2011 11:45 am
Forum: News and Community Events
Topic: Forum Feedback, Suggestions, Complaints, et cetera
Replies: 161
Views: 34200

Re: Forum Feedback, Suggestions, Complaints, et cetera

I thought if this feature existed, I would've seen it, so I didn't google it until now.

http://www.phpbb.com/community/viewtopi ... #p12837490
by Buttermaker
Tue Jan 25, 2011 12:05 pm
Forum: News and Community Events
Topic: Forum Feedback, Suggestions, Complaints, et cetera
Replies: 161
Views: 34200

Re: Forum Feedback, Suggestions, Complaints, et cetera

Or 50, if that sounds better. 15 just isn't enough. It leads to a lot of going back to the previous page to check if it has new posts as well.
by Buttermaker
Mon Jan 24, 2011 2:14 pm
Forum: News and Community Events
Topic: Forum Feedback, Suggestions, Complaints, et cetera
Replies: 161
Views: 34200

Re: Forum Feedback, Suggestions, Complaints, et cetera

General -> Post settings -> Posts per page: 40
by Buttermaker
Mon Dec 06, 2010 2:45 pm
Forum: Game Engine Analysis
Topic: Random Lazy Questions
Replies: 279
Views: 23767

Re: Random Lazy Questions

Anyone have data on defense rankings for Vampire Hunter? Some attacks have a range of random damage. Some do the same damage against all opponents, e.g., light attacks and Demitri's Fireball. I didn't test much, because the random damage is annoying. Demitri's close HP 16-20 Anakaris, Phobos, Sasqu...
by Buttermaker
Mon Oct 18, 2010 8:38 am
Forum: Game Engine Analysis
Topic: Animated Hitbox Data!
Replies: 224
Views: 32564

Re: Animated Hitbox Data!

Dammit: Thanks. It still says "print("October 14, 2010")". That's why I didn't download it.
by Buttermaker
Sun Oct 17, 2010 11:08 pm
Forum: Game Engine Analysis
Topic: Animated Hitbox Data!
Replies: 224
Views: 32564

Re: Animated Hitbox Data!

Is this related to the tripwire/Cody problem?

Image
by Buttermaker
Sat Oct 16, 2010 9:18 am
Forum: News and Community Events
Topic: Forum Feedback, Suggestions, Complaints, et cetera
Replies: 161
Views: 34200

Re: Forum Feedback, Suggestions, Complaints, et cetera

YouTube links directly to the forum thread: http://www.youtube.com/watch?v=Z1To3oO3g5s Anyway what can we do? If you don't want to automate it? Do it manually ( http://anonym.to/?http://combovid.com ), make the forum private or don't say things you wouldn't want the public to see. As long as the for...