Search found 313 matches

by Dark_Chaotix
Mon Dec 12, 2011 10:56 am
Forum: News and Community Events
Topic: Side Projects aka plug whatever you want
Replies: 172
Views: 40474

Re: Side Projects aka plug whatever you want

Anyone have any ideas or suggestions for a blog site name? I like kof, shermie is my favorite character if that helps.
by Dark_Chaotix
Mon Sep 05, 2011 12:20 am
Forum: Game Engine Analysis
Topic: SSF4:AE2012 Combo Engine Investigation
Replies: 65
Views: 6007

Re: SSF4:AE2012 Combo Engine Investigation

So if you knock your opponent down in a fighter, stand over them and input forward + heavy attack, then isn't that OS because if they stand up quickly enough, it could be a throw, and if they don't, then it's a meaty attack?...that kind of thing is universal to fighters with those inputs, and the e...
by Dark_Chaotix
Thu Sep 01, 2011 6:31 am
Forum: Game Engine Analysis
Topic: SSF4:AE2012 Combo Engine Investigation
Replies: 65
Views: 6007

Re: SSF4:AE2012 Combo Engine Investigation

That would mean the designers would have to add a function to remove OS's You prob just have to have the engine recognise the inputs even if its a few frames apart. Kof has that.... I like OS's, what's wrong with covering more angles, especially in SFIV where characters have a multitude of ways to ...
by Dark_Chaotix
Wed Aug 31, 2011 7:34 am
Forum: Game Engine Analysis
Topic: SSF4:AE2012 Combo Engine Investigation
Replies: 65
Views: 6007

Re: SSF4:AE2012 Combo Engine Investigation

Maybe leniency isnt the best word, but that is the only think that comes to mind. But you are right, whiff moves end quicker then moves being blocked or on hit. That said, having input a move to work within a few frames of an attack whiffing to then be negated on hit still isnt right to me. The move...
by Dark_Chaotix
Wed Aug 31, 2011 5:52 am
Forum: Game Engine Analysis
Topic: SSF4:AE2012 Combo Engine Investigation
Replies: 65
Views: 6007

Re: SSF4:AE2012 Combo Engine Investigation

a programer didn't do it Im aware that Option Select is basically taking advantage of the leniency of doing notation and inputs in the engine, but surely if you commit to a particular notation the game should read it and still apply it. http://www.youtube.com/watch?v=nL2zpySSymE I dont know if this...
by Dark_Chaotix
Wed Aug 31, 2011 2:46 am
Forum: Game Engine Analysis
Topic: SSF4:AE2012 Combo Engine Investigation
Replies: 65
Views: 6007

Re: SSF4:AE2012 Combo Engine Investigation

Every fighting game has option selects. It just takes time to find effective ones. For example in KoF games, after you block a jump attack, you can press Back+C to escape a throw or to anti-air another short jump. As for why option selects are more prevalent in SF4 than any other fighting game, tha...
by Dark_Chaotix
Tue Aug 30, 2011 7:09 pm
Forum: Game Engine Analysis
Topic: SSF4:AE2012 Combo Engine Investigation
Replies: 65
Views: 6007

Re: SSF4:AE2012 Combo Engine Investigation

i know what it is, i just want to know why, but if you are saying it was present in another game (sf may it be) what was it? Ive only heard about the term option select since sf4 soo im aware it was in other games.
by Dark_Chaotix
Tue Aug 30, 2011 4:41 pm
Forum: Game Engine Analysis
Topic: SSF4:AE2012 Combo Engine Investigation
Replies: 65
Views: 6007

Re: SSF4:AE2012 Combo Engine Investigation

can someone please enlighten on why option select was put in place in sf4 and was it ever intended to be there or was it some program error that someone found and capcom decided to leave it in?
by Dark_Chaotix
Fri Aug 26, 2011 5:16 pm
Forum: Game Engine Analysis
Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Replies: 89
Views: 18135

Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?

Ive seen his stuff and its not really helping for some reason. Im trying to replicate the timing I just fail....
by Dark_Chaotix
Fri Aug 26, 2011 11:13 am
Forum: Game Engine Analysis
Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Replies: 89
Views: 18135

Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?

Whats the proper timing to connect a normal after genai jin? Im trying to do the last trial and having issue doing the super the linking the cMP. I wait till he looks like he is in standing stance but he does nothing and when I press button. The rest of the combo is fine just that part. Also having ...
by Dark_Chaotix
Fri Aug 26, 2011 10:46 am
Forum: Game Engine Analysis
Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Replies: 89
Views: 18135

Re: Video Suggestions

Hmm, I think TA would be needed in this game. The timing to even do some of these trials are bad enough let along trying to find new stuff that works.
by Dark_Chaotix
Fri Aug 26, 2011 7:15 am
Forum: Game Engine Analysis
Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Replies: 144
Views: 16035

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Rufus wrote:Cody has that super in A3 too.
Thats the game i was referring to.....Not sure what other game he is in that does it.
by Dark_Chaotix
Fri Aug 26, 2011 7:13 am
Forum: Game Engine Analysis
Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Replies: 89
Views: 18135

Re: Video Suggestions

Are there even combos to be found still?
by Dark_Chaotix
Fri Aug 26, 2011 5:12 am
Forum: Game Engine Analysis
Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Replies: 144
Views: 16035

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Ah nice, i only just realised that haha.
by Dark_Chaotix
Fri Aug 26, 2011 3:02 am
Forum: Game Engine Analysis
Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Replies: 144
Views: 16035

Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?

Is Cody Lvl3 super (where he does like a heap of light punches), is that a "poke" at their own game being Final Fight in how to do the infinite? Was that intended or coincidence?
by Dark_Chaotix
Fri Aug 26, 2011 2:22 am
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 18936

Re: Fighting Game News and Speculation 2011

Lol... I agree with most of you guys above. It good to finally have a 3s which is arcade perfect. I do like this comment that was left on SIrlin page Your comparison to Star Craft is flawed. Star Craft 2 is an actively supported game and regularly receives updates, which makes it more comparable to ...
by Dark_Chaotix
Thu Aug 25, 2011 7:59 am
Forum: Game Engine Analysis
Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Replies: 89
Views: 18135

Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?

CPS2 wrote:Are you on 360 or PS3 DC?
ps3
by Dark_Chaotix
Thu Aug 25, 2011 3:09 am
Forum: Game Engine Analysis
Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Replies: 89
Views: 18135

Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?

Ugh, this game needs regional filter..... And some of these trial are stupid. Like, unless you have prior 3s history knowledge no one would find how to do these. Which average player would know about piano technique for kens vs elena trial to help succeed? Anyways, Im alittle disappointed in the pac...
by Dark_Chaotix
Wed Aug 24, 2011 1:21 am
Forum: Game Engine Analysis
Topic: Virtua Fighter 5 FS System notes
Replies: 3
Views: 1240

Re: Virtua Fighter 5 FS System notes

I guess the cry from fans have finally been heard.
by Dark_Chaotix
Mon Aug 22, 2011 11:36 pm
Forum: Film Editing Room
Topic: Everything YouTube
Replies: 438
Views: 55926

Re: Everything YouTube

Well I got it going and I linked Error1 and snoooooooooooooooooooooooooooooooooooooooooooooooooooootch's page on it.

I dont know if you wanted me to link sonic hurricane with your name Maj? I just link combovid so far.

Yeah such a stupid way of linking.
by Dark_Chaotix
Mon Aug 22, 2011 9:21 am
Forum: Film Editing Room
Topic: Everything YouTube
Replies: 438
Views: 55926

Re: Everything YouTube

Ah i see. Thats prob why it didnt work. Ill try again...
by Dark_Chaotix
Mon Aug 22, 2011 6:26 am
Forum: Film Editing Room
Topic: Everything YouTube
Replies: 438
Views: 55926

Re: Everything YouTube

Can someone help me with this annotations?!

I want to put links to webpages and youtube channels for the people on my credits for my vid but its not letting me. Persona tried to help but the way he did it is not working for me.
by Dark_Chaotix
Mon Aug 22, 2011 12:57 am
Forum: News and Community Events
Topic: Forum Feedback, Suggestions, Complaints, et cetera
Replies: 161
Views: 34198

Re: Forum Feedback, Suggestions, Complaints, et cetera

Thats what i got too until Error1 pointed me in the right direction.

In saying that, does that mean the normal invite only still applies?
by Dark_Chaotix
Sat Aug 20, 2011 4:57 pm
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 18936

Re: Fighting Game News and Speculation 2011

Oh shit, you just made my day Aqua! That just made that game more appealing to me. Here is a better example of quick wavedashing And I assume that backdashing is there aswell.
by Dark_Chaotix
Fri Aug 19, 2011 8:27 am
Forum: Game Engine Analysis
Topic: SSF4:AE Combo Engine Investigation
Replies: 522
Views: 31269

Re: SSF4:AE Combo Engine Investigation

Lol. I even noticed this and I dont even play the game. What set if off for me was the elbow, tackle and sweep.
by Dark_Chaotix
Fri Aug 19, 2011 4:19 am
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 18936

Re: Fighting Game News and Speculation 2011

Ono is an idiot. Hope he loses his job somehow.....
by Dark_Chaotix
Tue Aug 16, 2011 7:30 am
Forum: Multimedia Projects
Topic: Interesting Combo/Glitch/Tutorial Videos
Replies: 459
Views: 24985

Re: Random Cool Stuff 2011

http://www.youtube.com/watch?v=js-UHz8K3yU

Best combo ever just for its pure ninja like at 2:34 (Eiji combo). Prob one of my favs haha
by Dark_Chaotix
Mon Aug 15, 2011 2:52 am
Forum: Multimedia Projects
Topic: Interesting Combo/Glitch/Tutorial Videos
Replies: 459
Views: 24985

Re: Interesting Combo/Glitch/Tutorial Videos 2011

http://www.youtube.com/watch?v=t2Fys1trfvI

Look at Iori health at 7:30mins, the first 2 hits. WTF is up with that....

If that is a glitch (which i highly doubt) i want to know how.
by Dark_Chaotix
Wed Aug 10, 2011 12:21 am
Forum: Multimedia Projects
Topic: Awesome Comments
Replies: 109
Views: 8970

Re: Awesome Comments

Keep up the awesome work Snoooootch. Between you, desk and Maj, the SF FGC will never run short of awesome content.
Fixed