Search found 313 matches
- Mon Dec 12, 2011 10:56 am
- Forum: News and Community Events
- Topic: Side Projects aka plug whatever you want
- Replies: 172
- Views: 40474
Re: Side Projects aka plug whatever you want
Anyone have any ideas or suggestions for a blog site name? I like kof, shermie is my favorite character if that helps.
- Mon Sep 05, 2011 12:20 am
- Forum: Game Engine Analysis
- Topic: SSF4:AE2012 Combo Engine Investigation
- Replies: 65
- Views: 6007
Re: SSF4:AE2012 Combo Engine Investigation
So if you knock your opponent down in a fighter, stand over them and input forward + heavy attack, then isn't that OS because if they stand up quickly enough, it could be a throw, and if they don't, then it's a meaty attack?...that kind of thing is universal to fighters with those inputs, and the e...
- Thu Sep 01, 2011 6:31 am
- Forum: Game Engine Analysis
- Topic: SSF4:AE2012 Combo Engine Investigation
- Replies: 65
- Views: 6007
Re: SSF4:AE2012 Combo Engine Investigation
That would mean the designers would have to add a function to remove OS's You prob just have to have the engine recognise the inputs even if its a few frames apart. Kof has that.... I like OS's, what's wrong with covering more angles, especially in SFIV where characters have a multitude of ways to ...
- Wed Aug 31, 2011 7:34 am
- Forum: Game Engine Analysis
- Topic: SSF4:AE2012 Combo Engine Investigation
- Replies: 65
- Views: 6007
Re: SSF4:AE2012 Combo Engine Investigation
Maybe leniency isnt the best word, but that is the only think that comes to mind. But you are right, whiff moves end quicker then moves being blocked or on hit. That said, having input a move to work within a few frames of an attack whiffing to then be negated on hit still isnt right to me. The move...
- Wed Aug 31, 2011 5:52 am
- Forum: Game Engine Analysis
- Topic: SSF4:AE2012 Combo Engine Investigation
- Replies: 65
- Views: 6007
Re: SSF4:AE2012 Combo Engine Investigation
a programer didn't do it Im aware that Option Select is basically taking advantage of the leniency of doing notation and inputs in the engine, but surely if you commit to a particular notation the game should read it and still apply it. http://www.youtube.com/watch?v=nL2zpySSymE I dont know if this...
- Wed Aug 31, 2011 2:46 am
- Forum: Game Engine Analysis
- Topic: SSF4:AE2012 Combo Engine Investigation
- Replies: 65
- Views: 6007
Re: SSF4:AE2012 Combo Engine Investigation
Every fighting game has option selects. It just takes time to find effective ones. For example in KoF games, after you block a jump attack, you can press Back+C to escape a throw or to anti-air another short jump. As for why option selects are more prevalent in SF4 than any other fighting game, tha...
- Tue Aug 30, 2011 7:09 pm
- Forum: Game Engine Analysis
- Topic: SSF4:AE2012 Combo Engine Investigation
- Replies: 65
- Views: 6007
Re: SSF4:AE2012 Combo Engine Investigation
i know what it is, i just want to know why, but if you are saying it was present in another game (sf may it be) what was it? Ive only heard about the term option select since sf4 soo im aware it was in other games.
- Tue Aug 30, 2011 4:41 pm
- Forum: Game Engine Analysis
- Topic: SSF4:AE2012 Combo Engine Investigation
- Replies: 65
- Views: 6007
Re: SSF4:AE2012 Combo Engine Investigation
can someone please enlighten on why option select was put in place in sf4 and was it ever intended to be there or was it some program error that someone found and capcom decided to leave it in?
- Fri Aug 26, 2011 5:16 pm
- Forum: Game Engine Analysis
- Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
- Replies: 89
- Views: 18135
Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Ive seen his stuff and its not really helping for some reason. Im trying to replicate the timing I just fail....
- Fri Aug 26, 2011 11:13 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
- Replies: 89
- Views: 18135
Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Whats the proper timing to connect a normal after genai jin? Im trying to do the last trial and having issue doing the super the linking the cMP. I wait till he looks like he is in standing stance but he does nothing and when I press button. The rest of the combo is fine just that part. Also having ...
- Fri Aug 26, 2011 10:46 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
- Replies: 89
- Views: 18135
Re: Video Suggestions
Hmm, I think TA would be needed in this game. The timing to even do some of these trials are bad enough let along trying to find new stuff that works.
- Fri Aug 26, 2011 7:15 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 16035
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Thats the game i was referring to.....Not sure what other game he is in that does it.Rufus wrote:Cody has that super in A3 too.
- Fri Aug 26, 2011 7:13 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
- Replies: 89
- Views: 18135
Re: Video Suggestions
Are there even combos to be found still?
- Fri Aug 26, 2011 5:12 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 16035
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Ah nice, i only just realised that haha.
- Fri Aug 26, 2011 3:02 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 16035
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Is Cody Lvl3 super (where he does like a heap of light punches), is that a "poke" at their own game being Final Fight in how to do the infinite? Was that intended or coincidence?
- Fri Aug 26, 2011 2:22 am
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2011
- Replies: 177
- Views: 18936
Re: Fighting Game News and Speculation 2011
Lol... I agree with most of you guys above. It good to finally have a 3s which is arcade perfect. I do like this comment that was left on SIrlin page Your comparison to Star Craft is flawed. Star Craft 2 is an actively supported game and regularly receives updates, which makes it more comparable to ...
- Thu Aug 25, 2011 10:56 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
- Replies: 89
- Views: 18135
Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Doesn't mvc3 have it?
- Thu Aug 25, 2011 7:59 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
- Replies: 89
- Views: 18135
Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
ps3CPS2 wrote:Are you on 360 or PS3 DC?
- Thu Aug 25, 2011 3:09 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
- Replies: 89
- Views: 18135
Re: Got any Questions about SF3:NG, 2I, 3S, or 3SOE?
Ugh, this game needs regional filter..... And some of these trial are stupid. Like, unless you have prior 3s history knowledge no one would find how to do these. Which average player would know about piano technique for kens vs elena trial to help succeed? Anyways, Im alittle disappointed in the pac...
- Wed Aug 24, 2011 1:21 am
- Forum: Game Engine Analysis
- Topic: Virtua Fighter 5 FS System notes
- Replies: 3
- Views: 1240
Re: Virtua Fighter 5 FS System notes
I guess the cry from fans have finally been heard.
- Mon Aug 22, 2011 11:36 pm
- Forum: Film Editing Room
- Topic: Everything YouTube
- Replies: 438
- Views: 55926
Re: Everything YouTube
Well I got it going and I linked Error1 and snoooooooooooooooooooooooooooooooooooooooooooooooooooootch's page on it.
I dont know if you wanted me to link sonic hurricane with your name Maj? I just link combovid so far.
Yeah such a stupid way of linking.
I dont know if you wanted me to link sonic hurricane with your name Maj? I just link combovid so far.
Yeah such a stupid way of linking.
- Mon Aug 22, 2011 9:21 am
- Forum: Film Editing Room
- Topic: Everything YouTube
- Replies: 438
- Views: 55926
Re: Everything YouTube
Ah i see. Thats prob why it didnt work. Ill try again...
- Mon Aug 22, 2011 6:26 am
- Forum: Film Editing Room
- Topic: Everything YouTube
- Replies: 438
- Views: 55926
Re: Everything YouTube
Can someone help me with this annotations?!
I want to put links to webpages and youtube channels for the people on my credits for my vid but its not letting me. Persona tried to help but the way he did it is not working for me.
I want to put links to webpages and youtube channels for the people on my credits for my vid but its not letting me. Persona tried to help but the way he did it is not working for me.
- Mon Aug 22, 2011 12:57 am
- Forum: News and Community Events
- Topic: Forum Feedback, Suggestions, Complaints, et cetera
- Replies: 161
- Views: 34198
Re: Forum Feedback, Suggestions, Complaints, et cetera
Thats what i got too until Error1 pointed me in the right direction.
In saying that, does that mean the normal invite only still applies?
In saying that, does that mean the normal invite only still applies?
- Sat Aug 20, 2011 4:57 pm
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2011
- Replies: 177
- Views: 18936
Re: Fighting Game News and Speculation 2011
Oh shit, you just made my day Aqua! That just made that game more appealing to me. Here is a better example of quick wavedashing And I assume that backdashing is there aswell.
- Fri Aug 19, 2011 8:27 am
- Forum: Game Engine Analysis
- Topic: SSF4:AE Combo Engine Investigation
- Replies: 522
- Views: 31269
Re: SSF4:AE Combo Engine Investigation
Lol. I even noticed this and I dont even play the game. What set if off for me was the elbow, tackle and sweep.
- Fri Aug 19, 2011 4:19 am
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2011
- Replies: 177
- Views: 18936
Re: Fighting Game News and Speculation 2011
Ono is an idiot. Hope he loses his job somehow.....
- Tue Aug 16, 2011 7:30 am
- Forum: Multimedia Projects
- Topic: Interesting Combo/Glitch/Tutorial Videos
- Replies: 459
- Views: 24985
Re: Random Cool Stuff 2011
http://www.youtube.com/watch?v=js-UHz8K3yU
Best combo ever just for its pure ninja like at 2:34 (Eiji combo). Prob one of my favs haha
Best combo ever just for its pure ninja like at 2:34 (Eiji combo). Prob one of my favs haha
- Mon Aug 15, 2011 2:52 am
- Forum: Multimedia Projects
- Topic: Interesting Combo/Glitch/Tutorial Videos
- Replies: 459
- Views: 24985
Re: Interesting Combo/Glitch/Tutorial Videos 2011
http://www.youtube.com/watch?v=t2Fys1trfvI
Look at Iori health at 7:30mins, the first 2 hits. WTF is up with that....
If that is a glitch (which i highly doubt) i want to know how.
Look at Iori health at 7:30mins, the first 2 hits. WTF is up with that....
If that is a glitch (which i highly doubt) i want to know how.
- Wed Aug 10, 2011 12:21 am
- Forum: Multimedia Projects
- Topic: Awesome Comments
- Replies: 109
- Views: 8970
Re: Awesome Comments
FixedKeep up the awesome work Snoooootch. Between you, desk and Maj, the SF FGC will never run short of awesome content.