Search found 1008 matches
- Thu Mar 20, 2014 9:20 pm
- Forum: Game Engine Analysis
- Topic: KoF Engine Research
- Replies: 108
- Views: 9494
Re: KoF Engine Research
That would be cool, for combo makers I mean. I was thinking of a video, though. "kof glitch bible" does return a few things on YT, but nothing comprehensive like over the span of the whole series. Since KoF has a lot of glitches, though, that would be a really ambitious project [edit:] thi...
- Thu Mar 20, 2014 2:45 am
- Forum: Game Engine Analysis
- Topic: KoF Engine Research
- Replies: 108
- Views: 9494
Re: KoF Engine Research
as an uninitiated, i would love to see a glitch bible for the kof series. some of this stuff, especially 2002, is beyond bizarre yet interesting as hell
- Sun Feb 09, 2014 2:20 am
- Forum: News and Community Events
- Topic: Random Cool Stuff 2014
- Replies: 18
- Views: 2768
Re: Random Cool Stuff 2014
Yeah I really loved it. It was interesting to read how much of an American influence was there.
I really wanted it to keep going - talk about Super/ST, who carried over to Alpha, etc.
God DAMN I would read an SF3 article
I really wanted it to keep going - talk about Super/ST, who carried over to Alpha, etc.
God DAMN I would read an SF3 article
- Tue Feb 04, 2014 7:03 am
- Forum: News and Community Events
- Topic: Random Cool Stuff 2014
- Replies: 18
- Views: 2768
Random Cool Stuff 2014
http://www.polygon.com/a/street-fighter ... /chapter-3
On this page: Programmer for Guile talks about how he felt when he first saw the "magic throw"
On this page: Programmer for Guile talks about how he felt when he first saw the "magic throw"
- Mon Jan 13, 2014 4:27 am
- Forum: Multimedia Projects
- Topic: Grimy Comments
- Replies: 69
- Views: 12316
Re: Grimy Comments
hoo boy. thank god for google+ integration, i guess
- Wed Jan 01, 2014 8:42 am
- Forum: Multimedia Projects
- Topic: SFIII New Generation Combo Video
- Replies: 4
- Views: 3166
Re: SFIII New Generation Combo Video
That was insane. And highly dope - bravo!
- Mon Dec 16, 2013 5:10 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 15420
Re: USF4 Combo Engine Investigation
online training mode will be amazing for combo workshopping/creation
- Wed Dec 04, 2013 5:19 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 15420
Re: USF4 Combo Engine Investigation
Now that you mention it...yeah I can't imagine what I'll do as Zangief. No easy cross-up body splash? What hath god wrought?
- Sun Dec 01, 2013 5:28 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 15420
Re: USF4 Combo Engine Investigation
http://www.reddit.com/r/SF4/comments/1r ... s_talking/
So all the same combos will still work, but timings will need to be shifted over a frame? Toss out all your old sequenced stuff if ya got it...
So all the same combos will still work, but timings will need to be shifted over a frame? Toss out all your old sequenced stuff if ya got it...
- Thu Nov 21, 2013 4:57 pm
- Forum: Game Engine Analysis
- Topic: Killer Instinct XB1
- Replies: 8
- Views: 1431
Re: Killer Instinct XB1
I think it's actually a bit simplified, they just added a few new mechanics. Inputs are easy, timing is lenient, there's no weirdo specific inputs for linkers, etc. Instinct is kind of a comeback mechanic, you build meter with defensive actions and then you can turn it on like it's X-Factor in MvC3....
- Thu Nov 21, 2013 5:31 am
- Forum: Game Engine Analysis
- Topic: Killer Instinct XB1
- Replies: 8
- Views: 1431
Re: Killer Instinct XB1
http://www.youtube.com/watch?v=178v0Kz_xT8 ? Where she strikes a pose and says "Finish!" around 0:21, that's the start of the Ultra combo, which is automated like a Ryuuko Ranbu...you can tell because this texture-less whiteness fills the stage and it gets really musical. When she says &qu...
- Wed Nov 20, 2013 9:18 am
- Forum: Game Engine Analysis
- Topic: Killer Instinct XB1
- Replies: 8
- Views: 1431
Re: Killer Instinct XB1
The counter breaker is something you do as an attacker, where you bait a combo breaker. If you time it right, you counter their combo breaker which locks them out for 4 seconds, and you keep going with the combo. It doesn't seem to have any other reward, so IMO it's only a good idea if you really kn...
- Sun Nov 17, 2013 6:18 am
- Forum: Multimedia Projects
- Topic: Cool Stuff That Isn't a Combo
- Replies: 36
- Views: 6597
Re: Cool Stuff That Isn't a Combo
nerrrrrrrds
- Sat Nov 16, 2013 5:12 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 15420
Re: USF4 Combo Engine Investigation
Sigh Does anyone else feel like USF4 is just some random mod for SSF4? Just some weirdo ideas: "EX Red Focus will cause the crumple effect even with Level 1. For example, Ryu can do Heavy Punch → EX Red Focus Attack (crumple) → Metsu Hadoken." and now delayed wakeup...which almost feels li...
- Fri Nov 15, 2013 5:52 am
- Forum: Film Editing Room
- Topic: Everything YouTube
- Replies: 438
- Views: 55996
Re: Everything YouTube
I'm still mad those guys dropped Google Sync...
- Wed Nov 13, 2013 5:44 am
- Forum: Game Engine Analysis
- Topic: Killer Instinct XB1
- Replies: 8
- Views: 1431
Re: Killer Instinct XB1
That's hilarious 'cause I remember thinking "Nah, it's Thunder Hawk - T.Hawk is from Street Fighter!" but yeah, it's at least not as bad as TJ Combo / Balrog. They have the exact same backstory! Glacius does still have slow projectiles, but he can't delay them or anything. They travel in s...
- Mon Nov 11, 2013 4:01 am
- Forum: Game Engine Analysis
- Topic: Killer Instinct XB1
- Replies: 8
- Views: 1431
Killer Instinct XB1
I've been playing KI at work during slower hours. It's fun, but it's pretty dumb how much emphasis it places on long combos. ...and mid-combo RPS games. Maybe I'm just echoing stuff people would say about the original games, but I never played them at a "high level," and fighting games in ...
- Thu Nov 07, 2013 8:17 pm
- Forum: Film Editing Room
- Topic: Everything YouTube
- Replies: 438
- Views: 55996
Re: Everything YouTube
You know, some of the times Facebook has updated its UI, I've complained and then realized it's not so bad.
YouTube...it's always shit. It just gets worse.
YouTube...it's always shit. It just gets worse.
- Sun Nov 03, 2013 1:23 pm
- Forum: News and Community Events
- Topic: Interesting Threads on Other Forums
- Replies: 171
- Views: 18980
Re: Interesting Threads on Other Forums
It's crazy how a lot of those things we thought were oversights were intentional
- Sat Oct 26, 2013 1:46 pm
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 15420
Re: USF4 Combo Engine Investigation
Oh right, forgot U1 doesn't knock down on every hit
- Sat Oct 26, 2013 4:36 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 15420
Re: USF4 Combo Engine Investigation
^ But are you going on the supposition that they'll have the meter for both? or are these Final-TAP combos?
...and how in the heck can Dhalsim combo both lol
...and how in the heck can Dhalsim combo both lol
- Fri Oct 18, 2013 7:44 pm
- Forum: Game Engine Analysis
- Topic: Random Obscure Findings
- Replies: 228
- Views: 25464
Re: Random Obscure Findings
Another cross-through in SSF4AE: Sagat vs. Dudley - Dudley turns his back to toss rose, Sagat holds forward and starts focus attack, goes right through the guy
- Sun Oct 06, 2013 10:42 pm
- Forum: News and Community Events
- Topic: Introduce Yourself Thread...
- Replies: 126
- Views: 19926
Re: Introduce Yourself Thread...
i really like that neo geo comp. lots of variety.
is there a scene in Bangladesh?
is there a scene in Bangladesh?
- Mon Sep 30, 2013 4:22 am
- Forum: News and Community Events
- Topic: Introduce Yourself Thread...
- Replies: 126
- Views: 19926
Re: Introduce Yourself Thread...
oy, there would be gaps of HOURS
- Sat Sep 28, 2013 2:08 am
- Forum: News and Community Events
- Topic: Introduce Yourself Thread...
- Replies: 126
- Views: 19926
Re: Introduce Yourself Thread...
Sounds great. I like your speedruns of the trials, I just recently noticed people other than me were doing that. I'm not very good but I love seeing some of the smart strategies you guys come up with, like new ways to avoid the cinematics and stuff. If you're curious about any of the older games, th...
- Sun Sep 22, 2013 10:07 pm
- Forum: News and Community Events
- Topic: Request Japanese translations here!
- Replies: 251
- Views: 34377
Re: Request Japanese translations here!
i believe he's saying the emphasis on the older games in the first half get his heart racing, made him really nostalgic
- Wed Sep 11, 2013 2:12 am
- Forum: News and Community Events
- Topic: Random Cool Stuff 2012-2013
- Replies: 49
- Views: 10770
Re: Random Cool Stuff 2012-2013
PYROCRUSTACEASDoopliss wrote:I didn't know Gill was a crustacean: http://news.msn.com/science-technology/ ... d-in-maine
- Fri Aug 30, 2013 1:00 am
- Forum: Multimedia Projects
- Topic: Could we pull off a Fighting Game Comedy Video?
- Replies: 52
- Views: 17218
Re: Could we pull off a Fighting Game Comedy Video?
I mean, if they can get all these guys to say it...
- Sat Jul 27, 2013 7:36 am
- Forum: News and Community Events
- Topic: Introduce Yourself Thread...
- Replies: 126
- Views: 19926
Re: Introduce Yourself Thread...
Welcome! Mariah combos, eh? Color me interested
- Tue Jul 23, 2013 3:03 am
- Forum: Resources and Guides
- Topic: Define "Combo"
- Replies: 19
- Views: 2662
Re: Define "Combo"
A GLITCH, DAMMIT. THESE ARE JUST GLITCHES THEY DON'T MATTER
leave me alone ;_;
leave me alone ;_;