Search found 78 matches
- Thu Aug 20, 2015 6:29 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 26248
Re: USF4 Combo Engine Investigation
Oh I didn't know that moves that look like they restand don't have to, and takeup juggle points. When I read the description though, I thought you were doing Sonic Boom, U1 with Guile, so I was slightly disappointed
- Wed Jul 22, 2015 3:28 am
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 6869
Re: Fighting Game News and Speculation 2015
So do we get any special treatment if we sign up for the alpha of Rising Thunder?
- Mon Jun 22, 2015 9:42 am
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 6869
Re: Fighting Game News and Speculation 2015
Point is there has never been a game with street fighter in the title that hasn't had ken. I think chun, akuma, and sagat have been in the 3-5th most depending on how you count. Edit: forgot about Street Fighter 2 the interactive movie. You could proably call that a no ken game since cyborg is the ...
- Wed May 06, 2015 3:01 pm
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 26248
Re: USF4 Combo Engine Investigation
The levels for normal zonk have existed before USF4. The juggle point must be new, since afaik, pre USF4, you could not combo after a normal Zonk Knuckle. Also, speaking of Cody I was thinking if someone could get this setup to work: Cody: trade fa 3 against an air move that has a soft knockdown. Th...
- Thu Mar 26, 2015 2:18 pm
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 23118
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Ok, I assume I am just bad at the game.Buttermaker wrote:https://a.pomf.se/wpwciq.webm
Do you still play? Is that a fresh recording?
- Wed Mar 25, 2015 7:19 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 23118
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
I remember trying OTG V-ism grabs and that didn't work (PSP version)Buttermaker wrote:OTGs were never removed (if that's what you mean).
- Sat Mar 21, 2015 3:22 pm
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 23118
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Oh that also reminds me. In PSP version you can also macro special moves to buttons, so you can do no-charge flash kick for example. But I don't anyone really wants to dig out SFA3 to try that out. Also, just for interest, when was OTG grabs taken out of the alpha series?
- Sat Mar 21, 2015 3:17 pm
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 26248
Re: USF4 Combo Engine Investigation
Seems like Desk's Perfect Red Focus trick works on other striking moves with armor on the first active frame as well: https://www.youtube.com/watch?v=w2Nd5DgUyV0 Can you elabourate a bit more? Other applications/times this will happen? basically, anytime a move with armor during the active frames h...
- Fri Mar 20, 2015 1:10 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 26248
Re: USF4 Combo Engine Investigation
Can you elabourate a bit more? Other applications/times this will happen?Doopliss wrote:Seems like Desk's Perfect Red Focus trick works on other striking moves with armor on the first active frame as well: https://www.youtube.com/watch?v=w2Nd5DgUyV0
- Fri Mar 20, 2015 1:07 am
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 23118
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Did anyone make any content for sfa3 max?
I played that game a fair bit, but was just really mucking around.
I played that game a fair bit, but was just really mucking around.
- Sun Mar 15, 2015 1:08 pm
- Forum: Game Engine Analysis
- Topic: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
- Replies: 144
- Views: 23118
Re: Got any Questions about SFA, A2, Z2A, A3, A3U, or HSFA?
Anyone know much about SFA3 for PSP? Is much different from SFA3?
- Thu Jul 17, 2014 2:44 pm
- Forum: Game Engine Analysis
- Topic: SFxT Combo Engine Investigation
- Replies: 292
- Views: 38624
Re: SFxT Combo Engine Investigation
No one really cares though. And I estimate about 90% of Volt stuff is known alreadyLast_Window wrote:Doopliss wrote: Maybe I should start a SFxT Mobile Combo Engine Investigation, and also for Volt and KoF-i 2012. Those are the only mobile fighting games ports I know that aren't 1:1.
- Mon Jul 14, 2014 2:03 am
- Forum: Multimedia Projects
- Topic: Gotta patch 'em all, a USFIV old character CV
- Replies: 11
- Views: 3781
Re: Gotta patch 'em all, a USFIV old character CV
Sick stuff!
Is that the first time someone has done Cody's EX Zonk x2 in a combo vid? I haven't seen anyone else do it before
Is that the first time someone has done Cody's EX Zonk x2 in a combo vid? I haven't seen anyone else do it before
- Mon Jun 30, 2014 12:39 pm
- Forum: Multimedia Projects
- Topic: My KoF XIII junk
- Replies: 97
- Views: 16066
Re: My KoF XIII junk
So we stumbled upon this video a while back:
https://www.youtube.com/watch?v=S4cyUZv4LDA
We have no idea who this is, and I'm not experienced enough with KoF, so I have no idea what combos are specific to which version. But I think this might be interesting enough for you guys
https://www.youtube.com/watch?v=S4cyUZv4LDA
We have no idea who this is, and I'm not experienced enough with KoF, so I have no idea what combos are specific to which version. But I think this might be interesting enough for you guys
- Wed Jun 18, 2014 12:00 pm
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 26248
Re: USF4 Combo Engine Investigation
I doubt it, instant j.d.MKs send you very high, so I don't think you'll have enough time to do something like this. I'll give it a shot though. Pretty sure it wasn't possible in AE, but I got to thinking that Hugo might give people some inspiration to do something similar. It really feels like a Ma...
- Wed Jun 18, 2014 11:42 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 26248
Re: USF4 Combo Engine Investigation
Question: is this combo possible in Ultra (with Huge?)
http://youtu.be/NeCUD3J2ypw?t=1m1s
http://youtu.be/NeCUD3J2ypw?t=1m1s
- Thu Jun 12, 2014 11:19 pm
- Forum: Multimedia Projects
- Topic: SFIV Volt ios
- Replies: 1
- Views: 2880
Re: SFIV Volt ios
I wonder if anyone other than us plays Volt.
Pretty much our team (TouchArcade) knows everything there is to know about Volt
Pretty much our team (TouchArcade) knows everything there is to know about Volt
- Wed Jun 11, 2014 4:36 am
- Forum: News and Community Events
- Topic: Introduce Yourself Thread...
- Replies: 126
- Views: 25936
Re: Introduce Yourself Thread...
Hi everyone, I'm HarlequinRogue from Australia. Currently I've been making combovids for Street Fighter 4 Volt (iPhone version). They can be found here: https://www.youtube.com/user/HarlequinRogue/videos Aside from Volt, I have mainly played SFA3 and XvSF. It's great to see heaps of big names in the...