Search found 21 matches

by Bob_Sagat
Sun Jul 14, 2013 9:17 pm
Forum: News and Community Events
Topic: Request Japanese translations here!
Replies: 251
Views: 53517

Re: Request Japanese translations here!

"Murmur touched Liu videos Maj is in a quite Retweet number, but desirable to Osu It is pilgrimage course it is recommended that you ladder Guile videos Maj to (※ EVO2007 exhibited works) from there if the long-awaited"

What, that doesn't make sense to you?
by Bob_Sagat
Fri Jun 28, 2013 6:56 am
Forum: Game Engine Analysis
Topic: SF2 stuff
Replies: 37
Views: 9352

Re: SF2 stuff

Yeah, I knew why the super works. Most charge combos in EX are based on that concept. :)
The thing I just didn't know about was the double charge trick. Thanks for the explanation about the specials window.
by Bob_Sagat
Thu Jun 27, 2013 7:34 pm
Forum: Game Engine Analysis
Topic: SF2 stuff
Replies: 37
Views: 9352

Re: SF2 stuff

Ok, anyone know how this can happen? We all know that you can buffer a Rush Punch into Super with Rog, but I've had it happen to me two times that I've tried to Rush Upper underneath a Ryu that tried to cross me up with an air Tatsu, then come back the other way with the Super, but in stead of the S...
by Bob_Sagat
Sun Mar 03, 2013 12:38 pm
Forum: Game Engine Analysis
Topic: SF2 stuff
Replies: 37
Views: 9352

Re: SF2 stuff

Advanced ST mindgames: Real mindgames start at the character select screen. When you pick the Start colour for your character, you can't keep holding the Start button to still switch to the Hold colour. For some reason the game doesn't allow this. Experienced players know this and will never expect ...
by Bob_Sagat
Fri Dec 14, 2012 9:43 pm
Forum: Game Engine Analysis
Topic: SF2 stuff
Replies: 37
Views: 9352

Re: SF2 stuff

Hm, does this happen all the time against Chun? It happened to me in a match recently, playing Guile against Claw. He did his normal throw against me(slam throws like suplexes seem to cause this effect a lot) in the corner. I can't remember what stage it was, but it had a breakable object. It broke ...
by Bob_Sagat
Fri Dec 14, 2012 6:16 pm
Forum: Game Engine Analysis
Topic: SF2 stuff
Replies: 37
Views: 9352

Re: SF2 stuff

Does anybody know how to do one of those throw recoveries that lets the thrown character land instantly, without first flying up? I don't know what the conditions are, though it seems to occur mostly in the corner.
by Bob_Sagat
Tue Jan 10, 2012 1:38 am
Forum: Multimedia Projects
Topic: searching combos in 'other' games
Replies: 6
Views: 1614

Re: searching combos in 'other' games

Yeah, I recently decided to go back in the past and explore TMNT: Tournament Fighters for the NES, only to find that combos of any kind are literally impossible in that game. You can't even hit anyone when they're dizzied!
by Bob_Sagat
Sun Nov 20, 2011 12:20 pm
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 42933

Re: Majestic Screenshot Gallery

Done. Didn't see it came out already.
by Bob_Sagat
Sun Oct 23, 2011 10:23 am
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 42933

Re: Majestic Screenshot Gallery

No problem. Just wanted to throw them out there already. :)
by Bob_Sagat
Sun Oct 23, 2011 10:07 am
Forum: Game Engine Analysis
Topic: Got any Questions about WW, CE, HF, SSF2, ST, HSF2, or HDR?
Replies: 72
Views: 32432

Re: Got any Questions about WW, CE, HF, SSF2, ST, HSF2, or H

I got a 60 fps version too, guess I should have posted that. BOOM(5 MB)
by Bob_Sagat
Sun Oct 23, 2011 9:44 am
Forum: Game Engine Analysis
Topic: Got any Questions about WW, CE, HF, SSF2, ST, HSF2, or HDR?
Replies: 72
Views: 32432

Re: Got any Questions about WW, CE, HF, SSF2, ST, HSF2, or H

So yeah, I'm more into visuals than what really happens behind the sprites, but I found this and thought it looked kinda funny. I guess the frame where Blanka has his leg completely extended is eaten up by a frameskip, and then the super freeze delays Ken's reaction to being hit?
by Bob_Sagat
Sat Oct 22, 2011 10:51 pm
Forum: Multimedia Projects
Topic: Majestic Screenshot Gallery
Replies: 280
Views: 42933

Re: Majestic Screenshot Gallery

Got some new ST screenshots. FIXED LINK: http://www.megaupload.com/?d=33J9QRXA 01: Chun Li knocks down neutral jumping Cammy from the corner with LK Tensho Kyaku, then does a MK Spinning Bird Kick to get close as Cammy goes into her wakeup animation. Originally meant to synch up Chun's recovery hand...
by Bob_Sagat
Thu Oct 20, 2011 11:15 pm
Forum: Multimedia Projects
Topic: Hey, Aren't You that One Guy from that Movie?
Replies: 86
Views: 20995

Re: Hey, Aren't You that One Guy from that Movie?

Dunno if it's just supposed to be you posting stuff here Maj, but I just got an honourable mention from none other than French motormouth Ken Bogard, sent to me by a friend: http://kenbogard.fr/?p=2685 At 32:30, it's about the Red Fight District trailer. Can't believe that thing's almost a year old ...
by Bob_Sagat
Tue Oct 18, 2011 9:29 pm
Forum: Film Editing Room
Topic: The Codec Question
Replies: 17
Views: 7021

Re: The Codec Question

Thanks to everyone who helped me out here, especially error1, SuperC was exactly what I needed.
You can see the Youtube version in this topic: http://combovid.com/forums/viewtopic.php?f=4&t=546 Downloadable 60 fps version coming soon!
by Bob_Sagat
Tue Oct 11, 2011 9:34 pm
Forum: Film Editing Room
Topic: The Codec Question
Replies: 17
Views: 7021

Re: The Codec Question

Hm, ok. The error comes up as soon as I load the video and it attempts to show an image of the clip. I'll try that other program then, thanks.
by Bob_Sagat
Mon Oct 10, 2011 8:53 pm
Forum: Film Editing Room
Topic: The Codec Question
Replies: 17
Views: 7021

Re: The Codec Question

Yeah, the files in Premiere are uncompressed, but I have to compress it when rendering out of Premiere, otherwise it won't work(and the file would be really really really huge). I'm trying to put it through MeGUI now, but when I load the .avi in the Avisynth script creator, it shows this error: MeGU...
by Bob_Sagat
Thu Oct 06, 2011 7:58 pm
Forum: Film Editing Room
Topic: The Codec Question
Replies: 17
Views: 7021

Re: The Codec Question

Thanks for the replies guys, I'll try that meGUI thing. About what you said about re-encoding CPS2: It doesn't matter that my video is already compressed? I can just run it through meGUI after rendering it from Premiere? (ima noob/Mario voice)
by Bob_Sagat
Tue Oct 04, 2011 5:41 pm
Forum: Film Editing Room
Topic: The Codec Question
Replies: 17
Views: 7021

Re: The Codec Question

Well, that's one of those things I can't really seem to get to. Like, Premiere doesn't let me hit the configure button when I go to render.
by Bob_Sagat
Mon Oct 03, 2011 9:53 pm
Forum: Film Editing Room
Topic: The Codec Question
Replies: 17
Views: 7021

Re: The Codec Question

So yeah, I'm trying to render my first and only combo vid at 1280 x 720 with the H264 codec. It's only 2 and a half minutes long, but it keeps ending up several gigs big. I did the editing in Premiere and it doesn't let me configure the codec when I hit render. Anybody got any advice for me? It's ba...
by Bob_Sagat
Wed Sep 21, 2011 10:16 pm
Forum: Multimedia Projects
Topic: Could we pull off a Fighting Game Comedy Video?
Replies: 52
Views: 22430

Re: Could we pull off a fighting game comedy video?

Matrix CVS2 color edit idea, Ryu as Neo, Sagat as Col. Sanders Why Ryu? In my PS2 CVS2 color edit mode I actually made Kyosuke into Neo and (I think) Vice into Trinity. (Long coats) Eagle could be a good Col. Sanders I guess. He's got the 'tache, the tie, plus I'm sure that there's a deleted scene ...