Search found 26 matches

by spookydonkey
Tue Sep 13, 2011 1:21 pm
Forum: Multimedia Projects
Topic: MVC3: Combos from another point of view
Replies: 11
Views: 2164

Re: MVC3: Combos from another point of view

You´ll have to wait some time to know the answer :wink: , cos we are working in another vid where it would be shown how to do it. In case that vid, for any reason, never comes out, we´ll answer how to do it in the forums. closed stance teaser! this vid had me smilin the whole way through & plen...
by spookydonkey
Sun Aug 21, 2011 1:10 pm
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 27602

Re: Fighting Game News and Speculation 2011

ryu's 5'9" karate stance looks a lot more compact than dr.stranges 6'3" tiptoes to tip of fly ass collar floating magician stance... & the hulks all kinds of knees bent & hunched over.
like how honda would stand up out of his sumo stance & be as tall as claw :P
by spookydonkey
Sat Aug 20, 2011 1:25 am
Forum: Multimedia Projects
Topic: SF4 Series Combo Challenges
Replies: 216
Views: 21041

Re: SF4 Series Combo Challenges

had another one that had boxer in recovery from headbutt landing on a knife throw, ex rocks, juggle into full u2animation. but if i got the spacing to where only the last hit of the dust connected... the wrench would whiff. its probably possible just SUPER specific.) This sounds interesting... :) T...
by spookydonkey
Mon Aug 08, 2011 1:12 am
Forum: Resources and Guides
Topic: Finally Done: Juggle mechanics guide
Replies: 320
Views: 36743

Re: Finally Done: Juggle mechanics guide

proof that knifethrow is @ least jp1 8)
http://www.youtube.com/watch?v=HXEXHeo6UeE
by spookydonkey
Mon Aug 08, 2011 1:10 am
Forum: Multimedia Projects
Topic: SF4 Series Combo Challenges
Replies: 216
Views: 21041

Re: SF4 Series Combo Challenges

poop, i got lifebusy & forgot to finish & submit my entry... i even had a lil dialogue w/error about it recently :( anyway, it was gonna be this except i was gonna fadc the excriminalupper into u2 dust on a KOfreeze :P http://www.youtube.com/watch?v=HXEXHeo6UeE had another one that had boxer...
by spookydonkey
Fri Jul 22, 2011 3:24 pm
Forum: Multimedia Projects
Topic: Animated Amusement Gallery
Replies: 39
Views: 9535

Re: Gif images

Image
by spookydonkey
Fri Jul 22, 2011 3:19 pm
Forum: Multimedia Projects
Topic: Awesome Comments
Replies: 109
Views: 14224

Re: Awesome Comments

recently on my cody cmv: "I was ready to label this video as wack with the basic combos at the beginning. Too bad after it finished I was rocking back and forth with my thumb in my mouth" & this morning the combo police caught up w/me: "u cant do ruffian kick into ultra without c...
by spookydonkey
Sat Jul 09, 2011 5:28 pm
Forum: Multimedia Projects
Topic: MVC3 Series: Vale of Mist Combos
Replies: 6
Views: 1424

Re: MVC3 Series: Vale of Mist Combos

its hard to overstate my satisfaction w/this movie :mrgreen:
by spookydonkey
Tue Mar 22, 2011 4:38 pm
Forum: Game Engine Analysis
Topic: MvC3 Combo Engine Investigation
Replies: 178
Views: 22993

Re: MvC3 Combo Engine Investigation

had a lil break during work today, came home & theres an update for marvel. anotak posted in GA thread on srk that it was a patch & sent now has 900 health. jumped in training & found he was right. also found that they changed the M followup to spencers grounded jcc'd highgrapple. now co...
by spookydonkey
Fri Mar 04, 2011 2:17 am
Forum: Game Engine Analysis
Topic: MvC3 Combo Engine Investigation
Replies: 178
Views: 22993

Re: MvC3 Combo Engine Investigation

yeah, ive had the dummy land on it as such.
then tried armorpiercer early, then late, then super late, then mashed it, then tried to kara it off a h.attk @ the previous intervals.
no luck... im probably doing something blatantly wrong :oops:
by spookydonkey
Fri Mar 04, 2011 1:38 am
Forum: Game Engine Analysis
Topic: MvC3 Combo Engine Investigation
Replies: 178
Views: 22993

Re: MvC3 Combo Engine Investigation

i enjoyed that to the fullest. thanks 8)
by spookydonkey
Thu Mar 03, 2011 11:50 pm
Forum: Game Engine Analysis
Topic: MvC3 Combo Engine Investigation
Replies: 178
Views: 22993

Re: MvC3 Combo Engine Investigation

haven't done anything complex since the Sarah Bryant video years back sarah bryant since vf1, i must see this pronto :!: :D oh & as to not be 100% offtopic: i have still yet to land an armorpiercer followup to bionic arm. more specifically this is the exact combo ive been trying . the 11th hit ...
by spookydonkey
Sat Feb 26, 2011 1:11 am
Forum: Game Engine Analysis
Topic: MvC3 Combo Engine Investigation
Replies: 178
Views: 22993

Re: MvC3 Combo Engine Investigation

http://www.youtube.com/watch?v=BYsT0W5MzwI What's this loop? is it an infinite? XD someone posted that in the spencer subforum on srk, i was like "noway" lol... i think its just loop not inf. i havent messed w/it yet. & discordian love for the combo from his other vid that has FIVE bi...
by spookydonkey
Sun Feb 13, 2011 3:57 pm
Forum: Multimedia Projects
Topic: Grimy Comments
Replies: 69
Views: 15551

Re: Grimy Comments

well of course... since this one lil video is representative of the sum totality of 2 decades worth of sf experience & the whole of my cody philosophies :P
by spookydonkey
Sun Feb 13, 2011 12:13 am
Forum: Multimedia Projects
Topic: Grimy Comments
Replies: 69
Views: 15551

Re: Grimy Comments

mno wrote:hi im spookydonkey i punish whiffed dps/ultras with throws so i can set-up leet tekkaneeks like half screen fadc knife pickup to avoid moves that wouldn't hit me anyway but i glow gold and beat people online hella stylin
8)
by spookydonkey
Sat Feb 12, 2011 11:15 pm
Forum: Multimedia Projects
Topic: SSF4 Cody Knifin' Around
Replies: 3
Views: 1097

Re: SSF4 Cody Knifin' Around

nah, totally understandable pokey. while some of them may not have been that great, a lot of those were my friends(who are decent enough) in casuals.*edit* my "goodness" is spotty enough anyway :oops: never meant for it to be a match highlight, rather just to show the tech & the funny ...
by spookydonkey
Fri Feb 11, 2011 9:45 pm
Forum: Multimedia Projects
Topic: SSF4 Cody Knifin' Around
Replies: 3
Views: 1097

SSF4 Cody Knifin' Around

good afternoon gents

i finished adding the sfx & upped the lil cody knife vid: Knifin' Around

if you havent seen the rough draft(or if you have), hope you enjoy :)
by spookydonkey
Wed Feb 09, 2011 4:59 pm
Forum: News and Community Events
Topic: Random Cool Stuff 2011
Replies: 128
Views: 20532

Re: Yo check this out yo

haha thx for the laugh :lol:
i love how the story was framed inside their whole days worth of activities
tell your friends nice work!


"SPAGHETTI WITHAH GOATSHIT!"
by spookydonkey
Tue Feb 08, 2011 5:39 am
Forum: Film Editing Room
Topic: Recommended Combo Video Music
Replies: 23
Views: 6099

Re: Recommended Combo Video Music

Xenozip. wrote: Thievery Corporation
Bario Alto
thats a classic song from the counterstrike days & rockin somafm(secretagent of course)! :oops:
thievery corp has some nice stuff.
by spookydonkey
Sun Feb 06, 2011 7:38 pm
Forum: Multimedia Projects
Topic: Super Freeze Stuff
Replies: 201
Views: 19308

Re: Super Freeze Misc. Video

i think it is fkn waaay nice!
love the interactive replay channel screen & i love the alpha channel! :mrgreen:

also, ive always been a fan of the rewind trick. combos look&sound cool in reverse!

super sweet project snoooootch :D
by spookydonkey
Thu Feb 03, 2011 7:44 pm
Forum: Film Editing Room
Topic: Custom Combo Video Music
Replies: 11
Views: 4187

Re: Music

Smileymike101 wrote:Do you have anything that'd fit a Dudley or Ryu thematic?
i dunno if it fits your project... but im pretty sure someone needs to use this in a dudley project :mrgreen:
by spookydonkey
Wed Feb 02, 2011 8:44 pm
Forum: Multimedia Projects
Topic: Combo Penny Tray
Replies: 48
Views: 15928

Re: Combo Penny Tray

Also, there is something my friend who mains rufus surprised me with. He said that after focus crumble, rufus can hit cr.mp Meaty > st.hp. I didn't believe him until he showed me a replay of him doing it in a real match against guile. He said it works on the whole cast, but it needs timing. hah i d...
by spookydonkey
Wed Feb 02, 2011 1:04 am
Forum: Game Engine Analysis
Topic: SF4 Plinking
Replies: 52
Views: 10307

Re: SF4 Plinking

i wasnt sure, but i knew this would be a fine place to get an answer obviously my grasp of the core concept was flawed :oops: it was a fleeting idea i had based on a feeling ... it seemed like links that required directional changes became easier if i waited to press direction&button simultaneou...
by spookydonkey
Tue Feb 01, 2011 1:57 am
Forum: Game Engine Analysis
Topic: SF4 Plinking
Replies: 52
Views: 10307

Re: SF4 Plinking

heres what ive been wanting to know for some time now: do directional inputs have the same effect? example: cody - s.strong, c.fierce nuetral on stick when you input s.strong... then opposed to holding down @ some early point in the strong animation, you wait for the fierce input the input display r...
by spookydonkey
Tue Feb 01, 2011 1:41 am
Forum: Resources and Guides
Topic: Background Music Muting Procedures
Replies: 70
Views: 32701

Re: Background Music Muting Procedures

The best way to completely shut off background music in SF4 (and SSF4?) is to create a silent MP3 file, put it on a USB drive, load it onto the console, and play it after you start the game. I usually do it after i reach the mode menu and it stays in effect until i turn off the PS3. If you don't wa...
by spookydonkey
Tue Feb 01, 2011 12:16 am
Forum: News and Community Events
Topic: Introduce Yourself Thread...
Replies: 126
Views: 25945

Re: Introduce Yourself Thread...

hello gentlemen! im spookydonkey, if for some reason youve read cody forum on srk, you may have seen my retarded posts full of unorthodox ideas :P as to not bore the crap out of anyone, briefest background possible: im oldschool(read: oldman) from the sf2 days, worked/played/lived in the arcade in t...