Search found 1339 matches
- Mon Apr 11, 2016 10:04 pm
- Forum: Film Editing Room
- Topic: Capturing combos from computer
- Replies: 25
- Views: 11495
Re: Capturing combos from computer
I've been using nvidia shadow play recently, but you need a nvidia video card
- Tue Feb 23, 2016 12:28 am
- Forum: Game Engine Analysis
- Topic: Street Fighter V Combo Engine Investigation
- Replies: 85
- Views: 15535
Re: Chatroom 2016
It works without meaty in vt for some reason
- Mon Feb 22, 2016 2:03 am
- Forum: Resources and Guides
- Topic: SFV Juggle Mechanics Thread
- Replies: 27
- Views: 13974
Re: SFV Juggle Mechanics Thread
yeah idk how you would test it, if there was a non player something you could hit, like sean basketball added to the game at some point it might be testable.
I also don't know if it increases it by or increases it to, just looking at the two numbers that seem to be for jp, no real testing
I also don't know if it increases it by or increases it to, just looking at the two numbers that seem to be for jp, no real testing
- Sun Feb 21, 2016 5:36 pm
- Forum: Resources and Guides
- Topic: SFV Juggle Mechanics Thread
- Replies: 27
- Views: 13974
Re: SFV Juggle Mechanics Thread
could be, but idk what the flag is that makes it different from air tatsuDoopliss wrote: Isn't it just the whole airhit vs mid-juggle thing?
- Sun Feb 21, 2016 2:06 pm
- Forum: Resources and Guides
- Topic: SFV Juggle Mechanics Thread
- Replies: 27
- Views: 13974
Re: SFV Juggle Mechanics Thread
checking the data mined ryu stuff. second hit of jump mp should have 1 jp. target combo hk should have 1jp. a script called 2hp_swing has 3 jp srk increases juggle to 5 on early frames and 99 on later frames. ex srk has jp 7 on all hits? increases jp to 99 lk tatsu increases jp to 9 mk and hk tatsu ...
- Sun Feb 21, 2016 1:25 pm
- Forum: Resources and Guides
- Topic: SFV Juggle Mechanics Thread
- Replies: 27
- Views: 13974
Re: SFV Juggle Mechanics Thread
this combo system is a fucking mess Indeed, which is why I'm hoping they'll just datamine the juggle properties. The characters do not have enough tools to reliably test it manually if you ask me. http://watissf.dantarion.com/sf5/boxdox3/#/ these are all data mined, doesn't look like he figured out...
- Wed Dec 09, 2015 3:58 am
- Forum: Multimedia Projects
- Topic: Interesting Combo/Glitch/Tutorial Videos
- Replies: 462
- Views: 59784
Re: Interesting Combo/Glitch/Tutorial Videos 2012-2015
Wow that was really cool, idk how I didn't find that guile combo
- Sun Oct 11, 2015 9:23 pm
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (USF4 pc mod) (now 1.0!)
Nice, went through half the cast, no new infinites
- Fri Sep 25, 2015 1:59 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 34599
Re: USF4 Combo Engine Investigation
That's my loopHarlequinRogue wrote:desk's chun loops (forgot about those)
the chun combo might be able to get 10 or more if it was optimized for that
- Wed Aug 19, 2015 12:28 am
- Forum: Game Engine Analysis
- Topic: USF4 Combo Engine Investigation
- Replies: 227
- Views: 34599
Re: USF4 Combo Engine Investigation
pretty cool
- Thu Aug 06, 2015 12:34 am
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 9316
Re: Fighting Game News and Speculation 2015
kens run stop seems really quick, gotta be some combo using that off a fireball or somthing
- Sat Jul 25, 2015 10:24 pm
- Forum: News and Community Events
- Topic: Random Cool Stuff 2014
- Replies: 18
- Views: 5004
Re: Random Cool Stuff 2014
https://youtu.be/nMxB9Ve0fbw
just found these ufc glitch videos, could not stop laughing
just found these ufc glitch videos, could not stop laughing
- Sat Jul 25, 2015 3:10 am
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
No infinates, might want to look at ibukis f+lk, she can chain a whole bunch of them. Claw can throw his claw away twice mid combo and thats cool. Idk how you fixed juri, but she might have something similar with her lp air fireball, but I didn't test it What is the deal with blanka? Couldn't figure...
- Wed Jul 22, 2015 9:17 pm
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 9316
Re: Fighting Game News and Speculation 2015
Damn I hate to preorder games, but you just cost me 60$ for an unfinished pc game. Feel so dirtyMaj wrote:But i'm sure most of you will be occupied with the SF5 beta until that ends anyway.
- Wed Jul 22, 2015 2:12 am
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
https://youtu.be/mdEyjgnF2D8
ibuki b+mk, qcb lk
ibuki b+mk, qcb lk
- Tue Jul 21, 2015 6:25 pm
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
The air thow causing freeze is somthing I've ran into modding, it's why I knew the cause, proably due to speeding the move, so you need to mess with the physics or cancel window or somthing. I think the sagat combo is only a few frame thing right now but fixing it the easy way will make it punishabl...
- Tue Jul 21, 2015 3:30 am
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
juri has a really hard one
did it vs hugo but doesn't need his height or anything
j mp, qcb mk ( two hits ), j mp, qcb mk ( one hit ), dash
the one hit pinwheel has to hit meaty I think
did it vs hugo but doesn't need his height or anything
j mp, qcb mk ( two hits ), j mp, qcb mk ( one hit ), dash
the one hit pinwheel has to hit meaty I think
- Tue Jul 21, 2015 1:19 am
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
yang has one with his qcf +hp. in default stance
he also has j hk+ divekick vs hugo
edit: akumas demon super will freeze if you hit the throw on the landing frame
he also has j hk+ divekick vs hugo
edit: akumas demon super will freeze if you hit the throw on the landing frame
- Mon Jul 20, 2015 11:13 pm
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
the sagat one still works, vs blanka at least, you just need to be farther back
- Fri Jul 17, 2015 9:13 pm
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
I did it vs hugo in corner
Lp,lp,mp,hp, hp thunder knuckle, cancel into seismic feint, repeat.
Probably other ways, but that was easy to automate since if you do it right she doesn't switch sides
Lp,lp,mp,hp, hp thunder knuckle, cancel into seismic feint, repeat.
Probably other ways, but that was easy to automate since if you do it right she doesn't switch sides
- Fri Jul 17, 2015 1:58 am
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
claw has a mvc2 vs hugo as well with jhp
- Fri Jul 17, 2015 12:08 am
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
viper has one with her hp tk seismic cancel. in ultra the high tigers can't hit crouching at all so hugo could duck them.
- Thu Jul 16, 2015 11:34 pm
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
elena has one with her qcb hk
yeah that's the sagat one. He should be able to do it with hp and mp fireball too though so that won't fix it. I suspect he has another one with high into low tiger vs some crouching characters but I didn't look too hard
yeah that's the sagat one. He should be able to do it with hp and mp fireball too though so that won't fix it. I suspect he has another one with high into low tiger vs some crouching characters but I didn't look too hard
- Thu Jul 16, 2015 10:49 am
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
Ill do a video, but i want a chance to look at all the chars first
The sagat one is just linking tiger shots midscreen
Gouken is dash cl.mp
Chun is hk, air dash, stomp, j.hpx2 vs Hugo
Fuerte is walking jabs
edit: gen has an mvc2 vs hugo
The sagat one is just linking tiger shots midscreen
Gouken is dash cl.mp
Chun is hk, air dash, stomp, j.hpx2 vs Hugo
Fuerte is walking jabs
edit: gen has an mvc2 vs hugo
- Thu Jul 16, 2015 4:10 am
- Forum: Game Engine Analysis
- Topic: USF4 Remix (USF4 pc mod) (now 1.0!)
- Replies: 145
- Views: 31092
Re: USF4 Remix (ae pc mod)
had a chance to play around with it a little today
found infinates for sagat, gouken, chun, and el fuerte
found infinates for sagat, gouken, chun, and el fuerte
- Thu Jul 09, 2015 10:55 am
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 9316
Re: Fighting Game News and Speculation 2015
So that sonic boom into teleport Nash has seems pretty obvious for trade combos. Hopefully there is a way to acess the extended stage you get by knocking the opponent through the wall in training mode.
- Mon Jun 22, 2015 4:15 am
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 9316
Re: Fighting Game News and Speculation 2015
Point is there has never been a game with street fighter in the title that hasn't had ken. I think chun, akuma, and sagat have been in the 3-5th most depending on how you count. Edit: forgot about Street Fighter 2 the interactive movie. You could proably call that a no ken game since cyborg is the o...
- Sat Jun 20, 2015 3:13 am
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 9316
Re: Fighting Game News and Speculation 2015
You gotta take the good with the bad
- Thu Jun 18, 2015 11:04 pm
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 9316
Re: Fighting Game News and Speculation 2015
Ken has been in more street fighter games then Ryu weirdly enough
- Thu Jun 18, 2015 12:15 pm
- Forum: News and Community Events
- Topic: Fighting Game News and Speculation 2015
- Replies: 43
- Views: 9316
Fighting Game News and Speculation 2015
Seeing how diffrent sf5 Nash is makes me hopeful we get a proper guile. Still haven't seen the character thats been in the most street fighter games