Search found 165 matches

by Don Vecta
Sat Aug 13, 2011 5:03 pm
Forum: News and Community Events
Topic: Random Cool Stuff 2011
Replies: 128
Views: 48230

Re: Random Cool Stuff 2011

wolverine-master wrote:
Smileymike101 wrote:Juri was the best.
She killed it son!!!!
She had the pose, the hair, the body....the fuckin feet for christ sake.
Even my wife agrees.

Pictures of the feet? :P
by Don Vecta
Tue Aug 02, 2011 3:17 pm
Forum: News and Community Events
Topic: Side Projects aka plug whatever you want
Replies: 172
Views: 134490

Re: Side Projects aka plug whatever you want

Crowd loved it. Those guys both had boxing experience and both trained for weeks with a professional choreographer before the fight, and we paid quite a bit of money for a half-hour window to film in a ring in front of an audience during an actual boxing event. Not to seem like i'm rejecting ...
by Don Vecta
Tue Aug 02, 2011 7:01 am
Forum: News and Community Events
Topic: Side Projects aka plug whatever you want
Replies: 172
Views: 134490

Re: Side Projects aka plug whatever you want

I also loved the Bison movie. Though seems the actor who played Bison and the other guy don't know how to fight boxing properly, yes? Not big deal on it, though, but would look cooler if they had prior boxing training to look slightly more realistic but with the dramatization included a-la Rocky. :P ...
by Don Vecta
Wed Jul 20, 2011 6:13 pm
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 90243

Re: Fighting Game News and Speculation 2011

so these are the 12 charas for UMVC3


Capcom:
Firebrand
Strider Hiryu
Phoenix Wright
Vergil
Nemesis
Frank West

http://static.capcom.com/character_api/umvc3/profile/firebrand.png
http://static.capcom.com/character_api/umvc3/profile/strider-hiryu.png
http://static.capcom.com/character_api ...
by Don Vecta
Wed Jul 06, 2011 4:21 am
Forum: Multimedia Projects
Topic: How Much Tool-Assistance Was Used in this Video?
Replies: 33
Views: 17529

Re: How Much Tool-Assistance Was Used in this Video?

Hex term was coined for the assistance of scripting with hexadecimal programs. Many SNK makers do this (some more proficient than others) and yeah, somehow it's a bit different from the use of macrolua or other tools used here. Before it was HEAVILY frowned upon (tons of drama in the old CX's out of ...
by Don Vecta
Thu Jun 30, 2011 8:44 am
Forum: Multimedia Projects
Topic: Are you self-conscious about your videos?
Replies: 82
Views: 25438

Re: "Don't lose sleep over it... Dude"

Long story short, it bombed.


LOL, then every of the videos I've pulled out are not worth the shit under your soles. Man, sometimes the big or small audience you get and the "likes" or the small praises (that sound authentic) and even the criticisms that are CONSTRUCTIVE (i weed out away those ...
by Don Vecta
Wed Jun 29, 2011 8:12 am
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 90243

Re: Fighting Game News and Speculation 2011

So... FF1's Billy Kane confirmed for KOF XIII console version.

Image
by Don Vecta
Sun Jun 26, 2011 4:01 pm
Forum: News and Community Events
Topic: General Sports Discussion
Replies: 207
Views: 110407

Re: Hey guys, lets Talk Soccer!

Snoooootch wrote:Anyone follow.... Socccer!? Mexico!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Gold Cup! Man, CUp America is next!
A WEBO! 4-2 WE CONQUERED! Gio's goal was moralizing for us, crushing for US! xD
by Don Vecta
Thu Jun 09, 2011 5:09 pm
Forum: Multimedia Projects
Topic: Ghetto Combo Video Discussion
Replies: 206
Views: 112647

Re: Ghetto Combo Video Discussion

This dude has no sense of double-check whatsoever?
by Don Vecta
Sat Jun 04, 2011 1:14 pm
Forum: Multimedia Projects
Topic: Special Move Challenge #1
Replies: 18
Views: 6482

Re: Special Move Challenge #1

Raging Hawk wrote:
Don Vecta wrote:SNK games allowed?
Did you watched his video? any game is allowed!
*does an evil smile*

KOF 99 Athena bug, here we gooooooooooo~! XD
by Don Vecta
Sat Jun 04, 2011 9:29 am
Forum: Multimedia Projects
Topic: Special Move Challenge #1
Replies: 18
Views: 6482

Re: Special Move Challenge #1

SNK games allowed?
by Don Vecta
Tue May 17, 2011 9:19 am
Forum: Film Editing Room
Topic: Everything YouTube
Replies: 438
Views: 324074

Re: Everything YouTube

alright, thanx anyways
by Don Vecta
Tue May 17, 2011 5:51 am
Forum: Film Editing Room
Topic: Everything YouTube
Replies: 438
Views: 324074

Re: Everything YouTube

How this shit work?
Just stop using major label music. Blaming them for protecting what's theirs is kind of unreasonable. Anyway it's not that hard. There's plenty of safe video game music to choose from.

Spare me the lecture of copyright and whatnot, that's not the issue.
What I'm wondering is ...
by Don Vecta
Mon May 16, 2011 10:25 am
Forum: Film Editing Room
Topic: Everything YouTube
Replies: 438
Views: 324074

Re: Everything YouTube

Actually I'm wondering why when I uploaded my MK video on my channel got the audio cockblocked but when I uploaded it at the CX channel got the audio normally? How this shit work?
by Don Vecta
Wed May 11, 2011 12:41 pm
Forum: Game Engine Analysis
Topic: KoF Engine Research
Replies: 108
Views: 168662

Re: KoF Engine Research

Buttermaker wrote:I was told that the white flash that occurs during counter hits is simply an annoyance, so I disabled it in the soft dip settings for GGPO's save states. Somebody complained that the counter animation is slower in the new GGPO version.

Does the flash have any effect on gameplay?
Not really.
by Don Vecta
Sat May 07, 2011 3:55 pm
Forum: Resources and Guides
Topic: How I made my programmable sticks
Replies: 59
Views: 48044

Re: How I made my programmable sticks

noodalls wrote:http://www.youtube.com/watch?v=bYm7umpMagw
http://www.youtube.com/watch?v=57zPuY6qsPE

Two quick videos showing my achievements (no gamer points though.)
Looking good! :D
by Don Vecta
Sat Apr 30, 2011 7:48 am
Forum: Game Engine Analysis
Topic: TEST YOUR MIGHT! MK engine analysis
Replies: 11
Views: 6899

Re: TEST YOUR MIGHT! MK engine analysis

Okay, first bug-a-doodle-doo

http://www.youtube.com/watch?v=nw8ilqRzsME

Seems Cage can keep his x-ray value on as long he keeps holding down + guard.
by Don Vecta
Mon Apr 25, 2011 5:09 pm
Forum: Game Engine Analysis
Topic: Got any Questions about WW, CE, HF, SSF2, ST, HSF2, or HDR?
Replies: 72
Views: 59390

Re: Got any Questions about WW, CE, HF, SSF2, ST, HSF2, or H

Can anybody explain me how this hey hey hey bug happens? Check at 4:29 onwards.

http://www.youtube.com/watch?v=H-o2kE7db9M
by Don Vecta
Thu Apr 14, 2011 4:42 am
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 90243

Re: Fighting Game News and Speculation

Well, I don't find Tekken boring (matter of tastes), but i disliked the fact they changed their voices in Japanese when they speak in English.

But I still can't find myself comfortable with this crossover. Not at all.
by Don Vecta
Fri Apr 08, 2011 10:57 am
Forum: Game Engine Analysis
Topic: KoF Engine Research
Replies: 108
Views: 168662

Re: KoF Engine Research

Actually, I'm planning to use many of this curious stuff (not the one displayed in the video but some inspired by them) in a video (or in the omake of NB4).

I was testing in 98 some mirror stuff, pick up Rober vs Robert and do close hcf B. Cool thing they'll do nothing BUT criss-cross each other ...
by Don Vecta
Thu Apr 07, 2011 7:14 pm
Forum: Game Engine Analysis
Topic: KoF Engine Research
Replies: 108
Views: 168662

Re: KoF Engine Research

http://www.youtube.com/watch?v=FND_u9RKDx8

Interesting little vid with random combos and strange situations. Highlights for me: Vanessa using BC activation to avoid Iori's grab (does this work with all chars/grabs?). Chang using projectile nullification property of mash P to avoid O.Chris ...
by Don Vecta
Thu Mar 31, 2011 3:51 am
Forum: Game Engine Analysis
Topic: Animated Hitbox Data!
Replies: 224
Views: 299473

Re: Animated Hitbox Data!


Transcript for my own reference (and if anyone is curious as to what is happening):
Taunt, run, s.B x 2, s.D xx f+A, s.CD xx hcf+B (no longer at point blank range after this, it places the characters at far normal range), far s.B x 2, backdash, c.D xx qcb+C, qcb+B (the legs of this move only have ...
by Don Vecta
Wed Mar 30, 2011 3:39 pm
Forum: Game Engine Analysis
Topic: Animated Hitbox Data!
Replies: 224
Views: 299473

Re: Animated Hitbox Data!

phoenix: Do you have a link to where I can have a look at your project or is it still offline?

Damnit: Not sure if this is working as intended or not (it's possible it's part of how the throw mechanics of the game work) but in kof2002 hitbox viewer, it is drawing the throw box for DM grabs even ...
by Don Vecta
Thu Mar 24, 2011 1:50 am
Forum: Multimedia Projects
Topic: Awesome Comments
Replies: 109
Views: 41902

Re: Awesome Comments

There's not much to say. Don't talk about sh/f outside sh/f. Everything else is common sense. I guess i just don't understand why anyone feels the need to mention this forum anywhere else. If you want me to invite someone, let me know and i'll invite them. If they don't make combos then they aren't ...
by Don Vecta
Sat Mar 19, 2011 7:00 pm
Forum: News and Community Events
Topic: Random Funny Quotes
Replies: 144
Views: 58402

Re: Random Funny Quotes

lol, he's so full of piss and vinegar...
by Don Vecta
Wed Mar 16, 2011 8:51 am
Forum: Game Engine Analysis
Topic: TEST YOUR MIGHT! MK engine analysis
Replies: 11
Views: 6899

Re: TEST YOUR MIGHT! Anyone up for some MK combo vid?

Dark_Chaotix wrote:I was going to look into this but won't be able to play in aus. Can't dl or import :(
Guess I have to bypass a copy with me when I go to Aus this summer. Your country's content policies suck!
by Don Vecta
Wed Mar 16, 2011 6:39 am
Forum: Game Engine Analysis
Topic: TEST YOUR MIGHT! MK engine analysis
Replies: 11
Views: 6899

TEST YOUR MIGHT! MK engine analysis

Considering that the demo's out publicly and feel like checking out what can be done with it, is anyone interested in trying something? This afternoon after work I'm getting the demo and start to research the engine how everything works.

I was thinking first in research stand-alone character combos ...
by Don Vecta
Thu Mar 10, 2011 1:57 pm
Forum: Multimedia Projects
Topic: KOF 2002 UM -The Kasumi bug dossier-
Replies: 8
Views: 2614

Re: KOF 2002 UM -The Kasumi bug dossier-

Exposure done at CX.

Proxy's been a bitch this evening. Bit hard to let the whole video to load. Wait for the downloadable version to finally watch it.
by Don Vecta
Thu Feb 10, 2011 9:53 am
Forum: Multimedia Projects
Topic: Ghetto Combo Video Discussion
Replies: 206
Views: 112647

Re: Ghetto Combo Video Discussion

Okay, this thing pissed me off:
This ghetto kofstate team is claiming that we at Cyberfanatix are endorsing their extremely crappy CMV that uses hackroms! I swear to fucking god that I prefer to close down CX rather than publish or endorse a shitty CMV like this one! We have no relationship with ...
by Don Vecta
Fri Jan 21, 2011 5:11 pm
Forum: News and Community Events
Topic: Fighting Game News and Speculation 2011
Replies: 177
Views: 90243

Re: Fighting Game News and Speculation

lol at Ricky's diva look. :P Ricky Stardust <3 lol lol