Vampire Savior Ultimate Combo Movie by TKO

If you play any of the Darkstalkers series games, then you’re probably already familiar with the name TKO. His original Vampire Hunter combovid was super advanced, and everything in this Vampire Savior follow-up is just as ridiculous. Don’t question it – just sit back and enjoy.

highlights:
VS Jedah double Dark Force death combo at 0:52, Demitri bat precision at 5:25, Morrigan Darkness Illusion juggle setup at 9:29, Anakaris buzzsaw circus at 10:02, Bishamon double ghost summon at 12:05, and Hsien-Ko utter chaos at 15:01

if you like this video:
Head over to TKO’s channel and subscribe for more Vampire Savior combos.

combos and editing by TKO

originally released on December 27th, 2011

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8 Responses to Vampire Savior Ultimate Combo Movie by TKO

  1. rKf says:

    Great vid.
    Lucky I was japanese.
    Yes. Great vid.

  2. Keiko says:

    Yup, this is the best Vsav combo video ever made to date (Sorry SkillSmith).
    Some glitches are really new and they were never seen before or even comented in the community, so this is some very advanced stuff and I as a Vampire Fan I’m really glad to see this on combovid.
    BTW, he reuploaded his 2 old DCC Vampire Hunter and Vampire Combovids, so you guys better check them out too <3.

  3. SofaKingAC says:

    I saw this a few weeks ago on Nicovid (538 mentioned it on his Twitter). I’ll just say now what I had to say then:

    This is probably the definitive VSav combo vid, to me at least. There’s so much stuff in this video that I didn’t even realize was possible. I like that he included the explanation clips at the end, too.

  4. Juan Fra says:

    Holy shit!

    It’s been a while since I posted here, but damn, this one deservers it. So many new links, juggles, infinites, set-ups, bugs/glitches.

    I’m torn between Lilith’s Showtime-ender combo or Hsien-Ko’s “Over 9000!” combo as my favorite.

    For those who can read japanese: does the Zabel/L. Raptor glitch only requiere to have DF activated then simply be challenged to work? Or is the grabbing necessary?

  5. onReload says:

    in the Vampire Savior Community on Facebook, someone (Danny Craig) went to the trouble of transcribing the explanations:

    16:30 [Dummy selecting (vertical)]
    Anakaris,Victor,Jedah recieve a smaller vertical hurtbox during hit stun. Due to this the tallest hurtbox character in Vsav is Demitri.

    16:46 [Dummy selecting (horizontal)]
    Lei-lei, Qbee recieve a larger hurtbox during hit stun. DF Zabel’s hurtbox extends all the way to his chainsaw making him the largest horizontal hurtbox.

    17:01 [Special hit effects(burning)]
    ‘Burning down’ moves such as Leilei’s bomb and Sasquatch’s penguin, when hit at the exact same timing as other attacks, the hit stun of the other attack is prioritized thus the Dummy will not burn down.
    Also Zabel and Sasquatch’s hittable box remain after Dragon Cannon burn = treated as juggle state.

    17:12 [Special hit effects (cut in half)]
    Zabel’s hurtbox remains after both ground and air ‘cut in half’ animations. Leilei’s hurtbox remains only in air cut in half.

    17:23 [Renda cancel]
    When renda cancelled from light attacks, the hitstun becomes to that of a mid attack adding +3frame more advantage. When chained from an Renda cancel, the hit stop(not to be confused with hitstun) finishes 1F faster.

    17:37 [Delayed chaining & croutch cancelling]
    When input at the last frame of the ‘hit mark'(hit splash animation thingy) you can delay the chaining move by 1F. If done on an jump move you can make the chained move hit 1F lower in the air. When landing from a jump, if you croutch then jump you can jump slightly faster. Using these techniques infinites are possible.

    17:51 [Life scaling]
    When opponent has a life lead, your attack will increase. When you are in the lead, your attack will decrease. Used to adjust for 100% combos and gaining more hit numbers.

    18:06 [Trading hits]
    Reducing recovery by taking attacks during a combo. Moves that don’t disappear on hit such as ES Wheel and HP anki-hou are used.

    18:21 [Anki-hou accumilate glitch]
    When both sides do ES drum > LP anki-hou it reflects forever and doesn’t disappear. After 28 projectiles you cannot throw the next one. Touching this will release all projectiles stored.

    18:36 [Zabel stays DF]
    During a CPU battle, if DF zabel is hit with certain moves AND challenged, the graphics will glitch and Zabel will retain his DF state forever. COntinuing CPU battles will reset the power.

    18:52 [Qbee no hitback]
    After Qbee roll wake ups, if you hit them without going through neutral at all, she recieves no pushback on herself. you can easily do LP infinite and SxP(100 legs move) in the corner.

    19:06 [Puppet show double tapping]
    You can input twice per sound except the first sound for added bonus. Using the hidden bonus points it is possible to exceed 200pts.

    19:19 [Lilith DF double glitch]
    Use lp or mp DF and hit them with a Luminous Illusion then get a Down KO with the Double’s normal attack during LI hitstun. The Double will remain stationary and mimicing all Liliths attack until another LI is hit or the player moves out of screen.

    19:34 [Double juggle state]
    Morrigan and lilith. If you Down KO them with a Soul fist or Soul flash during DF, all attacks on the double on the DF will gain juggle status until the rest of the match. If the opponent is Taibain his doubles recieve juggle state too.

  6. Maj says:

    Yup, this video is absolutely amazing. I really want to make it Vid of the Week, but apparently it was actually released on nicovideo several weeks ago. I’ve updated the date in the post to reflect that.

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